I've got a strange and reoccurring bug. The room to Preston is locked even after clearing all the raiders, and no one inside has any dialog to start the When Freedom Calls quest. I use SKK Fast Start, but I've never had a problem like this with it before.
Yes, same issue for me. Also, Codsworth's mission completely broke for me, I got stuck clearing the insects. At first I tried removing SKK Fast Start but then I couldn't get out of the cryopod in vault 111.
A heads up 4 all yall who got issues wit quests not workin. DIs mod conflicts heavily wit start me up and maybe no assembly required. Plus it dont got the fixes from the Fallout 4 Unofficial Patch. Edit: if u load start me up after dis mod the quest should work. There might be a few quirks but the quest seems to work
Dude I gotta thank you for this mod, I am playing a modded run and I was stuck with the bug that caused the 2nd batch of raiders not to spawn (the ones that occurred after the power armor), since when freedom calls doesnt work the same as other quests for console commands I was stuck until I found your mod. You saved me a mile of headaches and hours of trial of error.
About to test this mod out alongside the "IGOTWORDOFASETTLEMENTTHATNEEDSOURHELP" mod to see if there is any conflict, I will update this comment once I have found out. Looks like a good mod, pretty excited for a proper shootout.
anyone know if the museum power armor has the same ref id in each game like npc's do? mine in this current game is 000370e3 if some of you can confirm it's the same it lets an easy bat file allow for disabling of the suit and minigun. a bit less immerisve, but far less conflicts
So uh, I know this kind of a weird request, but could you also do something about the dialogue lines mentioning "Me and preston taking on a Deathclaw" in Vault 81?
I guess I could interpret it as "Bullshit overblown story to impress the kids", but it feels a little weird in my opinion
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Edit: if u load start me up after dis mod the quest should work. There might be a few quirks but the quest seems to work
mine in this current game is 000370e3
if some of you can confirm it's the same it lets an easy bat file allow for disabling of the suit and minigun. a bit less immerisve, but far less conflicts
my minigun ref id 0001f583
I guess I could interpret it as "Bullshit overblown story to impress the kids", but it feels a little weird in my opinion