File information
Created by
HcGxGrill and TheFriedturkeyUploaded by
GrilledTurkeyVirus scan
About this mod
Possibly the most grotesque creature mod for Fallout 4, the Capital Wasteland Centaurs. Adds back in those disgusting abominations from Fallout 3 and NV in the form of the standard centaur and evolved centaur plus a whole load of new variants. This mod adds the classic centaurs alongside the Fallout 4 mutant hounds.
- Requirements
- Permissions and credits
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Translations
- Spanish
- Russian
- Mandarin
- German
- Mirrors
- Donations
Introduction
Possibly the most grotesque creature mod for Fallout 4, the Capital Wasteland Centaurs. Adds back in those disgusting abominations from Fallout 3 and NV in the form of the standard centaur and evolved centaur plus a whole load of new variants. This mod adds the classic centaurs alongside the Fallout 4 mutant hounds (yes its compatible with institute centaurs).
It also adds in a new companion called Clancy based off a unused centaur from Fallout 3 that was seemingly used for a wasteland survival guide quest, but we added him in as a companion along with his very own monocle and top hat which you can wear yourself if you wish. Clancy can be found at the Cambridge Construction Site right at the very top.
The variants this mod includes are the following:
- Centaur (standard)
- Evolved Centaur
- Glowing Centaur
- Glowing Evolved Centaur
- Albino Centaur
- Albino Evolved Centaur
- Gangrenous Centaur
- Gangrenous Evolved Centaur
Features
- Adds in Fallout 3 & NV centaurs, that have a chance to spawn in the place of mutant hounds
- Adds brand new companion called Clancy who is east of Cambridge Construction Site
- Fully new custom creature with custom skeleton
- Faithfully recreated artwork
- Full new animation set to go along with the skeleton
- Spits without any use of scripts (basically fully native creature implemented using only official tools)
Grilledturkey 2022 Roadmap
Links
Capital Wasteland Website
Discord
Credit
HcG x Grill - Implementation, Rigging, Behaviours and Scripting
TheFriedturkey - Models, Textures, Rigging and Animating
TheFriedturkey Tools used:
- 3ds max 2013, with Bethesda official exporter
- Substance Painter
- Zbrush
- Creation Kit
HcGxGrill Tools used:
- Creation Kit
- 3ds max 2013, with Bethesda official exporter