- fixed left over MCM description for removed timer slider
- changed perk descriptions to match the BAA changes
- fixed crouch regen not correctly working under certain conditions
Version 0.3.1
- slightly recalculated the speed formula to (player.level / 2), which in return fixes silly amounts of high speed with high levels, and very low inventory weight
- fixed crouching AP regeneration not always working...it will still be neglected by better AP values
- fixed mod couldn't be activated again after deactivation
- fixed wrong mcm version display
Version 0.3
- jumping will now consume action points. the amount can be configured in mcm
- you can no longer configure the timer multiplier, the mod is balanced around 1.0 now(potatoe setup)
- added a MCM option to activate/deactivate the mod for proper deinstallation
- added a button that will show body data(body weight in kg, body fat %) after exiting the menu
- added the first implementation of gain/lose weight feature, see new description for insights
- various code optimizations
- fixed typo in MCM description
- if you crouch and stand still you will now regenerate AP faster
Version 0.2
- fixed weird speed behaviour when inside power armor
- when inside power armor now, all speed and jump settings are set to vanilla
- added new feature: Super Power Armor, configurable in MCM -> it will allow you to have increased
speed, jump height, and fall height when in Power Armor, regardless of how many stuff is inside your
inventory. Your overall athletic&acrobatic performance is even bigger when you sprint in Power Armor
- added proper formating to MCM description text so it becomes readable again