I love this enb, but it puts this weird pixel grid or makes some sort of dithering way more visible whenever I use it, and it becomes all I can notice.. Has anyone been able to solve this?
Color me confused. The ENB settings have most things disabled. Even things the description says this does. Like the SweetFX sharpen that are apparently in the postprocessing.fx. Which is off. Oddly I can't actually disable sharpen, which I don't want. Moreover the description says this doesn't use ENB to achieve its postprocessing, it uses an ESP instead. What ESP would that be? If you mean Lightweight Lighting, then what's this for? :) Also, I tried changing many of the variables in this enb. No effect. For example, DOF doesn't react at all (also doesn't seem to be present at all). Black levels, white levels, all have no effect. Basically, I can't see a huge difference between this and a completely default/empty ENB setup other than this has nearly everything turned off. What, probably massively obvious, thing am I stupidly missing?
I'm also trying to remove the massive and ugly sharpen effect but can't seem to be able to. It definitely is the enb though as toggling it off removes the sharpen effect.
now that i look at it, shadows in general are incredibly dark. i have no problem with lightweight lighting so i have no idea why this would be the case, even the cubemaps for metallic armor and weapons disappear when under any shadow or shade from any light source and has no sheen whatsoever, if you have any visual hiccups like that, pls let me know, i need to try and document this.
i have an issue where vault suit gold trims turn pitch black under darkness or rain. now this seemed like a normal cubemap issue but turning off the enb restores the proper trim reflections and such. is there a setting or some workaround for the black trim problem while keeping the enb on?
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This ENB - Requires Binaries 0.468
Is that still the case? I can't seem to find that specific one. I can find a newer version though. Is that ok as well?
I'm using it with Clarity+ True Storms (with zero tweaks); and the image quality is phenomenal.
If you don't want to tweak this, there's a good option here on Nexus Visceral ENB for Lightweight Lighting , I tried it and is really good too.