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Toa Firox

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ToaFirox

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14 comments

  1. harak227
    harak227
    • member
    • 0 kudos
    all of the armors are t45, what do!
  2. ValerijSuablin
    ValerijSuablin
    • member
    • 1 kudos
    the t65 will conflict with this mod?
    1. ToaFirox
      ToaFirox
      • member
      • 16 kudos
      Shouldn't do, just load it after RPAS and it'll be fine even if it replaces an original PA spawn point
  3. ArtyomKimichiev
    ArtyomKimichiev
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    • 0 kudos
    Uh... Even when I enter 35 Court it always spawns power armor that is allowed at my level, is it a bug?
    1. ToaFirox
      ToaFirox
      • member
      • 16 kudos
      Hey, are you saying you're finding levelled power armour at court 35 instead of
      Spoiler:  
      Show
      X-01?
      If you're finding anything other than
      Spoiler:  
      Show
      X-01
      then either you've got a mod conflict that's overwriting RPAS or you've installed the mod mid playthrough and the suit needs to be force respawned using "recycleactor" in the console command window.

      If you're seeing
      Spoiler:  
      Show
      X-01
      then great that's fully intended and you should see it at any level!
  4. gtrain1991
    gtrain1991
    • supporter
    • 0 kudos
    Great mod, makes power armor feel more lore friendly and special. Having to explore and work for the best sets feels rewarding again, not just having 15 sets of X-01 by end game.
  5. xdjoao
    xdjoao
    • member
    • 0 kudos
    does this change 35 court?
    1. ToaFirox
      ToaFirox
      • member
      • 16 kudos
      It does, but if you want to know what armour spawns there check the spoiler tab on in the description
  6. Magnusen2
    Magnusen2
    • premium
    • 62 kudos
    According to FO4Edit this has 387 errors. I wouldn't recommend anyone to use this.
    1. mandarin555
      mandarin555
      • member
      • 6 kudos
      For some reason, the precombine in some parts of Nuka World has been broken, but it's okay if the PRP goes down.
      If you're not using PRP, use FO4editQuickAutoClean for this Mod ESP. This restores the broken precombine part to vanilla.
    2. xyloritus
      xyloritus
      • supporter
      • 122 kudos
      That's not true, xEdit will not fix these errors automatically. You have to compare to vanilla and fix them yourself.
    3. ToaFirox
      ToaFirox
      • member
      • 16 kudos
      These should be fixed now as xyloritus took a look at this for me and resolved any messy edits or bugs they could find.
  7. lcbd
    lcbd
    • supporter
    • 1 kudos
    nice work friend.
  8. BlindIo
    BlindIo
    • premium
    • 6 kudos
    Oh I've always wanted this! Thanks!