Big Neeher fan here been enjoing this mod (and nearly all other Neeher mods, play Xander's Aid every playthrough)
Is there any way, we can get a patch to allow this revolver to be fired only by Power Armor users and/or PCs/NPCs of strenght 9 or above?
I mean it IS a 50 Cal Handgun, I am a big burly guy of fallout 4 STR equivalent maybe 9 at my peak and now maybe at 7 (aging), but even firing a Carbine chambered in 50 Beowulf is at times a bit painful (I own one)
I can imagine a Revolver chambered in 50 BMG would break my hand in a single shot if not in Power Armor. Hangguns firing 50 Beowulf do exist, but they are heavy and not effectivly not wielded by anyone not strong.
So I figure maybe apatch so the handgun could Power Armor only, (except for the largest strongest of NPC/PC)?
These two lads have a genuine problem that all of us in power armor face, double step and you start waffling how strong you are, completely irrelevant to the concerns raised above which require this annoying bug fixed, don't go hijacking comments, if you can't help your egoistic nature make a NEW comment about yourself.
This mod causes CTD at main menu. It's unfortunate because it's a weapon I truly wanted to get Edit: Just unistall and reinstall the mod and it´s fine for me
I know it's marked as "Not a Bug" in the Bug section, but I still get most of the metal options (both Gun and Accent) to not work. But could anyone create a Version of this, that takes the vanilla cubemaps and package them with the mod, so that they dont get pulled from the basegame to see if that fixes the problem?
I have a question, how did you force 1st person animation to play?? I tried many ways, but the animations won't to play in 1st view, I search a lot in the internet but didnt find anything useful
Bump Bump Bump, been spending the better half of the past three days trying to find a solution to get this to work consistently with the 1hand pistol mod. Nothing I do in Fo4edit works or at least i dont have the knowledge to. Strangely enough it will randomly start working together perfectly somehow if only for a couple seconds but then reverts back to the weird left arm bug. Only hope I have left is if this mod author hasnt quit modding....
214 comments
Is there any way, we can get a patch to allow this revolver to be fired only by Power Armor users and/or PCs/NPCs of strenght 9 or above?
I mean it IS a 50 Cal Handgun, I am a big burly guy of fallout 4 STR equivalent maybe 9 at my peak and now maybe at 7 (aging), but even firing a Carbine chambered in 50 Beowulf is at times a bit painful (I own one)
I can imagine a Revolver chambered in 50 BMG would break my hand in a single shot if not in Power Armor.
Hangguns firing 50 Beowulf do exist, but they are heavy and not effectivly not wielded by anyone not strong.
So I figure maybe apatch so the handgun could Power Armor only, (except for the largest strongest of NPC/PC)?
These two lads have a genuine problem that all of us in power armor face, double step and you start waffling how strong you are, completely irrelevant to the concerns raised above which require this annoying bug fixed, don't go hijacking comments, if you can't help your egoistic nature make a NEW comment about yourself.
Edit: Just unistall and reinstall the mod and it´s fine for me
But could anyone create a Version of this, that takes the vanilla cubemaps and package them with the mod, so that they dont get pulled from the basegame to see if that fixes the problem?
Been trying a few things to make them work together with no luck
At first I was kinda cheesed with having to find it but yeah... Great Job.