I'm not sure why it doesn't work but you can try recruiting her manually with the console command "SetStage RecruitKatelyn 25" (this should complete her recruitment quest).
Always thank you for pleasant mod. In the case of me, I came in her normally in Recruit if after I talked with Mr. Chip. I made the video about it. I am sorry to trouble you, but, as for the explanation, for Japanese. 8:40~(Almost English)
Same. Looks like her "so you're the new overboss" dialogue is tied to talking to Chip first? I had previously ignored him but she opened up as soon as I was done talking to him.
I love your recruit mods. They have all been flawless except Katelyn. Add me to the group for whom this recruit option never fires up. I killed all the Raiders in Open Season, turned on the power. Then I went and explored the parks, 1 per day, clearing all the park-related quests one day at a time. Each day I would return and each day Katelyn would not have any option to initiate. Finally after 7 days I consoled the setstage command to 10 for her and the option came up. I was finally able to start dialogue to recruit her. Something is not right with this one.
So this just straight up isn't working. Tried talking to her after killing all the raiders, and as Overboss after completing Nuka-World and she only ever has her normal dialogue.
It shouldn't crash the game, it's just a simple recruitment mod. She can be recruited after her intro scene is ended, Open Season doesn't matter.
Open the console and type "CQF RecruitKatelyn DebugCheck", what do the three message boxes show? By the way, to advance the recruitment quest manually, type "SetStage RecruitKatelyn 10".
This what i've seen into frame when starting debug options, step by step: type CQF RecruitKatelyn DebugCheck, then i've seen frame with next one variables KatelynFirstScene.IsActionComplete(1) == 0 push apply KatelynFirstScene.IsActionComplete(1) == 1 push apply KatelynIntroLine.HasBeenSaid() == 0 push apply KatelynIntroLine.HasBeenSaid() == 1 push apply SetStage RecruitKatelyn 10 console command worked well, and only after this i've seen mini quest to Recruit Katelyn optional. As you see, scenario QuestScript.pex working well, but before them DLC04KatelynBanishScript.pex didn't running, is not auto starting. In my case NPC Katelyn Alden never didn't Banished from Nuka town, she's still there and continues to perform own functions input by the main scenario. Maybe need to wait 24 game hours? In general, the script DLC04KatelynBanishScript.pex someway does't auto starting.
Deal with the mini quest line. It's happened only after when she will mentioned about his agreement with Shank. Only after this dialogue line this happened between her and the protagonist. It was only necessary to wait a little bit. So, i repeat my decisions about quest line is - kill the all gang boss, after that deal with power station quest line, and only at this moment we have the chance to listen about his agreement with Shank. At the end of it, figured out the logic from Bethesda studio.
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In the case of me, I came in her normally in Recruit if after I talked with Mr. Chip.
I made the video about it.
I am sorry to trouble you, but, as for the explanation, for Japanese.
8:40~(Almost English)
Open the console and type "CQF RecruitKatelyn DebugCheck", what do the three message boxes show? By the way, to advance the recruitment quest manually, type "SetStage RecruitKatelyn 10".
type CQF RecruitKatelyn DebugCheck, then i've seen frame with next one variables
KatelynFirstScene.IsActionComplete(1) == 0 push apply
KatelynFirstScene.IsActionComplete(1) == 1 push apply
KatelynIntroLine.HasBeenSaid() == 0 push apply
KatelynIntroLine.HasBeenSaid() == 1 push apply
SetStage RecruitKatelyn 10 console command worked well, and only after this i've seen mini quest to Recruit Katelyn optional.
As you see, scenario QuestScript.pex working well, but before them DLC04KatelynBanishScript.pex didn't running, is not auto starting. In my case NPC Katelyn Alden never didn't Banished from Nuka town, she's still there and continues to perform own functions input by the main scenario.
Maybe need to wait 24 game hours? In general, the script DLC04KatelynBanishScript.pex someway does't auto starting.
At the end of it, figured out the logic from Bethesda studio.