255 comments

  1. BenRierimanu
    BenRierimanu
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    PRP-SS2's main plugin (the one with the actual precombines is unsupported at this time, mostly due to crash reports and time requirements to figure out where they are crashing in. I do not plan on updating in the near future to fix for a while. The conflict resolution master file will remain available.

    Historical patch notes in spoiler.
    Spoiler:  
    Show

    71.3 (3.2.0): Hotfix to add a encounter zone entry to one of the Ch3 interiors that were added in a later patch.
    71.4 (3.2.1): SS2C3NLTCBankDungeon needs updated due to moves since 3.2.1. I'll get this over the weekend.
    71.5 (3.2.2): Fix for Leverage quest breakage.
    71.6 (3.2.2): Vault75 (the SS2 version) is not generating Visibility correctly due to issues I haven't figured out yet, dropped it from PRP-SS2. Update's out, thank you for your patience.
    The versioning scheme has changed to match SS2 going forward.
    3.3.0: Rebuilt against current release. Any issues found will be dealt with around Monday or Tuesday when I have more free time.
    3.3.0.1: Forgot to run clean masters on the main plugin again.
    3.3.3.0: Very initial build against 3.3.3 master set. Testing very much welcome. A pared down update will be out after the generated interiors are checked out. Also, the CR plugins were slightly updated.
    3.3.3.1: Rebuild of 3.3.3.0 with a set of crashing interiors and badly generated previs stripped out.
    3.3.3.2: Quick fix for 3.3.3.1, repacked Main.ba2 with BsArchPro (previs generation process uses Archive2 which these days makes the archive the newer format, this might hotfix the issue for older client users)
    3.4.0.0: Empty Placeholder for 3.4, install this if you've updated to the 3.4 release or wait until then.
    3.4.1.0: Initial build against 3.4, untested locally and is marked beta. Additional eyes welcome.
    3.4.2.0: Built against 3.4.2, untested locally as of build time, 3.4.0 placeholder moved to optionals in case something broke.
    3.4.3: Same as 3.4.2 except the unused masters were cleaned from the plugin, something I forgot to do after the building process.
    3.4.4: Updated against 3.4.4, needs a QA pass.
  2. BenRierimanu
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    What do the plugins do?

    Well, Timmy, here's what's going on with them.

    The Expansion Pack, version 3.4.2 or newer, adds precombines and previs generation like PRP replaces for the added SS2 interiors that don't already have them.

    Version 3.4.0 is a placeholder in case the current release is somehow broken and I'm unable to fix it in a timely manner. (If this happens, replace 3.4.2 with 3.4.0 and go back to your game, your performance will be lower but you won't have whatever problem you had previously)

    [reserved description space for new CR plugin and old plugins, look just below for specifics]
  3. Vanshira
    Vanshira
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    On a new save, without installing or already having the main plugin, is there any point to having the CR?
    1. BenRierimanu
      BenRierimanu
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      CR means Conflict Resolution. It's intended to shore up position conflicts with SS2 and UFO4P and a few of the Creation Club items due to how persistence works.
  4. Overture4594
    Overture4594
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    Hello guys, which files should I install? I only see PRP SS2 Conflict Resolution ESM in "Main files" section. I reckon I need to install "PRP SS2 Previsibines Expansion Pack" in the "Old files" section as well right? Which one of those should I install?
    1. BenRierimanu
      BenRierimanu
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      Just the CR file. I've discontinued the other one due to quality concerns.
  5. BenRierimanu
    BenRierimanu
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    Support for PRP-SS2 (the main precombine plugin, not the CR master) has been dropped due to time constraints/quality assurance.

    If you have it installed and want to keep using it, there's known crashes in specific interiors, and the empty replacer plugin still exists in old files.
  6. quangdung022001
    quangdung022001
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    Errmmmmm, how should the Load Order should be if I may ask?
    1. ElCristero07
      ElCristero07
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      from what I was told this goes under the main prp mod
  7. Laptoprocker
    Laptoprocker
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    Is it ok to install this mod on an existing save?
    1. BenRierimanu
      BenRierimanu
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      If you've installed PRP-SS2 previously, you need to install the empty replacers in optionals for the old depreciated files in addition to the main files, as I moved all the position moves to it's own ESM file. If you didn't, then just install both main files, and it'll work fine.
  8. BenRierimanu
    BenRierimanu
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    3.4.4

    I'm doing a small change to how conflict resolution is handled with this version. The individual Chapter CR plugins are going to be dropped in favor of a single ESM file that addresses them all. As a result, going forward, I also only support full installs of SS2, though that's probably the case anyway if you are using this mod. If you only have the first chapter installed (MOFAM I believe is one such example), you only need to manually conflict resolve records 7BD1C and 22F8DF, and only if you have the unofficial patch installed to forward a pair of item position fixes.

    Expected plugin layout as of 3.4.4 and future:
    PRP-SS2-CR.esm (The UFO4P/CC CR master file, just needs loaded after unofficial patch and the mod's ESM files)
    [later in the load order]
    PRP-SS2.esp (The actual extra precombine generation files, which can go pretty much anywhere as they only update SS2 interiors.)

    The plugins with the names PRP-SS2-Fixes-Ch1, PRP-SS2-Fixes-Ch2, and SS2-Ch2-CR-NeonFlats are now obsolete and should only be updated in existing saves, as they are now empty.

    Status:
    Previs Build [Complete, needs testing]
    Conflict Resolution [Complete]
  9. AcolyteEndu
    AcolyteEndu
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    It appears that versions  3.4.3 and 3.3.3.2 of the PRP SS2 Expansion Pack breaks the walls, floor, and ceiling of the West Everett basement, revealing the white void beyond, whilst also revealing the steel doors and super mutants meandering about. It was shocking but also humorous. To a degree.
    1. AndarielHalo
      AndarielHalo
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      Same issue.  Unfortunately I only have versions 3.4.3 and 3.3.3.2 so I can't fix this without removing it entirely
    2. Oceanictax
      Oceanictax
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      I'm having the exact same issue. I hope this doesn't do the same to other SS2 interiors.

      EDIT: It seems that it affects other interior cells from SS2 as well.
  10. sheldonwang
    sheldonwang
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    Using version 3.4.3 always crash after talking to Mr. Glatton in SS2 CH3 Black King White Knight quesst.
  11. a1racer
    a1racer
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    using the 3.4.3 version i was getting crash in the super duper mart on the last quest to disable the nuke against the gunners. disabling this mod allows me to not crash in the super duper mart. its entirely possible its something im doing  but here is load order
    1. prp ss2 basically this mod plus the chapters 123 main files
    2 prp esp 


    not sure this helps just what i found this is with the latest version of ss2 from last week and this mod.
  12. niepahoda
    niepahoda
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    3.4.3 - got a white void in Maintenance location during "Well Well Well"
    3.4.2 - everything is okay