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Lunavelle

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Lunavelle

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19 comments

  1. Lunavelle
    Lunavelle
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    4/23/22

    Version 3


    • Made all new normal maps for the accompanying textures resulting in more visible detail. See images for comparisons.
    • File size has increased slightly from the previous version.
  2. Lunavelle
    Lunavelle
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    4/10/22

    Version 2

    • Remade textures from scratch.
    • Textures have been compressed using the same compression format as the vanilla textures these are based on.
    • File size has been considerably reduced.
  3. drevviken
    drevviken
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    Please don't stop offering your textures in 2k as well...
    1. Lunavelle
      Lunavelle
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      I intend to revisit this mod and provide a 2k version soon.
    2. drevviken
      drevviken
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      Thanks.
    3. Lunavelle
      Lunavelle
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      I have made 2k versions available. Let me know if there are any problems.
    4. EbrSha76
      EbrSha76
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      THANKS ALOT
  4. WastelandSentinel
    WastelandSentinel
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    i use the classic ghoul replacer i wonder if these clothes will work with that mod? lets find out. 
    1. kathrynfr15
      kathrynfr15
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      did you find out lol
    2. WastelandSentinel
      WastelandSentinel
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      it looks like it does, I haven't had any issues but that was pre next gen update. it nuked my load order so now I'm waiting for all the patching to be done. but it works with the ghoul replacer as far as I can tell.
  5. JjForcebreaker
    JjForcebreaker
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    Thank you for your work!
    That blurred default puke on ghouls or skeletons drove me nuts. You're golden.
  6. Augustus2277
    Augustus2277
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    Just a question? Is it better to use the loose files if I'm using the falllout 3 and fallout 4 ghouls mod??? 
  7. ShawnAdam8276
    ShawnAdam8276
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    Detailed AF
  8. Nesishoot
    Nesishoot
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    Congrats! I downloaded all your mods :)
    1. Lunavelle
      Lunavelle
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      That's awesome, man. I'm thrilled you're enjoying my content so much.
  9. FOCookie
    FOCookie
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    Thanks for loose. Making my own pack.
  10. ZombieSaint11
    ZombieSaint11
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    Another great job. Thanks.
  11. xyloritus
    xyloritus
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    Most _d and _s textures can be compressed to BC1 without noticeable loss of quality. Just leave _n as BC7.
    1. Lunavelle
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      Thank you for this suggestion. You've given me a lot to think about. The textures I upscale and create I use in my game and It's certainty not my wish to induce performance issues onto myself and especially to other players.  Going forward I'm going to start applying the very same compression methods Bethesda used on their own textures that I'm working off of. I think everyone will be happy with that.
      Cheers.
  12. lalkasasat
    lalkasasat
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    очень хорошо.