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WhiskyTangoFox

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WhiskyTangoFawks

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22 comments

  1. fireeyeeian
    fireeyeeian
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    Is this compatible with the smoke visibility option for spitfire? i was setting it to lite smoke and still see not change.
    1. WhiskyTangoFawks
      WhiskyTangoFawks
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      should be
    2. fireeyeeian
      fireeyeeian
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      Alrighty, might be something else, or I'm not seeing the change. Either way, it's not a big deal to me right now. Thanks for the reply!
  2. peppercatelephone
    peppercatelephone
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    Nvm
  3. ARavenOfManyHats
    ARavenOfManyHats
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    How does this play with mods that add new ammo types? Do the new ammos still function as hitscan or do they get trajectory as well?
    1. WhiskyTangoFawks
      WhiskyTangoFawks
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      You'd need to look at how they're implemented in xedit.
    2. ARavenOfManyHats
      ARavenOfManyHats
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      Fair enough. What specific values/records am I looking for? Or is that easy to figure out by cracking this mod open in xEdit? I assume the latter.
    3. WhiskyTangoFawks
      WhiskyTangoFawks
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      Just crack it in xedit, you can see the changes in xedit this makes.
    4. ARavenOfManyHats
      ARavenOfManyHats
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      :thumbsup:
  4. wonszlol
    wonszlol
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    Unfortunately this also appears to disable the heat haze effect, is there any way to fix it or is the heat haze tied to the weapons being hitscan?

    I tried using Hollywood Bullet Tracers - Spitfire, and it also has the same issue, the Tracers work, but the heat haze effect is gone. Any ideas?
    1. WhiskyTangoFawks
      WhiskyTangoFawks
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      Not sure, I would guess it's probably tied to hitscan, but I've never looked into it
    2. wonszlol
      wonszlol
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      I see, that's a shame, but I'd rather have ballistics than the heat haze effect.
  5. wangkx23
    wangkx23
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    Is it compatible with MAIM?
    1. botanicus666
      botanicus666
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      I would also be curious to know^^
    2. WhiskyTangoFawks
      WhiskyTangoFawks
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      Not sure, never looked at MAIM. This modifies projectile data, nothing else, so just open it up in xedit and see if it conflicts.
  6. SaulsaDip
    SaulsaDip
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    Maybe dumb question: So, does this basically makes it like I'm using spitfire and weapons of fate together? Since they're incompatible.
    1. WhiskyTangoFawks
      WhiskyTangoFawks
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      That is exactly what this does.
  7. jdg916
    jdg916
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    Is there a difference bewteen this mod and Tracers. Light 'me Up ? I've always used that in conjuction with Spitfire.
    1. WhiskyTangoFawks
      WhiskyTangoFawks
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      This doesn't have a crazy amount of tracers
    2. mepradayounada
      mepradayounada
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      • 11 kudos
      it'd be sick if it did :b 
  8. Veekz
    Veekz
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    This is for the Full Version of the mod right? (not the Lite Version which does not edit projectile data)
    1. WhiskyTangoFawks
      WhiskyTangoFawks
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      yes