I love this concept of a mod for roleplaying, but I have to ask... Did you change the perks recently? I ran the Bat Maintenance file and I ended up getting the following instead of what was listed:
I haven't changed anything. To be honest I have been on a break from Fallout 4. Bethesda might have changed some perk codes in a patch or DLC. I will look into it a bit later this month when I reinstall Fallout 4.
i was thinking if something like this exist and lo and behold here i find this beautiful gem of a mod. a rough gem but with time this could be much better not to say its bad now tho so far amazing work
What would you recommend improving? After my current play through (just got the courser chip), I was planning on revisiting the perk setups for balance. I am not sure I want to change any SPECIAL values...
This is great! I wondered why bethesda didnt do this.
Any chance on making an addition for female players? The Wife was a lawyer and should probably have boosts in charisma and have options for a Defense Attorney which has leadership and such and perhaps Prosecution which is focused around Intimidation?
And added. While I liked your idea for leadership/intimidation, the perks in those trees I felt were more military than legal so I went with critical chance ones from Luck (because damning evidence is a critical hit )
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Armorer R1
Blacksmith R1
Gun Nut R1
*Hacker R1
*Locksmith R1
I thought that the package as written should be giving Science R1 and Scrapper R1, no? Has anyone else reported changes in the packages?
Any chance on making an addition for female players? The Wife was a lawyer and should probably have boosts in charisma and have options for a Defense Attorney which has leadership and such and perhaps Prosecution which is focused around Intimidation?
FYI!