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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
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Donation Points system
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Changelogs
Version 1.01
Removes the partial form flag from DLC cells. Load this mod before any other mods that edit the DLC faction cells.
Version 1.00
Allows fast travel from quest hubs.
The game has a lot of quest hubs, and you do a lot of traveling to and from while playing. For some of these hubs, it's a single load screen to get in, and another to get out. For others, you load the exterior, load the interior, pick up or turn in a quest, load the exterior again, and then load another exterior as you travel away. Plus another one or two load screens if you're jumping between The Commonwealth and Far Harbor or Nuka World. With this mod, you can jump straight to and from the quest hub interiors. For slower machines and graphics-heavy load orders, that's a lot of load time you save.
FEATURES
Adds fast travel markers for the interiors of Cambridge Police Department, The Prydwen, Acadia, and The Nucleus.
Adjusts the fast travel markers for Fizztop Mountain and The Parlor to point inside the locations.
Enables the new fast travel markers once you've proceeded far enough in the relevant faction's quests.
Enables fast travel from inside faction locations once you're far enough in their quest lines.
Disables the new fast travel markers when you become enemies with the faction in question. (This does not disable the markers for Fizztop Mountain or The Parlor.)
Disables fast travel from the relevant interiors when you become enemies with a faction.
FAQ
How do I start using this mod?
Just install it! No configuration or special steps necessary.
Is this compatible with faction or quest mods?
Yes, this should work fine with faction and quest mods. If you have concerns about a specific mod, feel free to ask about it in the comment section.
Is this compatible with location mods?
Yes, this should work fine with mods that edit the faction locations, as long as you load those mods after this one. If you have concerns about a specific mod, feel free to ask about it in the comment section.