I get the idea, but this breaks the immersion for me. ONLY a Courser or Super Mutant should be able to fire one of these standing without breaking something.
Well, realistically speaking, the recoil IS massive. Most people can't shoot it except in prone because you need your WHOLE bodyweight behind the stock or you're going backwards.
Ive had an issue where i aim in and the sight is not centered the normal aiming spot for where the central crosshair is like i have to aim the shift it a bit to be on point?
freakin' stellar, dude. it makes the barrett actually usable without having to use other mods to crank down the recoil.
i don't suppose you'd also have a look at the p90 from combined arms as well? the ADS viewmodel recoil on that thing is kinda wild, it jerks up and to the left really hard but still shoots about where the crosshair would be in the center of the screen, which makes it really awkward to use while aiming down sights. just a thought
Yeah it's been well noticed, but I'm sure that someone did an animation fix for P90, which focused on ADS recoil, and uploaded on a Discord server, probably NP3 (NP3 - I'll be Bach).
I recalled a clip for showcase I've seen last month, pretty well done on that - the gun actually went straight upwards when you shoot.
Use the invitation link above if you haven't been in there to get access. Go to mod-share room and search for P90 or some related keywords you'll perhaps have eyes on it, a small file. If that ain't work feel free to ask about it in the chat room.
I would like to add to the following issue that I have been encountering with the Tactical headlight mod and the Sirius Armor mod which on the 1st person combat with the M82A1, the helmet, and the tactical flashlight blocked my view tho
It sounds like a problem that existed ever since the release of CA Pack. You may try this mod as it significantly reduces the recoil, and see if it goes better somewhat.
But if not I’m afraid that you’ll have to do a fix on your own bro. Bug reports were nuked on that mod page.
@Shaq I am confident that they will get along with one another - this patch touched nothing existing but 2 lines of vanilla record which matter for camera movement; and all scopes are additions, so does its plugin. Plus, the edited 2 animation files accountable will have no impact on scope alignments because they are motions, not idle poses.
So far I haven’t noticed any submods that aim to change these recoil settings. Everything’s safe and sound :)
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For anybody that uses Q.M.W (Quick Weapon Modification), these scopes will not show up, you must go to a workbench for them to show in the parts list.
i don't suppose you'd also have a look at the p90 from combined arms as well? the ADS viewmodel recoil on that thing is kinda wild, it jerks up and to the left really hard but still shoots about where the crosshair would be in the center of the screen, which makes it really awkward to use while aiming down sights. just a thought
I recalled a clip for showcase I've seen last month, pretty well done on that - the gun actually went straight upwards when you shoot.
well, thanks for the info, at least now i know it exists
Use the invitation link above if you haven't been in there to get access.
Go to mod-share room and search for P90 or some related keywords you'll perhaps have eyes on it, a small file.
If that ain't work feel free to ask about it in the chat room.
But if not I’m afraid that you’ll have to do a fix on your own bro. Bug reports were nuked on that mod page.
So far I haven’t noticed any submods that aim to change these recoil settings. Everything’s safe and sound :)