Version 2.0 out now! - Adds red and black colour schemes to the Daleks and the PA. - Adds automatron parts and support so you can build your own Dalek companion! - Hopefully fixes the Dalekanium 'lacks required materials' bug you may be experiencing.] - Adds some new spawns around the COmmonwealth. - Added some new death voice lines to the Daleks as they were getting a bit repetitive...
New Plugin - HARDCORE MODE Requires the main mod and Wasteland energy shields (https://www.nexusmods.com/fallout4/mods/15181) Daleks are tougher, do more damage and now come equipped with energy shields. Have fun!
I realize this is a bit late, but as to the Dalek voices: BBC is not Disney. The love thier fanbase, and don't give a hoot if you borrow assets.
Once upon I time I built TARDIS in Second Life, and we met with an actual BBC rep at an ingame event. He was overflowing with praise and good fellowship over what we were doing with Who, and essentially gave us carte blanche to do as we pleased.
What would need to be done to make this compatible with Fallout London? Would it just be placing spawns? I am curious, but I am inexperienced in modding and would appreciate some direction.
The only issue I seem to be having is that the robots inside the facility where you face the mechanist fight each other which causes a problem to where you can't get the terminal holotape from the robobrain as it has been killed
Is there a version that lets you have Daleks randomly free roaming around the Commonwealth instead of only in the Glowing Sea areas? I would like to see them roaming the streets ... I like the idea of enemies that sometimes are too hard to kill, putting you in situations where you have to run away or try to sneak around them.
I'm trying to work out how to get more Daleks with SKK's Combat Stalkers and Random Encounter Mod, but finding it a little confusing to get them to show up.
Have you had any luck getting it to work the way you want? Because I could use some guidance too ngl
I would love to make codsworth a dalek personaly I would like to give codsworth the daleks whatever thingy that they use to make the daleks move while having the head of the mister handy.
effectively making Codsworth a fallout dalek verson handles (R.I.P Handels)
Yes 100% agree. These warmongering insterstellar pepperpots who can't use stairs should totally be patrolling the streets of London terrorising the populace, until they are defeated by a kindly old scientist, his niece, his 10yr old grandddaughter, and a bumbling policeman who sounds suspiciously like one of the Wombles.
They do look very much at home in the Glowing Sea though. What a fun mod!
In the mid-'60s when I was very, very small my parents took me to an RAF airshow in Yorkshire or possibly Lincolnshire, a big RAF transport plane landed and Daleks came trundling out, exterminating over the Tannoy, and the troops stationed there had a battle with them, there was smoke and gunfire and grenades, eventually some jets bombed the Daleks to smithereens, it was great. Probably not so convincing by today's standards, but I was around 6 at the time so it was a hoot.
So for everyone else having problems building daleks, I've had good results finding what base game parts the animations are based off of and armoring them, with the standard armors, I've found the robobrain legs, and protectron everything else, make sure if you have the Capital Wasteland protectron to use the Vanilla one, and when it comes to the legs you need to have your cursor on the robobrain first, then put it over the dalek motivator, if you went over something else, the motivator will be in the air, the rest should all just click together, hopefully
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- Adds red and black colour schemes to the Daleks and the PA.
- Adds automatron parts and support so you can build your own Dalek companion!
- Hopefully fixes the Dalekanium 'lacks required materials' bug you may be experiencing.]
- Adds some new spawns around the COmmonwealth.
- Added some new death voice lines to the Daleks as they were getting a bit repetitive...
Requires the main mod and Wasteland energy shields (https://www.nexusmods.com/fallout4/mods/15181)
Daleks are tougher, do more damage and now come equipped with energy shields.
Have fun!
Once upon I time I built TARDIS in Second Life, and we met with an actual BBC rep at an ingame event. He was overflowing with praise and good fellowship over what we were doing with Who, and essentially gave us carte blanche to do as we pleased.
Don't fear BBC. They're the good guys.
Is there a solution to this
I would like to see them roaming the streets ... I like the idea of enemies that sometimes are too hard to kill, putting you in situations where you have to run away or try to sneak around them.
Have you had any luck getting it to work the way you want? Because I could use some guidance too ngl
personaly I would like to give codsworth the daleks whatever thingy that they use to make the daleks move while having the head of the mister handy.
effectively making Codsworth a fallout dalek verson handles (R.I.P Handels)
They do look very much at home in the Glowing Sea though. What a fun mod!
In the mid-'60s when I was very, very small my parents took me to an RAF airshow in Yorkshire or possibly Lincolnshire, a big RAF transport plane landed and Daleks came trundling out, exterminating over the Tannoy, and the troops stationed there had a battle with them, there was smoke and gunfire and grenades, eventually some jets bombed the Daleks to smithereens, it was great. Probably not so convincing by today's standards, but I was around 6 at the time so it was a hoot.