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SpiderMight

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spidermight

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11 comments

  1. midsidion
    midsidion
    • member
    • 1 kudos
    kind of makes a new narrative to why the nukes were launched. Huge alien invasion, innocents running to bunkers for safety, man's last ditch effort tot defeat them is to launch their nukes.
  2. Jensenci
    Jensenci
    • member
    • 0 kudos
    So does this create two prewar locations or does it overwrite the other? Sorta have a two timelines sorta thing going on maybe?
  3. zulualert
    zulualert
    • member
    • 0 kudos
    I start a new game and was killed by an alien after creating a new character =[
    1. Railok
      Railok
      • supporter
      • 5 kudos
      Disable the mod until you finish up the beginning, then activate the mod.
  4. EltonPaes
    EltonPaes
    • member
    • 1 kudos
    Make something like that but after the war would be nice. Something like settlement's invasion etc..
  5. ted37ab
    ted37ab
    • member
    • 0 kudos
    how long does it take for the aliens to respown
  6. rickvtv6
    rickvtv6
    • member
    • 0 kudos
    So I gather you just replace your previous "PreWar Location Unlocked" mod with this one if I was using the older one?
    1. rickvtv6
      rickvtv6
      • member
      • 0 kudos
      Cool, thanks
  7. ted37ab
    ted37ab
    • member
    • 0 kudos
    Tried it and it works good. Only problem I had was the towns people kill most the aliens. Can you just add some bears, wild dogs and a bunch of other stuff to fight. Also, I noticed a huge amount of free space, once the Geck is out will modders be able to utilize that with new cities and stuff? Thanks. Spawn some more stuff to fight and I will endorse.
  8. Enderverse
    Enderverse
    • supporter
    • 35 kudos
    Seems like a fun mod.
  9. lcpl
    lcpl
    • member
    • 0 kudos
    Looks good!!!