I've noticed a very weird issue with your paints. So far I have not been able to get more that one of these to work at a time. I actually can only get the Sakura one to work. Do they conflict and overwrite each other? My game will literally just freeze with more than one of these enabled. I'm still troubleshooting and looking at it in FO4Edit but I'm very inexperienced in that department.
Has anyone else run into a conflict between this and any of the Vtaw Wardrobe mods? I get a conflict with the gold pipes and visor variant. Anyone know how to fix it?
Hi, this shouldn't throw an error although it does use Vtaws golden cube map. If I made the mod correctly, no material file should be using that file within vtaws default location and the bgsms should be referencing the gold texture in a new location.
It should be safe to overwrite as it will be the exact same texture file if the bgsms are referencing the vtaw directory.
If in the worst case, you can open the bgsm files and change to gold texture to a new folder location. If your vtaw mods then go wrong for whatever reason, you can put the gold texture into /textures/shared/vtaw.
This should allow both mods to play nicely with gold installed with no conflicts.
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Will you be doing a fine china white and blue design next?
It should be safe to overwrite as it will be the exact same texture file if the bgsms are referencing the vtaw directory.
If in the worst case, you can open the bgsm files and change to gold texture to a new folder location. If your vtaw mods then go wrong for whatever reason, you can put the gold texture into /textures/shared/vtaw.
This should allow both mods to play nicely with gold installed with no conflicts.
I'm glad you like it!