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takosako

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takosako

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42 comments

  1. Saberie
    Saberie
    • member
    • 2 kudos
    what folder do i put this in? 
    1. Just install it with a mod manager
    2. ArmoredTroll
      ArmoredTroll
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      • 37 kudos
      If you prefer to manually install, the file-path is "Data\Meshes\Actors\Character\CharacterAssets". ^_^
  2. linyuheng2000
    linyuheng2000
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    • 4 kudos
    I can confirm this mod has nothing to do with looksmenu. I created my female character in vanilla games and I just spotted the black dot at the left side of her mouth. This mod fix it. It totally doesn't require looksmenu to function, it's just a .tri file replacer.
  3. JitteryJet
    JitteryJet
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    • 20 kudos
    I'm glad someone fixed this! Sometimes it looks worse than others, but this bug is always present in some form (however minor). I appreciate that this works instantly and I didn't need to go back into LooksMenu to force it to correct. Wizardry!
  4. Olivier8768
    Olivier8768
    • member
    • 6 kudos
    J'ai essayé de regarder Mama Murphy pendant un moment pour voir ce bug et je ne le vois pas. J'ai Mama Murphy du concept art qui est noire, c'est peut-être sa couleur de peau qui cache le bug, je ne sais pas. Ou met on le fichier svp ? Meshes, Actors, Character ?
  5. glenchester
    glenchester
    • member
    • 12 kudos
    Thank you!
  6. Tom15243
    Tom15243
    • supporter
    • 0 kudos
    Not sure what’s up with the other guy, but it still works for me. 
  7. RadoGamer
    RadoGamer
    • supporter
    • 85 kudos
    After the last FO4 update this mod stopped working, I tried, reinstalling but no go! Hope there's a fix. This mod is essential!!
  8. Cursist
    Cursist
    • member
    • 39 kudos
    Hi! Could you please also make a version for Hi-Poly faces redux? I've tried to apply vanilla but its obviously distorting the face.
    Or if I would also be thankful if you provide the info on how you did the fix. What exactly did you change in tri files to fix it?  
  9. RadoGamer
    RadoGamer
    • supporter
    • 85 kudos
    I create presets to create companions and NPC's for a World Space I'm working on. I create the presets, then create the characters in game. From there I use face ripper to take the faces and apply them to NPC's created in Creation Kit.  Every once in  a while I've had to dump a character due to the "toothpick" problem some times they were NPC's that came out looking just as I wanted, so it was a pain having to dump them. I tried everything I could to resolve the issue. I even got in close to the face and inside to see that the issue is caused buy the inner mouth platform that holds the mouth in place, at least that's what it looks like.

    Long story short. This fix is a Godess send and I can attest to the fact that it fixes the problem after the fact.  I just created 3 NPC's yesterday and one of them had the issue. After I installed this fix, I checked, and the problem was gone.

    I also looked at another and this one had a very sever case of the problem. It wasn't gone but it was so minuscule it couldn't't be detected unless you got right up to the surface of the skin.

    Thank you so much for this, and taking the time to actually come up for a fix that I'm sure many mod creators will be happy to have!!
  10. lautasantenni
    lautasantenni
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    • 337 kudos
    I'm using the high poly face and this fixes it on that too.

    Amazing work, thanks! ^.^
    1. Djlegends
      Djlegends
      • supporter
      • 37 kudos
      please tell me which one you chose!!!
    2. lautasantenni
      lautasantenni
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      • 337 kudos
      I'm pretty sure it was the "Vanilla" -option.