That quest is an unmarked quest of the vanilla game. It is a trigger for that quest and is supposed to be somewhere else (on the beach near crater house). Remove the whole "constructible object" section of this ESP here gets rid of the workbench issue. It's not only the crafting recipe that is doubled, this is essentially the same esp that came with the original rifle, just simply added the world space placement. Instead of a patch with world space placement only. So everything is doubled in there.
And check the worldspace object section. There is that beer bottle message, you can delete that next to the R11 and a package of 12 gauge shotgun ammo. The other worldspace that places a tree in Sanctuary can also be deleted. Simply left click on it and press the del key on the keyboard. And save the file. If you use Vortex, that will probably complain about a changed file. But you can tell Vortex to save that change.
https://fallout.fandom.com/wiki/Bottle_message
Most simple way: Delete everything except the worldspace entry. Then add the original RemingtonM11.esp as Master (right click on the RemingtonM11-Sanctuary.esp, and select "add Master" and pick the original RemingtonM11.esp. The worldspace entry will give you an error message because that specific entry used the "cloned" Model 11 instead of the one provided by the original Mod esp. Click on it so you can enter text: R11 and it does autofill to "R11 Remington Model 11" and its editor ID( Weap:XXXXXX)
that's super useful info I didn't get that deep into the file for this, but yes making this a patch requiring the Og mod would work better and fix some of the issues I had. overall, I like what this does just needs a few tweaks and its perfect.
A bit late, but yap, all these steps are needed to fix it. But at that point, its much less time consuming to just download the original mod, enter CK & place a copy wherever you want. But for those that don't have CK, following the steps germi posted is the only way to fix this mod.
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My problem is that it duplicates the crafting recipe at chem station, and that is adds a misc quest which seems it cannot be completed...
And check the worldspace object section. There is that beer bottle message, you can delete that next to the R11 and a package of 12 gauge shotgun ammo. The other worldspace that places a tree in Sanctuary can also be deleted. Simply left click on it and press the del key on the keyboard. And save the file. If you use Vortex, that will probably complain about a changed file. But you can tell Vortex to save that change.
https://fallout.fandom.com/wiki/Bottle_message
Most simple way: Delete everything except the worldspace entry. Then add the original RemingtonM11.esp as Master (right click on the RemingtonM11-Sanctuary.esp, and select "add Master" and pick the original RemingtonM11.esp. The worldspace entry will give you an error message because that specific entry used the "cloned" Model 11 instead of the one provided by the original Mod esp. Click on it so you can enter text: R11 and it does autofill to "R11 Remington Model 11" and its editor ID( Weap:XXXXXX)
But for those that don't have CK, following the steps germi posted is the only way to fix this mod.