Hi! Thank you for your work! Its appreciated! I tried installing this mod, in the FOMOD i can never click on any of the boxes. The icont alwats stay at "interdiction". I do have 2 guns in the list. But the Fomod wont let me install the patch anyway. I am using the Robco Patcher. The guns in questions are the remington 870 shotgun and the Select Revolver. Anyway you could help me? Thank you!
Hey there, I ran this mod for a week and it works fine. But there are a couple issue and I need help...
The mod somehow decrease the comboy repeater's damage to around 4-11. Is it intentional?
I did uninstall and reinstall this mod a couple times to revert the changes with no issue. Then when I uninstall this mod again today, the changes from this mod are still persisted in the game even when it is uninstalled. Did I messed up something? :(
Sorry for the late answer. The enemies explode sometimes with the Rheinmetall like the other unpatched weapons. So I think the energy weapons needs a patch too.
EDIT: Okay, forget what I'm said. I found the One-Hit Keybind in the BLD menu and this one fixed the problem for me.
The Combined Arms Integratedpatch does not include any leveled list changes when it and BLD directly conflict. While I don't blame you for (potentially) not wanting to balance out the lists, if such an addition is within the bounds of your project the effort would be greatly appreciated!
I would like to make a small correction: the conflict is with the leveled list add-on which not every BLD user is going to have active. Still would be nice to have.
I see, that's correct the mod doesn't patch leveled list and I'll not be making a patch to it, not on this mod since it's main priority is to patch the weapons itself for balance with BLD.
Some weapons integrate via script, others via leveled list and etc, so I'll probably not be making a patch for that, I strong suggest you make a bashed patch through wrye bash and tweak the bashed patch.esp through xEdit, because you need to sort out all your weapon mods and everything, well that's at least what I do.
Hi, I noticed that with the Combined Arms Patch you only edited the weapons that can be crafted at the Chem Station. The ones you find around the Wasteland and the ones that can be added via cheat are labeled under LeveledList_CombinedArms_XYZ and Cheat_CombinedArms_XYZ. So those still have to be manually adjusted if you want the ones that can be found to also have BLD values.
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The author has locked this comment topic for the time beingI am using the Robco Patcher. The guns in questions are the remington 870 shotgun and the Select Revolver.
Anyway you could help me? Thank you!
is there a fix for that?
The mod somehow decrease the comboy repeater's damage to around 4-11. Is it intentional?
I did uninstall and reinstall this mod a couple times to revert the changes with no issue. Then when I uninstall this mod again today, the changes from this mod are still persisted in the game even when it is uninstalled. Did I messed up something? :(
EDIT: Okay, forget what I'm said. I found the One-Hit Keybind in the BLD menu and this one fixed the problem for me.
Gotta say i am a big fan of BLD, and you save me a lot of time when i try to rebuild the patchs.
Some weapons integrate via script, others via leveled list and etc, so I'll probably not be making a patch for that, I strong suggest you make a bashed patch through wrye bash and tweak the bashed patch.esp through xEdit, because you need to sort out all your weapon mods and everything, well that's at least what I do.
The ones you find around the Wasteland and the ones that can be added via cheat are labeled under LeveledList_CombinedArms_XYZ and Cheat_CombinedArms_XYZ.
So those still have to be manually adjusted if you want the ones that can be found to also have BLD values.