I'd love to be able to use your blueprints on Xbox via Workshop Framework. I'm willing to port them with full credit to you if you are willing to let me do so? <3
If so, you'll just need to update the console modding permissions so that anyone can port them and I can publish them. :)
I have taken Outpost Zimonja for the Railroad (P.A.M. quest for Mercer Safehouse fully completed), and am trying to import this blueprint, but it's not showing on the list of blueprints in the Transfer Settlements holotape. I have a bunch of other blueprints which have worked and show up on the list no problem. Is there any reason it doesn't show if the Outpost has been claimed for the Railroad? Or some other reason? I checked that the files are in the correct folder, and no other blueprints are using Slot 17. Followed the troubleshooting tips in Transfer Settlements mod articles. Any help would be appreciated.
For other blueprints to appear would suggest you have TSB and F4SE all setup correctly and so not sure what could be causing it. Although it should not be needed have you opened the build menu from the settlements workbench, and then tried starting the blueprint while standing in front of it?
Might also be worth removing and then reinstalling the blueprint, or even downloading a fresh copy in case the original download was corrupt somehow?
Thanks for the fast reply! I did try starting the blueprint while standing at the workbench, and I also fully uninstalled, re-downloaded and re-installed your mod, but it still won't show up. I triple-checked that no other blueprints are using slot 17. I ended up trying another modder's blueprint (it uses slot 21) and this worked. I am quite confused lol.
Thanks again for your help, not sure why this one wouldn't work for me, but I have a bunch of your other blueprints and plan to use more, as I love your builds! Thank you for taking the time to respond, and to make these mods for us. Much appreciated!
Sorry to hear you had not been able to get this blueprint to work. Since my first reply I have been able to check and was able to get the blueprint to appear when using sites ‘mod manager download’ and ‘manual download’ options, so at a real loss as to why it’s not working .
Still good to hear that you have been able to find a working alternative from another author, and have been able to use and liked some of my other builds – thanks!
This is the first of your blueprints I've tried but it certainly will not be the last! With so many nooks and crannies, the level of detail throughout, it was a joy to explore. I particularly appreciate the way you solved the privacy problem by putting the player home outside the settlement boundary. Thank you!
bless your blueprints man, i tend to prefer gameplay performance so any of those ridiculously huge settlement blueprints w/ a bunch of settlement mods to download just cause fps drops whenever you par them w/ settlement attack mods (legit lag fiesta even on a high end pc).
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If so, you'll just need to update the console modding permissions so that anyone can port them and I can publish them. :)
Might also be worth removing and then reinstalling the blueprint, or even downloading a fresh copy in case the original download was corrupt somehow?
I did try starting the blueprint while standing at the workbench, and I also fully uninstalled, re-downloaded and re-installed your mod, but it still won't show up. I triple-checked that no other blueprints are using slot 17.
I ended up trying another modder's blueprint (it uses slot 21) and this worked. I am quite confused lol.
Thanks again for your help, not sure why this one wouldn't work for me, but I have a bunch of your other blueprints and plan to use more, as I love your builds! Thank you for taking the time to respond, and to make these mods for us. Much appreciated!
Still good to hear that you have been able to find a working alternative from another author, and have been able to use and liked some of my
other builds – thanks!