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The6thMessenger

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The6thMessenger

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25 comments

  1. StompyJawbone
    StompyJawbone
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    I love this thing. <3 And it drops often enough to have a couple component setups for... testing. >: D

    Suddenly ran into an "invisible gun" issue for some obscure mod reason, installed your Weapons Overhaul Redux and it came back just fine. :) Thanks for a great pair of mods!
  2. BlazingWolf1941
    BlazingWolf1941
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    Honestly, too goofy looking to install in my game, not to mention I would be confused every time I found this and wonder why I see a gun named after fellow Slav.
  3. KuroSlav
    KuroSlav
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    • 2 kudos
    i think this is a good idea but i dont like the model....
  4. sashapines110
    sashapines110
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    where the random crit stats 
  5. MOS427
    MOS427
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    • 1 kudos
    I feel like the textures and sound need a tad bit of work, but I think this is still is a pretty good mod despite that :3
  6. Gunrunner66
    Gunrunner66
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    • 8 kudos
    If you can stand some constructive critque:

    Model - Excellent.  Feels like an HMG.  Mods look good too.

    Textures - Needs work.  They look like something out of Minecraft.  Judging from the rest of your work, you can do much better.

    Sound - Awful.  This is a machine shotgun, not a suppressed 22.  Attempted to tweak it myself via Xedit, but Fo4 entries and Skyrim/FNV are sufficently different that I failed.  Still learning.

    That all being said, I'm usin' it.  Can use some more fiddling, but does the job.
    1. Chrtistian8OO
      Chrtistian8OO
      • supporter
      • 4 kudos
      This is meant to be a reference to team fortress, where the game does look quite cartoonish compared to something like fallout, and therefore the weapons do too. So while the textures "look like something out of minecraft", that's probably because it's meant to look that way! 
    2. Gunrunner66
      Gunrunner66
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      Never played TF, but from the screenies I've seen, point taken.  I did sort out the sound issue - keywords, of all things- but I'm not nearly artistic enough to do anything about the textures.  3d modeling I can do; texturing is an arcane art I leave to professionals.
  7. YuiMada
    YuiMada
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    but the question is: "DOES IT HAVE RANDOM CRIT???"
    1. Ryder3145
      Ryder3145
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      sadly (or gladly), no, this is a competitive server
    2. YuiMada
      YuiMada
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      so, for this mod, which file is better?
      loose or ba2?
    3. ajsrevenge
      ajsrevenge
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      ba2's take up more space but load faster however there is a limit to how many ba2's you can have before your game crashes so if you have a lot of mods installed i'd pick loose and only use ba2's for big mods 
  8. 45LongColt
    45LongColt
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    • 60 kudos
    Aaa I get it, it's meant as Tomi je slovan/slav?
    1. The6thMessenger
      The6thMessenger
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      https://wiki.teamfortress.com/wiki/Tomislav

      "The name Tomislav is derived from the Slavic verb tomiti, meaning "to suppress". It is also a portmanteau the words "Tommy", short for "Tommy gun", a nickname for the Thompson submachine gun (a World War II-era firearm popularly associated with gangsters), and "Slav", short for Slavic, in reference to the earlier origin."
    2. 45LongColt
      45LongColt
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      Ehhh, the name Tommy gun for the 1928 Thompson is overrated. It's the Chicago Typewriter now, as Al Capone stated himself.
      I don't get the verb 'tomiti' though, although I do speak some Serbocroatian.
    3. BucketBuffoon
      BucketBuffoon
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      Slavcago Typewriter doesn't have the same ring to it as Tomislav tho, nor the Russian Pun.
  9. how much it costs to operate this weapon? 
    1. StarTreksFollower98
      StarTreksFollower98
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      400,000 caps every 12 seconds
  10. Wozzlethot
    Wozzlethot
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    • 1 kudos
    tf2 mods are great