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Bludwolf

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bludwolf77

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25 comments

  1. ChestyFauna
    ChestyFauna
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    • 3 kudos
    Sorry for being that person but. does this mod work with: Immersive animation framework?
    1. xXBlitzXx
      xXBlitzXx
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      I was actually wondering the same, I think it doesn't though
  2. Radsweeper
    Radsweeper
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    I am a bit late to the party but, nice vintage add-on. It has a very 1950'-ish vibe to it.

    Good work there!
  3. WastelandDrifter1
    WastelandDrifter1
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    • 9 kudos
    I would love to see an optional replacer using this mod for Nuka (including DLC Nuka) and Vim bottles. I don't usually run really lore-centered playthroughs myself, and believe it would be awesome to see the white/red pristine cans as the replacer model for them.
    1. bludwolf77
      bludwolf77
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      While I understand that you don't run a lore-centered load order, that idea would pretty much break game logic since the Nuka-Cola bottles are the reason bottle caps are a currency.

      The mod was 110% designed to not get in the way of any vanilla content, and is for all intents and purposes complete, so a replacer would be a no-go, specially since with its military oriented design it would make no sense. You can easily do it yourself in xEdit if you like, just replace the Nuka-Cola Can's FormID with the vanilla Nuka-Cola's FormID.
    2. CombineUnit745
      CombineUnit745
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      Bottle Caps could be replaced with the Ring Pulls from the cans, in Fallout: Tactics, people of Chicago drank from canned Nuka-Cola instead of Bottled Nuka-Cola, so Ring Pulls became the known currency in the area of Chicago instead of Bottle Caps after the Great War.
      Here's the source of the info.
      That said, I am not exactly sure if the Bottle Caps could be renamed to Ring Pulls, the models could still be replaced, though.
  4. Selene69s
    Selene69s
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    Only wish for this mod is advanced needs 76 support
    1. bludwolf77
      bludwolf77
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      I might get around to do it sometime, but no promises 
    2. Selene69s
      Selene69s
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      not a huge issue im sure i could figure out how to edit the script to work like nuka cola in survival mode
  5. deleted77397773
    deleted77397773
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    I think I have a conflict since the box in the federal ration stockpile was spazzing out and I had to no clip to open it.
    1. bludwolf77
      bludwolf77
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      It replaces a crate that was there in vanilla, so it's likely a conflict, I recommend you bringing it lower in your load order, it might fix it.
  6. Degrie
    Degrie
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    I really appreciate how you implemented this in the most lore-friendly way possible. A+ job.
    1. bludwolf77
      bludwolf77
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      Thank you! That was the plan, glad you like it!
  7. Hustixxx
    Hustixxx
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    • 0 kudos
    Dosen sind doch nach 200 jahren alle verrostet
  8. mary51yr418p
    mary51yr418p
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    Damn that scratched up can looks nice, I wish there were still animators around so we could get an iaf patch
    1. bludwolf77
      bludwolf77
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      There's an IAF patch, but you'll see Purified Water instead. Not much of a bother since you basically just see the top of the can. I never got make much sense of IAF to see if I can change the can or not.
    2. mary51yr418p
      mary51yr418p
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      • 1 kudos
      Yeah I'm aware of that option and I might just do that, afaik you need to create entirely new meshes if you want to actually change the appearance I know that this mod did it for a different retexture https://www.nexusmods.com/fallout4/mods/53820
    3. NCRRANGERNEXUS
      NCRRANGERNEXUS
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      I have to agree, seeing this baby with a drinking animation would be so lit
  9. Diakyuto
    Diakyuto
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    Boutta crack open a cold one while I endorse this mod rn
  10. FLASHGORDON188
    FLASHGORDON188
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    awesome mod good job dude
    1. bludwolf77
      bludwolf77
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      Thanks a bunch!