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Tenhats

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22 comments

  1. sabster123
    sabster123
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    i somehow made MYSELF essential. 
    and installed this mod. Now I cant die. When killed, i go into bleed out state forever. LOL
    Anybody know how I can un-essential myself?
    1. tenhats
      tenhats
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      I didn't know you get set yourself as essential.

      Try: setessential 7 0

      No clue if it'll work.
  2. ebinmemes462
    ebinmemes462
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    oh based man of ten hats, please consider bringing this to starfield. it will slowly get better like no mans sky ( i hope. :DD)

    with love 
    1. tenhats
      tenhats
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      Unfortunately I don't own starfield and so cannot make mods for it.
  3. ebinmemes462
    ebinmemes462
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    in starfield there's too many essential npcs, it's sucks. i wish we could at least keep them down on the floor for at least 15 minutes 
  4. the1holy
    the1holy
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    not compatible with knockout framework
    1. tenhats
      tenhats
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      Oh interesting, makes sense given the name though, I'll give that a look later today.
    2. tenhats
      tenhats
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      Gave it a look, they do both touch the fEssentialDeathTime. Would you mind describing how the conflict behaves? I'm not very familiar with Knockout Framework and it looks like it has a lot going on so knowing how the conflict misbehaves would be key to solving the compatibility issue correctly.

      I get the feeling though putting this mod below Knockout Framework has a chance of doing the trick, if you haven't tried that already.
    3. danshinerock
      danshinerock
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      any news on Knock out framework conflict?  I want to use both oO
  5. WQXDADDYX
    WQXDADDYX
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    Sir,can you make a mod that make essential npc become ragdoll when knocked down pls?
    1. drevviken
      drevviken
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      • 39 kudos
      That would be perfect. I hate that sitting pose they do when knocked down. 
    2. tenhats
      tenhats
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      It's a good idea, I may look into how it can be done. Hopefully it's something simple.
    3. Gaunt75
      Gaunt75
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      Any news on this?
      Sounds amazing!
    4. fumino
      fumino
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      • 14 kudos
    5. streetyson
      streetyson
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      I wonder if the common sitting pose is designed like that to make stimpack injecting animation more straightforward & consistent.
  6. GrankNutt4
    GrankNutt4
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    • 12 kudos
    Thank you for this hidden gem. This solves the only issue i ever had with the wonderful Heather Casdin mod as well (Not being susceptible to the survival mode settings, therefore always getting up after 20 seconds and finishing the boss fight for you)
  7. llihP
    llihP
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    This is great, thank you so much! You can basically never lose when NPCs keep getting back up to fight for you, it felt pretty pointless.
    1. tenhats
      tenhats
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      Yup, felt the exact same way. Hard for fights to have weight when half of the battle is immortal, coming back every 20 seconds.
    2. mary51yr418p
      mary51yr418p
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      Yeah same thought here, also a time i tried to fight everyone in goodneighbour and just ended up in a stalemate with like the 3 invincible guys remaining. What time do you all set it to though, I'm thinking two minutes will be good
    3. tenhats
      tenhats
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      I personally use 10 minutes but 5 should honestly be enough.
  8. Spellshooter
    Spellshooter
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    Is it working fine for survival mode ? I mean companions dont stand up without stimpak, there wont be any possible bugs in this situation ?
    1. tenhats
      tenhats
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      All it does is alter a base value, swapping a 20 for a 60 or 300, which I believe survival mode overrides so it shouldn’t be an issue, I can test later today though.

      Edit: Yup, works fine in survival.