Fallout 4
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lazloarcadia

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lazloarcadia

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39 comments

  1. BBDannyR
    BBDannyR
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    I thought I was doing something wrong because I couldn't get it to work on Momiji (Momiji Companion Mod) then I realized I had to click her first then type in the command.
    Now I turned her into a settler and I can assign her to stuff without needing to tell her to come with me first.
    Thank you!
  2. Clarky346
    Clarky346
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    Using 'Just Business' and 'Real Cuffs' and 'prison shackled'  mod and i find i was able to kidnap raiders but not actually put them in their makeshift raider prison cell i constructed. So they had to be kept in cuffs all the time in my settlement.

    This should rectify that problem so thank you.

    By the way full disclosure, i am not capturing raiders for perverted reasons as such mods allow. Its is purely to entertain my settlers when i make them fight to the death in my arena!  I always felt like i couldn't do that playing as a good guy.
    Works like a charm :)
  3. DitzyDez666
    DitzyDez666
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    If only there was a mod that makes a "workshop spawn marker" placeable item
  4. mamericus
    mamericus
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    Has anyone had any luck using this on a spawned BoS NPC and successfully assigning them to work at a settlement? I can't seem to get it to work for me.
  5. DarkStal
    DarkStal
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    Question: can i use it on supermutants? As i see it from description i can't, but maybe i am wrong?
  6. renseiryuu
    renseiryuu
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    I can't seem to make the bat command works without AFT. I tried recruiting Shelly Tiller, teleported her to one of my settlements, and then "move" her to that said settlement. But I still couldn't make her work on that said settlement (the work assignment just doesn't register).

    Anybody managed to make the bat works without AFT?
  7. Zombie65
    Zombie65
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    Hi so I'm trying to turn npcs from the endless warfare mod into settlers and all the menus pop up fine but when I tell them to guard or move to a different settlement, they just keep following me and don't add to the population count. I don't know if its endless warfare or this but I'm just seeing if I'm missing something or not. Thank you. 
    1. lazloarcadia
      lazloarcadia
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      Keep in mind that the bat file just adds keywords and scripts to an NPC that a settler would have.  In short it is very simple conceptually (you are welcome to look at the coding in the bat file and you'll see what i mean).  So far as I know it should work fine with any NPC, but again I've always used this in conjunction with AFT.  Make sure you are selecting the AFT option to Make Settler, vs Make Follower.  Another thing, if you have selected them as a follower in AFT you can also go into their settings (under AFT) and set their default home as one of your settlements, then simply dismiss them via AFT command.
  8. MangoCobra
    MangoCobra
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    -SNIP- Thanks!
    1. lazloarcadia
      lazloarcadia
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      Glad you are enjoying it!
  9. BlazeStryker
    BlazeStryker
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    Delicious update, you guys. (Yeah, I copy/pasted Omegacron's line to the bottom of my .bat file as well...)
    1. lazloarcadia
      lazloarcadia
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      Oh definitely, I 100% acknowledge that Omegacron was the one that is credited with the additional line of code that went into the update.  No doubt about it.
  10. RadioavtiveAngel
    RadioavtiveAngel
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    It doesn't work for me. I moved Maxson to player Then typed the bat files and it tells all the scrips has been added but when I tried to send him to a settlement it doesn't send him. 
    1. BlazeStryker
      BlazeStryker
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      Maxson is still Maxson and his scripting as a character is likely in conflict.
    2. lazloarcadia
      lazloarcadia
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      Yeah, I'd never suggest using this on a character as heavily scripted as Elder Maxson.