I am beginning to use your blueprints, dear jellyfish1965. I have for Tenpines, Sunshine, Abernathy, Graygarden already downloaded (with required master mods). All of your blueprints require almost same master mods. This makes easier to not download for all blueprints other mods when I woudl install from other users.
I saw in all blueprints (.JSON files) that they require AWKCR (that I can't install because it requires never-ending patches/mods to work properly). It makes confusing when Transfer Settlements shows missing mods when I install the blueprint, but I install anyway!.
To this mod: You say I have to scrap everything. What will happen to the (cute) cat and the brahmin? Do I need to scrap (take into workshop) all plants too? Scrap the whole building too?
And, last but not least. THE question: Settlement Electricity Overhaul and Very Small Generator (with one thousand power EACH!) game slows down eXtremely when near and or in(side) the built settlement. Ttried with your Tenpines blueprint (with 7000+ items). Do I really need the two mentioned mods that slow down and lag?
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I saw in all blueprints (.JSON files) that they require AWKCR (that I can't install because it requires never-ending patches/mods to work properly).
It makes confusing when Transfer Settlements shows missing mods when I install the blueprint, but I install anyway!.
To this mod: You say I have to scrap everything. What will happen to the (cute) cat and the brahmin? Do I need to scrap (take into workshop) all plants too? Scrap the whole building too?
And, last but not least. THE question: Settlement Electricity Overhaul and Very Small Generator (with one thousand power EACH!) game slows down eXtremely when near and or in(side) the built settlement. Ttried with your Tenpines blueprint (with 7000+ items). Do I really need the two mentioned mods that slow down and lag?