Fallout 4
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deleted4626711

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deleted4626711

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Patches the Hunting Shotgun by Deadpool2099 to fit just a little bit better with moonrunner's Lunar Fallout Overhaul.

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Makes changes to the Hunting Shotgun which allow it to better integrate with Lunar Fallout All-In-One weapon rebalances. Summary of changes:

  • Base damage, value, and weight have all been brought into line with Lunar's balance for the Double Barrel and Combat Shotguns. 
  • Heavy, lightweight, and calibrated receivers have been removed. 
  • A Masterwork receiver has been added. 
  • Advanced Receiver no longer improves rate of fire. 
  • Woodland camo material has been removed. 
  • Min and Max ranges for barrel attachments have been adjusted. 
  • Crafting perk requirements for attachments have been changed to match other Lunar weapons. Generally, higher tier upgrades appear a bit later. 
  • Dinner Bell now does 25% increased damage to animals instead of 50%. 
  • Maneater now does 10% increased damage to humans instead of 50%. 
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2/11/2022 Update with edits made by Moonracer:

  • Barrels now have much tighter spread.
  • Leveled List Changes - Carried by Gunners, Trappers, and Minutemen Officers starting level 8. Appears on Raiders at later levels.

The Hunting Shotgun is a great mod for filling the Pump-Action Shotgun niche conspicuously missing from Fallout 4. I've re-balanced the weapon to occupy a tier between the Combat and Double Barrel shotguns. When upgraded it slightly outranges the Combat Shotgun, which keeps it as an attractive option until you've unlocked some of the more absurd drum mags for the Combat Shotguns. 

Thanks to Deadpool2099 and Moonracer for some great mods. If you're looking at this and you haven't played them for some reason, check them out!

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11/18/2022 Update with edits made by Moonracer:

  • Fixed Suppressor projectile data.
  • Shotgun choke now reduces spread, increases range.
  • Barrels have slightly increased spread and reduced range.
  • Crafting requirements balance tweaks. 
  • Levelled list balance tweaks.