Hi, I am currently using Nora mod, also Nora unique follower, and also patch far arbor. Now yours too. But I think 4 .esp files are a steep price just to have a wife, I don't think it's worth it. Could you make a single mod that encompasses everything. Thanks anyway.
Ciao, sto usando al momento la mod Nora, anche Nora unique follower, e anche patch far arbor. Adesso anche la tua. Però credo che 4 .esp files sono un caro prezzo solo per avere una moglie, non credo ne valga la pena. Riusciresti a fare un unica mod che comprenda tutto. Grazie comunque.
You could always just flag the esp files as esl's (not including the base mod nor this mod since it's already flagged). Vortex has a feature that will flag them for you, if you don't know how to via xEdit.
Aye, this mod already seems to be an esp not an esl - perhaps the modder meant to say it was an esl-flagged esp. Which is just as well because (I assume) you'd need to ensure this patch comes after both the Nora ones and yet Nora's Far Harbour file is an esp, and if this patch was just a pure esl it would load before Nora's Far Harbour file, no matter where you put it in the load order, iirc.
Ah no worries. I have had some instances where Nora isn't interjecting or commenting during key dialogue moments in the story of vanilla. Just thought that was a known issue that many might have experienced but maybe not. Thanks!
I just experienced a weird thing responding to the fire support quest... danse and those two lazy quest givers managed to fend off the ghouls all by themselves. When I finally cleared the area and made it to the station the ghouls were dead and I just had to speak to danse to finish the quest. I noticed as I got closer to them the radio stopped repeating the message for the quest just had static in the signal. That usually only happens after the ghouls die at the station. This is the only mod I can think of that might alter that quest so either unofficial patch changes it so the ghouls can be defeated without the player or this mod conflicts in some way or the original mod conflicts:-(
The quest will still finish but if you don't get to the station quick, those three npcs get the job done without you.
There are alterations to cait and piper in the original mod that are not included in this patch does that mean the patch is blocking those changes? I was about to fix those changes by simply deleting them from the original mod but didn't want to screw up anything.
Thanks for the great mod, but when I enable the mod in my current save file, which already using NoraSpouse.esm, NoraSpouseFarHarbor.esp and a translation mod for the Nora spouse mod, I found that Nora doesn't have a pip-boy, here is my load order NoraSpouse.esm NoraSpouseFarHarbor.esp NoraSpousePatch.esp
it's an existing save so the original outfit was already baked into your save. if you want a pipboy on her you can just add one to her via console commands
It's a screenshot from the game's cinematic intro. It really is meant to be her and not just a generic sweetheart - it's because she was originally modelled on actress Diana Rigg. By final release they morphed her darker but kept the hair (well, one of her hair styles).
Btw, this isn't my theory, Diana Rigg is named in Bethesda's original notes & artwork (see this reddit link of storyboard 37, top left corner). Indeed, Fallout inspiration goes deeper. She wore jumpsuits including this inconic vault-blue piece with yellow piping.
PS - I've uploaded a collage to Nexus here to introduce her to younger Fallouteers, and edited out most of the additional info I had previously written in my above comments and placed them there instead. Anyways, my thanks to Sranger for this mod-patch.
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Ciao, sto usando al momento la mod Nora, anche Nora unique follower, e anche patch far arbor. Adesso anche la tua. Però credo che 4 .esp files sono un caro prezzo solo per avere una moglie, non credo ne valga la pena. Riusciresti a fare un unica mod che comprenda tutto. Grazie comunque.
Mi sbagliavo, sono 5 .esp files considerando anche Nora Spouse Companion - LooksMenu Patch. decisamente troppe.
Some mods can not be merged.
This mod is an esl so it doesn't take up a slot.
So no I'm not going to merge your 4 plugins, I only count two from the original mod and then mine which is an esl. No idea what your fourth is.
Out of scope request
Thanks anyway for answering me. :)
Player Comments and Head Tracking at Fallout 4 Nexus - Mods and community (nexusmods.com)
The quest will still finish but if you don't get to the station quick, those three npcs get the job done without you.
NoraSpouse.esm
NoraSpouseFarHarbor.esp
NoraSpousePatch.esp