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me

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lincolnshooter

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19 comments

  1. TheMercyHand
    TheMercyHand
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    Is the ECO patch for ECO or ECO Redux? If it's the former, is it okay for the latter as a new patch or does it still work with Redux with some slight hitches?
    1. lincolnshooter
      lincolnshooter
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      I don't know, I've not updated to the new ECO, I'd assume not but really all my ECO mod did was duplicate the ECO recipe for the pipe revolver such that all of these guns were made in place of the OG
  2. seancdaug
    seancdaug
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    Your "light and lore" plugin has some issues with the Musgrave Handgun. There are a ton of OMOD records injected into it that look like they're intended to be overwrites but are using the wrong formIDs, and the MNAM keywords and LNAM subrecords within them are all pointing to nonexistent formIDs. Likewise, every single KWDA subrecord in the gzMusgrave weapon record is pointing to an incorrect/nonexistent formID, and the object template OMOD references are similarly borked up. I'm guessing you may have been working with a ESLified version of gzMusgraveHandgun.esp...?
    1. lincolnshooter
      lincolnshooter
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      At some point I'll fix this, probably best to submit it as a bug
  3. 1big101
    1big101
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    Would it be possible to use this without the MPL? That gun feels like it's plagued with bugs like being EVERYWHERE, on EVERYONE, and the shots being heard as if you're next to the shooter EVERYWHERE.
    1. lincolnshooter
      lincolnshooter
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      I can, and I think it'd be best as I want to use the MPL in the updated SMG replacer
    2. 1big101
      1big101
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      Thank ya very much good sir :)
    3. Seaker131
      Seaker131
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      Cool, though, you might want to update your Requirements, as It still recommends the Vault Tec MPL.
    4. lincolnshooter
      lincolnshooter
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      Thanks for the heads up, if I am honest I never check that sort of stuff as its more effort than the mod itself is. 
  4. Si3W17
    Si3W17
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    Some of the required mods have .esp and .esl versions - which one to install?
    1. lincolnshooter
      lincolnshooter
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      With the smith and wesson the esl, with the rest esp
  5. KickSlider45
    KickSlider45
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    Taking back everything I said and editing the message to rid the world of my mistakes :P Turns out I had another mod installed that was fuddling some stuff up.

    Anyways - thank you so, so much for this mod regardless - pipe weapons are the bane of FO4 playthroughs and it's nice to seem them zapped :)
  6. DHDisciple
    DHDisciple
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    Shooter,

    Not sure if this is a critical point, but Wyre Bash Plugin Checker states the replacer file is not properly configured/flagged as an ESL. Thought I'd run it by you in case it could cause issues.
    1. lincolnshooter
      lincolnshooter
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      Thanks for letting me know, I think I've fixed it, it was likely due to a form id issue as when i tried to unflag and reflag it would not allow me
  7. LilianaVess20
    LilianaVess20
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    The Smith and Wesson 1905 seems way more common than the other options, at least on Raiders, Is this behaviour intended? I just wanted to check, because it could plausibly be? But i'm not sure.
    1. lincolnshooter
      lincolnshooter
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      It isn't but I suspect its an artefact of how I made this mod, I probably should have just assigned a levelled list to each levelled list item rather than an actual item such that the chances of all items would be equally high, in fact I think I may do this.

      EDIT: Right I've done I suggested, this may or may not help and it'll require a new game, gonna test it further, if it works then I think I'll update all my old mods with this system
  8. Wollenijsmuts
    Wollenijsmuts
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    Thank you for this mod. But there is one small issue
    Your ECO update is for the pipe bolt action rifle.
    1. lincolnshooter
      lincolnshooter
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      Thanks for letting me know, it should be fixed now
  9. RangerAtwood
    RangerAtwood
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    top drawer work as usual.