Posting to help anyone else who had the same issue I did: if your import keeps getting stuck around 364 and mentioning it couldn’t import something like BA_Wing etc, make sure you’re NOT using the latest Vanilla Barn Additions. You’re gonna want the 1.7 version in the misc files near the bottom (upload date is 2018 iirc). Import will work after that.
Also want to add—fantastic blueprint! All of your blueprints look wonderful!
Ah, I was not aware of that. Thank you for pointing it out. Yeah, I've been using some mods that I never updated. Or that got moved to Bethesda.net and hence I didn't update them either.
Just for your information, I am having the exact same issue as willjo58. Really to bad as the mod looked remarkable and I would love to have it in my game. If you have any advice to offer about the Brahminwatertrough (now named FilledBrahminFeedTroughs.esp) and the CvC deadlands (now named CvC deadlands 6.esp) I would greatly appreciate it!
Just wanted to say thank you for addressing the issue and giving us a way to make the mod work! I really appreciate you offering these mods to us to begin with, but coming back to help those of us just finding your stuff now is pretty cool. Thanks again, both for the mod and the help :)
The brahmin feeding trough and dead wasteland esp files appear red, and the thing is that I have the mods via the links in the requirements, activated them and all, however the import gets stuck at item 44, I think its cause the dead wasteland esp and brahmin trough esps are not of the same as the ones in the transfer settlements json file. So it says Brahmin Watertrough.esp and cVc Dead Wasteland.esp, but the most up to date versions of both are not named that, but more like FilledBrahminFeedTroughs.esp and cVc Dead Wasteland 6.esp.
Hi, sorry for the late reply. The issue with Dead Wasteland is that I installed the mod ages ago before the esp name was changed. In order to use the most recent version while still seeing everything I built is to open the DLC esp in Fo4Edit and change the plugin master name there and then changing the esp name itself. I have to do this myself or lose everything I've built when I update Dead Wasteland. It's easy to do but a hassle.
I uploaded a fixed dead Wasteland version to my Institute build here. However, if you have built anything with the newer version then that would all disappear in YOUR game. So caution there! There is sadly no easy solution that solves everything neatly for everyone. :(
As for the brahmin feeders, I only now realized I was using a different mod! It's this one Cattle feeders immersively filled. I have fixed the mod requirements, thank you for pointing this out!!!
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Also want to add—fantastic blueprint! All of your blueprints look wonderful!
Francis_Toliver
Francis_Toliver
So it says Brahmin Watertrough.esp and cVc Dead Wasteland.esp, but the most up to date versions of both are not named that, but more like FilledBrahminFeedTroughs.esp and cVc Dead Wasteland 6.esp.
I uploaded a fixed dead Wasteland version to my Institute build here. However, if you have built anything with the newer version then that would all disappear in YOUR game. So caution there!
There is sadly no easy solution that solves everything neatly for everyone. :(
As for the brahmin feeders, I only now realized I was using a different mod!
It's this one Cattle feeders immersively filled.
I have fixed the mod requirements, thank you for pointing this out!!!
?The lamps are probably Wall Oil Lamps. Hope that helps!