Is the Hellcat optional esp really needed? You can just rename the esl to esp, and save yourself some time instead of flagging an esp as esl. (Same applies to the T65)
You can rename it yourself, it's the same thing. There are a ton of people that don't have file extension enabled and it's easier to provide the esp instead of explaining how they turn that on and then change the extension.
So, updated to the new version. Couple of questions:
1) Suppose Sparta is already dead...how do I get T-65?
2) The update appears to have broken the Hellcat armor's meshes. Updated the mod, updated Hellcat PA, updated with the new ESP. Armor is now invisible.
For Sparta, you don't I guess. Unless she re-spawns with a cell reset. You can maybe console cell reset that interior and they all spawn again. And the Hellcat mod was completely switched up. A bunch of ID's were changed. It broke this mod completely and I had to redo the entire Hellcat stuff for the new version. The armor you have in your inventory is very likely bugged. Console spawn a new set and throw the other away is probably the best course of action.
Open the console: "help hellcat 4 armo", that should show the 4 id's for the hellcat set. "player.additem id 1" for each piece. Same can be done for the T-65 but instead of hellcat type "65" or something.
Let me say, thank you for all your mods, they are exactly what I think the mod community needs, good quality mods but with also a good quality game implementation. (usually we only have the first one and the later gets forgotten for some reason)
If I may add, I think the Minuteman would benefit from your skills. Yes we have a bunch of those, but honestly, they usually make the Minuteman to look more like gunners of the 21st centunry than anything else..
There was a minutemen edition but I wasn't happy with it. I reused the armor on the Goodneighbor edition. For now, there will not be a minutemen edition because there is no mod out there that fits. Maybe something will release in the future.
I can recommend Far West Minutemen lite version. It uses assets from a clothing mod I was planning on using. And the implementation is very similar to how I would do it. This is what I personally use, and it fits the minutemen really well.
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nevermind i am an idiot
1) Suppose Sparta is already dead...how do I get T-65?
2) The update appears to have broken the Hellcat armor's meshes. Updated the mod, updated Hellcat PA, updated with the new ESP. Armor is now invisible.
If I may add, I think the Minuteman would benefit from your skills. Yes we have a bunch of those, but honestly, they usually make the Minuteman to look more like gunners of the 21st centunry than anything else..
I can recommend Far West Minutemen lite version. It uses assets from a clothing mod I was planning on using. And the implementation is very similar to how I would do it. This is what I personally use, and it fits the minutemen really well.
Anyway, thanks for the reply!!
EDIT- Nevermind. I didn't see that the esp had gotten disabled in Vortex.