File information

Last updated

Original upload

Created by

Cv

Uploaded by

blunce

Virus scan

Safe to use

49 comments

  1. blunce
    blunce
    • premium
    • 53 kudos
    Sticky
    == Please comment if you experience issue ==
  2. ChrisDavid
    ChrisDavid
    • premium
    • 12 kudos
    Doesn't appear to work? Puddles in the Vault still reflect the sky? It fixes some puddles, but not all of them. For some it just removes the reflection/cubemap entirely...
    1. rover440
      rover440
      • member
      • 1 kudos
      did you ever find a fix?
  3. LSDAngel
    LSDAngel
    • member
    • 1 kudos
    The mod dont work with new update
  4. RingoAteMyBaby
    RingoAteMyBaby
    • supporter
    • 19 kudos
    .
  5. LordDead666
    LordDead666
    • supporter
    • 0 kudos
    Thx for this absolutely essential mod.

    This affect Previsibines Repair Pack ?
  6. SaulsaDip
    SaulsaDip
    • premium
    • 2 kudos
    Looks very good, but what's the difference between this and Ablaze666's mod?
    1. Praetoriax
      Praetoriax
      • member
      • 1 kudos
      This one works without side effects such as dull metal or white(milky) glass.
    2. SaulsaDip
      SaulsaDip
      • premium
      • 2 kudos
      That's weird cause this mod made puddles white for me
  7. SpaghettiBugatti
    SpaghettiBugatti
    • member
    • 1 kudos
    This mod was the only one that actually worked for me, however the problem returns during rainy weather, is this a problem that only I have?
  8. Praetoriax
    Praetoriax
    • member
    • 1 kudos
    Puddle flicker/switching seems gone and Codsworth eyes and body seem uneffected (other mods cause white glass in his eyes and his body to lose reflection on metals) so far. However the metal reflection issue is fickle and may still show up.

    But so far this is the best sollution i have tried to the puddle problem. Tested with ENB running.

    WARNING: Do NOT let Vortext revert the dates on the vanilla files. Or this mod will be overwritten. Youll have to ignore Vortex crying about it. I kinda wish this mod just used empty files to override the old ones instead of tempering with base BA2 archives. Although, I am not sure that would even work in this situation.
  9. SWGBeastFromTheEast
    SWGBeastFromTheEast
    • premium
    • 29 kudos
    nvm
  10. mary51yr418p
    mary51yr418p
    • member
    • 1 kudos
    I found something pretty crazy if you use the cube map WindowDisabled_MetalChrome02Cube_e.dds from https://www.nexusmods.com/fallout4/mods/43458?tab=posts it actually seems to serve the same purpose as Textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds. from ablaze's fix, including making codsworth grey.
    1. mary51yr418p
      mary51yr418p
      • member
      • 1 kudos
      And codsworth being grey in general (along with other chrome) seems pretty random and doesnt always happen
    2. mary51yr418p
      mary51yr418p
      • member
      • 1 kudos
      Tbh it seems to be basically random lol
    3. chaosscz
      chaosscz
      • supporter
      • 15 kudos
      it is because game will load cubemaps or will not load them it is almost 50% of time you can try it load game 10x and watch how many times game will load cubemaps properly, never finded reason for this... 
    4. xyloritus
      xyloritus
      • supporter
      • 122 kudos
      Looks like the game loads cubemaps from Fallout4 - Startup.ba2 or from actual textures, whichever is selected first by the engine. I don't know why it's one or the other, maybe ssd speed dependent or due to script lag? Anyway it seems as the best solution would be to have same cubemaps in Fallout4 - Startup.ba2 and in Data/Textures. And don't compress Fallout4 - Startup.ba2 for DDS, looks like this archive is uncompressed for quicker access.
  11. mary51yr418p
    mary51yr418p
    • member
    • 1 kudos
    If you install this with vortex, uninstall will not replace the vanilla file