Updated Version 1.2 Released - Nuka World Update Added Nuka World Raider Hit Squads (see description page for details)
Other Changes: Archived all scripts/scripts fragments Added Legendary Chance to Hit Squads Power Armor Chance for Gunner Hit Squads
Updated Private Contract - Talon Company Mercenaries Patch Released
Update Installation: Simply uninstall old versions and install updated versions. Both can be installed at any point of the game or on any existing save file.
FNV LMG/Bozar Patch Released Replaces vanilla Assault Rifle of all Hit Squads with the FNV LMG and equips the Railroad Hit Squads with the Bozar by jkruse05
Installation: Make sure you're using the updated version of the main file(version 1.2). Download first either the FNV LMG Stand Alone Version or the Main 5.56 Weapon Pack Version then install the patch. Will work with all other weapon patches and can be installed at any point of the game or on any existing save file.
HK G-11 Assault Rifle Patch 1.2 Released: Updated to work with the FNV LMG/Bozar Patch
Update Installation: Simply uninstall old version and install updated version. Can be installed at any point of the game or on any existing save file.
HK G-11 Assault Rifle Patch 1.1 Released: Equips Gunner Hit Squads with the G-11 Assault Rifle by asXas.
Changes: Added ammo types (JHP, JSP, AP, HP-BT) Polymer Skins/Materials upgrades now reduces weight of the G11
Update Installation: Make sure you have the latest version of the main file. Download and install first HK G11 K2 by asXas, download and install optional patch.
Updating from HK G-11 Assault Rifle Patch 1.0 Same as above then simply uninstall old version and reinstall new.
HK G-11 Assault Rifle Patch Released: Equips the Gunner Hit Squads with the G-11 Assault Rifle by asXas.
Other changes made to the G-11: Fixed issue with the barrels not adding range when upgraded to Fixed both laser uniques having low Fire Rate Fixed Standard Receiver using vanilla SMG standard receiver misc mod Added Armor Piercing receivers Added INNR for weapon upgrades Added Hyper Burst upgrade which increases damage and rate of fire for 3 round burst Removed Raiders from G11 leveled list Removed Damage Modifier for balance purpose.
Update Installation: Make sure you have the latest version of the main file. Download and install first HK G11 K2 by asXas, download and install optional patch. The G11 can no longer be used together with the G3 Battle Rifle.
Updated Main File Version 1.1 Released: Some minor changes to the weapon leveled list to balanced out the weapon load out for all hit squads, and to accommodate future weapon patches.
Update Installation: Can be installed and uninstalled at any point of the game. Simply uninstall old version and install new one.
Gunner Hit Squad Alternative Patch for Captain Wes: If you are using the alternative patch, make sure to uninstall that also before updating to this version. Make sure that you also re-install the Alternative Patch after installing the updated main version.
Miniguns Rebirth Patch: Equips BOS and Railroad Hit Squads with the miniguns from the Miniguns rebirth pack.
Update Installation: Make sure you're using the updated version of the main file(version 1.1). Download first the Miniguns Rebirth pack and install the patch.
Edit: 06/23/2022 Forgot to mention that the Miniguns Rebirth patch is for the ESL version of the mod. If you've already downloaded the ESP version of the Miniguns Rebirth mod, just install the ESL version and reinstall my patch.
Gunner Outfit Pack Patch Version 1.1 released, patch now includes 10 outfits and headgear. Download available from the original Gunner Hit Squad page: https://www.nexusmods.com/fallout4/mods/52091?tab=files&file_id=239682
Would you consider doing a "Nuka raider hit squad" for Overboss who is friendly with the raiders? And instead of assassination attempts you'd get random raiders to join you as a fun little extra help.
Edit: I really liked the concept of consequential hit squads especially in New Vegas; this mod does make gunner hit squads very fun. However I have run into Pippin, Merry, and Sam three times and Pippin actually just ruins my life. On the third encounter, he just rampaged through Good Neighbor and killed Kleo.
But I have a couple of requests please: * Can the mod have an additional feature where the player has consequences on the faction hit squads? e.g., if the player kills 3 hit squads without dying, then somehow word reach back to the faction that the Sole Survivor is mowing down their squads so the faction decide to lie low for a while as they recoup and reground. Then a few days later, they send more hit squads against the player. *Additionally, if the player has killed 20 more hit squads (i.e., player's notoriety has increased among the faction), then there would randomly be more elite hit squads (or at least elite members in some hit squads) who are equipped with better armor and stronger guns and mines/grenades/miniguns/gatlings.
This kind of ebb and flow in the player vs Gunner hit squads battles would make for very interesting gameplay.
not necessary but tip - if you just give the hit squads vanilla LLs for whatever faction and rank they are (for weapons and armor atleast) you wont have to make weapon patches for stuff
60 comments
Added Nuka World Raider Hit Squads (see description page for details)
Other Changes:
Archived all scripts/scripts fragments
Added Legendary Chance to Hit Squads
Power Armor Chance for Gunner Hit Squads
Updated Private Contract - Talon Company Mercenaries Patch Released
Update Installation:
Simply uninstall old versions and install updated versions. Both can be installed at any point of the game or on any existing save file.
Replaces vanilla Assault Rifle of all Hit Squads with the FNV LMG and equips the Railroad Hit Squads with the Bozar by jkruse05
Installation:
Make sure you're using the updated version of the main file(version 1.2). Download first either the FNV LMG Stand Alone Version or the Main 5.56 Weapon Pack Version then install the patch. Will work with all other weapon patches and can be installed at any point of the game or on any existing save file.
HK G-11 Assault Rifle Patch 1.2 Released:
Updated to work with the FNV LMG/Bozar Patch
Update Installation:
Simply uninstall old version and install updated version. Can be installed at any point of the game or on any existing save file.
Equips Gunner Hit Squads with the G-11 Assault Rifle by asXas.
Changes:
Added ammo types (JHP, JSP, AP, HP-BT)
Polymer Skins/Materials upgrades now reduces weight of the G11
Update Installation:
Make sure you have the latest version of the main file. Download and install first HK G11 K2 by asXas, download and install optional patch.
Updating from HK G-11 Assault Rifle Patch 1.0
Same as above then simply uninstall old version and reinstall new.
Equips the Gunner Hit Squads with the G-11 Assault Rifle by asXas.
Other changes made to the G-11:
Fixed issue with the barrels not adding range when upgraded to
Fixed both laser uniques having low Fire Rate
Fixed Standard Receiver using vanilla SMG standard receiver misc mod
Added Armor Piercing receivers
Added INNR for weapon upgrades
Added Hyper Burst upgrade which increases damage and rate of fire for 3 round burst
Removed Raiders from G11 leveled list
Removed Damage Modifier for balance purpose.
Update Installation:
Make sure you have the latest version of the main file. Download and install first HK G11 K2 by asXas, download and install optional patch. The G11 can no longer be used together with the G3 Battle Rifle.
Some minor changes to the weapon leveled list to balanced out the weapon load out for all hit squads, and to accommodate future weapon patches.
Update Installation:
Can be installed and uninstalled at any point of the game. Simply uninstall old version and install new one.
Gunner Hit Squad Alternative Patch for Captain Wes:
If you are using the alternative patch, make sure to uninstall that also before updating to this version. Make sure that you also re-install the Alternative Patch after installing the updated main version.
Miniguns Rebirth Patch:
Equips BOS and Railroad Hit Squads with the miniguns from the Miniguns rebirth pack.
Update Installation:
Make sure you're using the updated version of the main file(version 1.1). Download first the Miniguns Rebirth pack and install the patch.
Edit: 06/23/2022
Forgot to mention that the Miniguns Rebirth patch is for the ESL version of the mod. If you've already downloaded the ESP version of the Miniguns Rebirth mod, just install the ESL version and reinstall my patch.
But I have a couple of requests please:
* Can the mod have an additional feature where the player has consequences on the faction hit squads? e.g., if the player kills 3 hit squads without dying, then somehow word reach back to the faction that the Sole Survivor is mowing down their squads so the faction decide to lie low for a while as they recoup and reground. Then a few days later, they send more hit squads against the player.
*Additionally, if the player has killed 20 more hit squads (i.e., player's notoriety has increased among the faction), then there would randomly be more elite hit squads (or at least elite members in some hit squads) who are equipped with better armor and stronger guns and mines/grenades/miniguns/gatlings.
This kind of ebb and flow in the player vs Gunner hit squads battles would make for very interesting gameplay.