Fallout 4
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Valma

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etisvoloch

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134 comments

  1. etisvoloch
    etisvoloch
    • member
    • 31 kudos
    Sticky
    Quick fix 1.6.1 is out.

    Added previously missing Institute Laser weapons.
    Fixed a bug in "Wide" versions.
    Added another weapon/armor behavior file. It delevels weapon variants (not weapons,just variants) and upscales armor size in the way that at highter levels enemies will no longer have Light-sized armors and at some point Medium-sized armor(levels are different for every Tier,so for standart version every roll of leather armor on enemy with lvl 20 will result in Heavy-sized leather, while combat roll for this enemy will only result in Light-sized).
    1. prosirius
      prosirius
      • member
      • 7 kudos
      Thank You Mate,

      i love your MOD, absolut immersive and nice scaled out.
      I like the wide Version, that exactly what i was searching for.

      Endorse & Kudos
  2. loafyloaf
    loafyloaf
    • member
    • 0 kudos
    Would i need to make a new game with this mod uninstalled. Then hop to my main game save so the mod is completely gone? Or do i have to make a new game entirely?
  3. nosidezx
    nosidezx
    • member
    • 0 kudos
    Anyone found a mod similar to this? But updated?
    1. qbity
      qbity
      • member
      • 0 kudos
      If "updated" means include DLC items in list then i could say that i`m working on it. BUT, its a compilation of mods for myself, and there also would be legendary helmets, power armor pieces(rare) and maybe common outfits in the list too. So if it will work in the first place and if I figure out how to do install customization (select chances or turn off PA/outfits), i`ll upload it.
  4. GladiusVictorius
    GladiusVictorius
    • supporter
    • 6 kudos
    The Mod is nice and i use it now for years.But after reading some Comment that not all Legendary drop's from newer Mods i make a Test and play the first time without this Mod.And what to say its true.Without this Mod tons of new Legendary s drop.All Mods that was make after this one and have Legendary option don't drop with this Mod installed.Even some of the DLC Weapons as even them was make later or change later.The Mod is to old and real need an update.The option and change this mod make are good but the price is to high if you loose all stuff that was make after this Mod and we speaking about 6 Years of Mods so a lot of stuff you will miss.
    1. seraphael
      seraphael
      • member
      • 19 kudos
      Thanks for this important feedback. Staying clear of this mod for sure.
    2. Elh123
      Elh123
      • member
      • 0 kudos
      yeah this mod was 7 year old now hope anyone update this mod
    3. Elh123
      Elh123
      • member
      • 0 kudos
      yeah this mod was 7 year old now hope anyone update this mod
    4. deleted100232623
      deleted100232623
      • account closed
      • 9 kudos
      So what... all the dlc legendary weapons suck anyway. 
  5. Nibmeister
    Nibmeister
    • premium
    • 0 kudos
    I've been using this mod for a while and I do get drops with the legendary effects added in far harbor (deadye, frigid, etc.), I'm not sure what other people are talking about. Great mod, 10/10.
  6. BenjaminDwyer
    BenjaminDwyer
    • member
    • 1 kudos
    One time I killed a legendary deathclaw and got a mutant slayer's left arm.

    thank god for this mod
  7. Elh123
    Elh123
    • member
    • 0 kudos
    This mod work with the Marine Armor in Far Harbor? if no can you make it happen please
  8. Dantedeathhermit
    Dantedeathhermit
    • supporter
    • 0 kudos
    When I install the mod there is no option for changing weapon/armor ratios. Just loot pools and guns/melee.
  9. deleted9860219
    deleted9860219
    • account closed
    • 0 kudos
    Stick to using console commands. It's safer that way, and you're hardly cheating when for some reason the game decides to permanently spawn high level Legendary mobs that drop the shittiest low-grade Legendary items imaginable, because there's nothing more exciting than getting a standard metal leg with the Safecracker effect from a level seventy Legendary Assaultron Dominator.
  10. furiousfighter
    furiousfighter
    • member
    • 8 kudos
    Where compatibility with add-ons?
    1. bakuro99
      bakuro99
      • member
      • 0 kudos
      In our hearts
  11. xxSSTHxx
    xxSSTHxx
    • member
    • 2 kudos
    I think this mod has a chance to screw with the legendary "unique" weapons.
    I've been using the mod for quite some time, before Nuka World was released, but in my new playthrough I've noticed how some legendary weapons sold by merchants are bugged or broken.
    The Last Minute, Spray 'n Pray, sold by merchants don't even have a legendary modifier on them. The Party Starter was switched from a regular Missile Launcher to a different one from another mod (the RPG7, not a huge deal, but still). And lastly the Ashmaker wasn't even a minigun in this playthrough, it was a missile launcher that used missiles as ammunition and dealt 22 damage.
    So there's definitely something going on. Legendaries from enemies as random encounters seem to be working just fine, but the legendaries sold by merchants and the reward items, seem to be completely screwed.

    I don't have any other mod that modifies legendaries nor spawns either, so I assume it's this mod. Not 100% sure though.
    1. Killerbuddy
      Killerbuddy
      • supporter
      • 7 kudos
      You sure you are not using Unique Uniques?