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Kyle38

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Kyle38

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7 comments

  1. Kyle38
    Kyle38
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    This mod has been discontinued due to real life issues such as me not taking care of my health during my obsession with modding.  IF you wish to release a patch to change the voice of Ian, then you are welcome to do so.  If you wish to use my mod as a framework to add new companions from Fallout 1, 2,, 3, NV, etc then you are welcome to do so.  The only requirement I have is that the mod be set so that my mod is a required file, for you patch/expansion of my mod.
  2. Kyle38
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    Fixed all of the problems.  Dialogue with dogmeat works again, which means the mod should hopefully not break the main quest.  Ian's dialogue all works.
  3. ixus14
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    Hi Kyle38, just wanted to say, I hope your health recovered well and that you're doing much better.
  4. Judgetus
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    I don't want to be rude or anything. You make mods, you share them that's cool man
    But it feels you don't give a damn about it. Your description just says it will break Dogmeat lines. And in post you also says it will break the main quest.

    It doesn't really entice people to download your mod.

    And I'd add finally, pictures, that Ian, post a screenshot of him you know.
    1. Kyle38
      Kyle38
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      It was early in the morning, and I was under a lot of stress.

      EDIT:  Fixed all of the problems with the mod.
    2. Judgetus
      Judgetus
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      Looks much better :fingergun:
  5. Kyle38
    Kyle38
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    It should be noted that this is more of a pre alpha build currently and has some problems in the companion dialogue with Ian, but should work well enough.  
  6. railroadman
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    what does this even do?
    1. Kyle38
      Kyle38
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      It adds in a new companion called Ian, who was in Fallout 1.