Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

LeahTheUnknown

Uploaded by

LeahTheUnknown

Virus scan

Safe to use

Tags for this mod

19 comments

  1. boxerbeast1
    boxerbeast1
    • member
    • 3 kudos
    is this compatible with Junkmaster?
  2. EscapeTheWild
    EscapeTheWild
    • premium
    • 29 kudos
    would this work with mutany menagerie (with a patch probably)
    1. JordKells
      JordKells
      • member
      • 0 kudos
      I've been using it with the updated "Life Finds a Way" edition, and it seems to work, though there might be an issue with mutant Ant/Bee swarms causing a crash.
  3. believerindaydreams
    believerindaydreams
    • member
    • 0 kudos
    Thanks so much for all the wonderful mods! good luck~
  4. boomdaddymaxwell
    boomdaddymaxwell
    • member
    • 8 kudos
    Okay hear me out. Is there a way to merge this and your fishing mod to be able to greate fish traps in the water using bloatfly bait? Something with a moderately high chance of failure to balance out the lazy fisherman?
    1. LeahTheUnknown
      LeahTheUnknown
      • premium
      • 625 kudos
      Hmm...
    2. boomdaddymaxwell
      boomdaddymaxwell
      • member
      • 8 kudos
      Too much? I still gotta point out that you're my favorite modder, anything you make almost always has to go in my load order! So creative and fun
    3. LeahTheUnknown
      LeahTheUnknown
      • premium
      • 625 kudos
      Not too much, just thinking...  my fishing mod can already detect water, but it does it via manually input properties.  It would just mean copying those properties over, which would be a bit of an undertaking.  Still, worth considering...
  5. JBianculli
    JBianculli
    • supporter
    • 19 kudos
    Great idea. I was thinking of this idea recently too, must be something in the ethers, haha. I have no idea how to do this, I'm thankful you made it. 

    I'm making a patch for Horizon. It's basically done, just have to test things out a little more. I'm balancing it out for Horizon sensibilities, proper tags, and workbench crafting 
  6. Magickingdom
    Magickingdom
    • supporter
    • 56 kudos
    Is the large trap a proper leg hold trap?
    1. LeahTheUnknown
      LeahTheUnknown
      • premium
      • 625 kudos
      I tried, but couldn't get it to work.  I had to settle for simulating it with a leg injury.
    2. Magickingdom
      Magickingdom
      • supporter
      • 56 kudos
      Thank you for the reply. :)
    3. boomdaddymaxwell
      boomdaddymaxwell
      • member
      • 8 kudos
      .
  7. gpthree
    gpthree
    • premium
    • 33 kudos
    Is there a chance for failure and the trap is destroyed?
    1. LeahTheUnknown
      LeahTheUnknown
      • premium
      • 625 kudos
      huh, I did not think to add that...
    2. gpthree
      gpthree
      • premium
      • 33 kudos
      Would be nice for a harder gameplay. Either way, thanks a lot for the mod.
  8. BraveFDS
    BraveFDS
    • member
    • 2 kudos
    Finally a more viable use for traps. Nice
  9. boomdaddymaxwell
    boomdaddymaxwell
    • member
    • 8 kudos
    Safe to add mid playthrough? I love your mods so much, so intuitive! 
    1. LeahTheUnknown
      LeahTheUnknown
      • premium
      • 625 kudos
      Should be safe to add or remove mid-playthrough.  Doesn't use any custom creatures, all vanilla.