I had to use version .13, but I had to extract the ba2 files into loose files to get it to work. Then you have to have it at the bottom of your load order other esp files can overwrite it.
I absolutely love how this mod looks and I fully intended on making it an addition to my nuclear winter mod collection but I just can't seem get the meshes and the textures change his usual G-Shep look. I am not tech savvy enough to manually install it or if I were to try then I'd need step by step instructions on how). I use vortex and even made sure that the plug in loaded before all of my other dogmeat mods but it just doesn't want to work. Any help?
This mod looks so cool! I wish I could get it to work! ;o; It seems like the installer just doesn't work still! For manual installation, what files exactly do I need to paste in the data folder?
edit, Got it working and discovered a bug. This mod doesn't seem to work with enb's :( It makes dogmeat look all scrimpled. Would love it if the creator could put out a fix if possible!
this mod is gorgeous, ide love for this to replace the far harbor wolves. i tried following the steps you gave to another user but unfortunately it didn't work. would you be able to make a patch that does it with the fomod installer at any point? thank you for your time.
It looks nothing like the pictures above on my end the eyes are messed up its almost like the model is not scaling properly ? idk im no expert but i tried getting it to work manually installing it checking for conflicts but nothing seems to work like the texture is there the model itself is kinda messed up i have no other dogmeat related mods ill stay tuned to see if it is a bug or just something funny going on in my end Comment below me actually work so only manually move the material and meshes folder and the texture ba2 not the texture folder just the ba2 and overwrite
70 comments
Just download "fixed installer"
"The folder structure for the mesh should be:
Data-meshes-actors-Dogmeat-characterassets <----- This is the CORRECT path.
but its currently:
Data-meshes-actor-characterassets-Dogmeat" <----- This is the WRONG path.
Hope this helps fix any issues of it not showing up
Just wondering if is possible to make a version a bit more skinny, not to much!
For manual installation, what files exactly do I need to paste in the data folder?
edit, Got it working and discovered a bug. This mod doesn't seem to work with enb's :( It makes dogmeat look all scrimpled. Would love it if the creator could put out a fix if possible!
It looks nothing like the pictures above on my end the eyes are messed up its almost like the model is not scaling properly ? idk im no expert but i tried getting it to work manually installing it checking for conflicts but nothing seems to work like the texture is there the model itself is kinda messed up i have no other dogmeat related mods ill stay tuned to see if it is a bug or just something funny going on in my end
Comment below me actually work so only manually move the material and meshes folder and the texture ba2 not the texture folder just the ba2 and overwrite