I second this, look man, I get the whole "radiation sickness causes balding" thing, but these are clearly just regular hairless bears, realistically most should still have their fur, especially in northern regions(like Boston) where being naked could actually get them killed in the winter.
If canines grew their fur back, how come their closely related cousins can't?
Yes, I found it. He brought it back to the settlement. The problem is that when I disbanded him and asked him to return to the settlement, I couldn't find him. I can't find his information in the companion module. Only the companions in the original game can be marked, but I can't find him and can't mark him. Can a patch be made to make him compatible with other related modules?
i cannot find Winnie, I've searched the entire area to the east, and the mod is installed, is there somewhere in particular i have to be searching, perhaps a bug is not letting them spawn?
wildwood cemetery, east or south east top hill and there will be a kid party except kids f*#@ing died from nuclear blast... and willie will have party hat, and its good for lone wandarer (like dogmeat)
This whole series is exciting because you guys actually bothered to add these alongside the vanilla stuff with script injections which is just... Brilliant for the immersion/variety freaks of us so, Thanks so bloody much for these series.
I have often wondered about something similar where 'stuff' from the previous games would exist all at once in one game and by golly, it's actually now possible to have just that with all these releases - just recently downloaded the crafting packs... *DROOL*
One problematic thing I would mention with these series is that I now have mild dehydration, all the time, from all the drooling induced by the excitation I get from this.
I use Henrys All Animals BeFriend for Fallout 4 that turns the vanilla animal friend trait/perk back to the lore of fonv making all creatures of the creature faction friends at rank 1 and allies at rank 2 I am wondering if your creatures from your creature mods are effected?
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If canines grew their fur back, how come their closely related cousins can't?
This whole series is exciting because you guys actually bothered to add these alongside the vanilla stuff with script injections which is just... Brilliant for the immersion/variety freaks of us so, Thanks so bloody much for these series.
I have often wondered about something similar where 'stuff' from the previous games would exist all at once in one game and by golly, it's actually now possible to have just that with all these releases - just recently downloaded the crafting packs... *DROOL*
One problematic thing I would mention with these series is that I now have mild dehydration, all the time, from all the drooling induced by the excitation I get from this.