I came across a teeny little issue with this mod, or rather something that one might overlook. As we know, using the console command menu is how we can access the left-handed weapons, and each weapon has it's own "ID", which is shown after using the "help Lefthand 4" command.
Now, here is the tiny issue: If you aren't playing the game in anywhere between 1980x1080 to FullScreen(or at least that's what I've seen), you won't even see all of the "ID"s properly when using the mod's "help Lefthand 4" command. The first half of the "ID"s get cut off from the rest. When people play video games, 99% of the time, I've seen people play in FullScreen, so this kinda thing would easily be overlooked. Other than that, the mod does exactly as intended. Not complaining about the mod, so no worries. Just a little thing I noticed. Anyway, thanks making this mod! Also, this mod doesn't seem to conflict with another Dual Wielding mod I'm currently using....
Such a shame! It doesn't include the shishkebab, meat hook, boxing gloves or power fist! Nor it adds the animations for proper dual wielding use on any of them but the deathclaw gauntlet.
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And after 3.5 days of cleaning mods in FO4VREdit and disabling mods one by one.
THIS was the mod responsible for my CTD which only happened when I talked to any Vendor to buy a Weapon.
Everytime I went to buy the gun I wanted in VR, this mod was trying to call that weapon and crashed to my desktop, every. single. time.
This mod should be marked as unsafe to install.
(I know it's been over 7 years, I man can dream.... It has been over 7 years since fallout 4 launched... I'm getting old.)
F*CKING READ THE MOTHERF*CKING OTHER POSTS BEFORE ASKING DUMB SH*T.
Now, here is the tiny issue: If you aren't playing the game in anywhere between 1980x1080 to FullScreen(or at least that's what I've seen), you won't even see all of the "ID"s properly when using the mod's "help Lefthand 4" command. The first half of the "ID"s get cut off from the rest. When people play video games, 99% of the time, I've seen people play in FullScreen, so this kinda thing would easily be overlooked. Other than that, the mod does exactly as intended. Not complaining about the mod, so no worries. Just a little thing I noticed. Anyway, thanks making this mod! Also, this mod doesn't seem to conflict with another Dual Wielding mod I'm currently using....
Also can companions dual wield as well? And is it possible to have custom weapons go on the left hand too?