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Tenhats

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tenhats

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  1. tenhats
    tenhats
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    2.00 is backwards compatible.

    2.02 will likely contain a few more wild planters, I've taught myself how to use blender so that'll be much easier to do now. Also some small bug fixes and code optimization.
  2. tenhats
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    I created a modder's resource for anyone who would like to bring this functionality to their mods or patch existing mods.
  3. NinjaMode
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    Always a must have mod for my playthroughs. it always makes farms way more satisfying and realistic. thanks for the hard work you put into making this!
  4. bkrugby
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    This is such a great little mod in addition to the other mods that were suggested.  I absolutely love your mods!
  5. F3rcho93
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    i love this mod! excellent work!
  6. carbuncle11
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    Great mod! I downloaded the basic version but im wondering where the "Mega Melons" are. I'm at Warwick but their melon can't be interacted with.
    1. tenhats
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      Ah yeah that's a vanilla bug. If I recall correctly it should eventually generate some for the workshop inventory after some time, but I'll make a note to apply a fix to the vanilla warwick melon too. The ones planted by this mod work fine though.
  7. 2Keen4DreamZ
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    Hello Tenhats does the larger of the two non-wild razer grains plants only produce .5 food and cost 1 razer grain to make?
    It is the producing .05 in my new playthrough, and it is the first mod I have running right now.

    I'm using complete edition with the alt names and bountiful harvests option.

    Cheers
    1. tenhats
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      I didn't touch the non-wild razor grain. I'll double check to make sure nothing accidentally snuck in. Are you 100% certain you have no other mods active?
    2. 2Keen4DreamZ
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      Hi Tenhats I did a full uninstall of fallout 4 then deleted all old folders files left over.
      I then reinstalled fallout 4 and this the first mod  installed today. All due to other PC issues..

      Oh I see! I thought before in my old playthrough the larger of the two non wild razer grain gave 1 food instead of .05 food and cost 2 to plant. 
      I am assuming the lager razer grain plant did not then?
    3. tenhats
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      In vanilla all crops costs 1 to plant and produce .5 food, except for mutfruit which produces 1 food.

      Nothing should produce .05
    4. 2Keen4DreamZ
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      Right, I just read your reply today and my comments realized I made mistake of typing .05 few times instead of .5 like did at first.
      Apologies for my mistake and making confusion.

      In my old play through prior to uninstall/reinstall the larger razorgrain was providing 1 food
      But now I understand after reading what you have told me that it is meant to give me .5 food and not 1 food.  
      Since informed me you never altered it.

      This means something else prior was interfering with your mod on my end involving the large razorgrain.

      Again, I am sorry for the typo mistake and poor explanation on my part.



  8. Raff876
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    Love the mod and the idea behind it, exactly the thing I was looking for. 

    Only a minor issue however, I don't know if this is just me but I find it weird that settlers are using the normal ground harvesting animation for the planter table. It is possible to use other animation for it, say for example the ones with the note taking clipboard?
    1. tenhats
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      Ah yeah it should be possible to swap out animations. I'd have to find a good one. Perhaps a standing one where they're doing something with their hands. I'll consider that for the next update, whenever I do that.
  9. Loggish
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    Heya, quick question, can we only get Institute Gourd via console command, since its cut content? And what about the Mega Melon?
    1. tenhats
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      I placed a single gourd in an appropriate location.

      The mega melon is the one grown during the warwick quest.
  10. MisterCurious
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    I originally thought stuff was missing from my install, but I just realized now that there are new categories. Thanks for this mod. I really am eager to try it out. 
  11. huochai
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    Nice mod !!!!! The Gospel of Obsessive Compulsive Disorder!
  12. BananaJoe2008
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    Alright I might be dumb but I havent Been able to find out how i get Fresh crops of tato's and razor grain i only know how to get the fresh produce from Vault 81. Which sucks because im trying to do a vault-tec play through where im only allowed to eat fresh crops.
    1. tenhats
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      There aren't any fresh tatos or razorgrain in vanilla, and everything this mod adds are crops contained within the vanilla esp.
    2. BananaJoe2008
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      Ah Gotcha Thanks For Letting me know!