So we know Bethesda's mannequins are secretly NPCs that cannot move (unless if they want to jumpscare you), so why not have mannequins that look like NPCs, eh? What could go wrong?
I have same problem and while i look mod author other mods comments there was ctd problems also and someone did found out that AWKCR was guilty to causing ctd, so i did remove AWKCR and this mod works now. I did have other problem also that human armor racks didint so up on workshop so i did have to move it down on to loadorder, some other mod is causing to not show up.
Nice mod but every time I change the appearance of the female version, the collision query no longer works and I can just walk through the doll as if it wasn't there.
Great mod for someone has a exhibition hobby So... the HAR guys here are counted as a Human Mob or an item in Building workshop? Can i change their Race? example: Nanakochan Race: https://www.nexusmods.com/fallout4/mods/38588
Hey :-) First off, great mod! I do have a few issues though.
The big issue I have is that when I shut down my game and open it again, it seeems like all my mannequins will default to looking the same, though different looks for genders. For instance, I was making a mannequin that looked like Kellogg and one that looked like Lorenzo, and they always end up looking either like Kellogg or Lorenzo, but it never manages to stay unique after exiting the game. Any idea what's wrong here? I placed the mod at the very end of my load order to rule that out as being the issue.
Less important, but an issue still: I don't actually have access to all my installed hairstyles and other such custom mods when making a mannequin - I have to bring up the SLM player menu and create a preset to use any custom installed features.
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:o
due to more mods etc. I would like to know, if you could make an esl version.
So... the HAR guys here are counted as a Human Mob or an item in Building workshop? Can i change their Race? example: Nanakochan Race: https://www.nexusmods.com/fallout4/mods/38588
First off, great mod!
I do have a few issues though.
The big issue I have is that when I shut down my game and open it again, it seeems like all my mannequins will default to looking the same, though different looks for genders. For instance, I was making a mannequin that looked like Kellogg and one that looked like Lorenzo, and they always end up looking either like Kellogg or Lorenzo, but it never manages to stay unique after exiting the game.
Any idea what's wrong here? I placed the mod at the very end of my load order to rule that out as being the issue.
Less important, but an issue still: I don't actually have access to all my installed hairstyles and other such custom mods when making a mannequin - I have to bring up the SLM player menu and create a preset to use any custom installed features.
One question though - any way to make the static armor racks' eyes stop following me...? I do need to sleep eventually :p ?