This is the last "major" update for this project, and man has it been a journey since then. Not only has this mod risen to simply unfathomable heights, but everyone who has downloaded it has expressed their sheer enjoyment with it has been something that will stick with me forever. And those who didn't, have been shaping the mod to grow and improve into this final edition - whether they were aware of it or not. Thank you to all of you who have played my mod!
Still, keep an eye out on the page. I have some extra ghouls that might be coming in the future, more miscellaneous types to add to the pile. But I am more than happy with where the mod stands in its current state.
On to greener pastures... or greener procedurally generated pastures? (Starfield needs all the help it can get from modders, I'll be around over there)
Those you crashing from Diseased Feral Ghouls or Rotters:
Install Buffout 4
Get a crash log
Drag/Drop the crash log into either my Discord in the FOR Support channel or the Collective Modding discord/FO4|PostCrashLogs Here channel. It will take me several hours to respond as I have a job and cant run crash log scans until I'm home. Plus, many of us are on opposite sides of the planet.
Make your own BO4 crash log scan with the unofficial version of CLASSIC if you feel up to it.
My gut reaction is this is probably a conflict. However, if there is more to the issue, please prove me wrong. We need data.
crash-2024-06-14-11-21-25.log -> AUTOSCAN REPORT GENERATED BY CLASSIC v7.20 # FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ OR SIMILAR # # PLEASE READ EVERYTHING CAREFULLY AND BEWARE OF FALSE POSITIVES # ==================================================== Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF75804F906 Fallout4.exe+27CF906 Detected Buffout 4 Version: Buffout 4 v1.28.6 * You have the latest version of Buffout 4! * ==================================================== CHECKING IF LOG MATCHES ANY KNOWN CRASH SUSPECTS... ==================================================== # Checking for Mesh (NIF) Crash.............. SUSPECT FOUND! > Severity : 4 # ----- # Checking for Texture (DDS) Crash........... SUSPECT FOUND! > Severity : 4 # ----- # Checking for Player Character Crash........ SUSPECT FOUND! > Severity : 3 # ----- * FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CRASH SUSPECTS * * SEE: https://docs.google.com/document/d/17FzeIMJ256xE85XdjoPvv_Zi3C5uHeSTQh6wOZugs4c * ==================================================== CHECKING IF NECESSARY FILES/SETTINGS ARE CORRECT... ==================================================== * NOTICE: FCX MODE IS DISABLED. YOU CAN ENABLE IT TO DETECT PROBLEMS IN YOUR MOD & GAME FILES * [ FCX Mode can be enabled in the exe or CLASSIC Settings.yaml located in your CLASSIC folder. ] ✔️ F4EE (Looks Menu) parameter is correctly configured in your Buffout 4 settings! ----- ✔️ Achievements parameter is correctly configured in your Buffout 4 settings! ----- ✔️ Memory Manager parameter is correctly configured in your Buffout 4 settings! ----- ❌ FCX Mode is disabled, skipping game files check... ----- ==================================================== CHECKING FOR MODS THAT CAN CAUSE FREQUENT CRASHES... ==================================================== # FOUND NO PROBLEMATIC MODS THAT MATCH THE CURRENT DATABASE FOR THIS CRASH LOG # THAT DOESN'T MEAN THERE AREN'T ANY! YOU SHOULD RUN PLUGIN CHECKER IN WRYE BASH Plugin Checker Instructions: https://www.nexusmods.com/fallout4/articles/4141 ==================================================== CHECKING FOR MODS THAT CONFLICT WITH OTHER MODS... ==================================================== [!] CAUTION : Fallout 4 Upscaler ❌ CONFLICTS WITH : Nvidia Reflex Support Both mods likely use the same DLL hooks. This can crash the game or cause weird mod behavior. If you encounter problems or crashes, use only one of these mods, not both at the same time. -----
# [!] CAUTION : FOUND MODS THAT ARE INCOMPATIBLE OR CONFLICT WITH YOUR OTHER MODS # * YOU SHOULD CHOOSE WHICH MOD TO KEEP AND DISABLE OR COMPLETELY REMOVE THE OTHER MOD * ==================================================== CHECKING FOR MODS WITH SOLUTIONS & COMMUNITY PATCHES ==================================================== [!] FOUND : [91] Beantown Interiors - Usually causes fps drops, stuttering, crashing and culling issues in multiple locations. Patch Link: https://www.nexusmods.com/fallout4/mods/53894?tab=files ----- [!] FOUND : [38] Natural And Atmospheric Commonwealth - If you notice weird looking skin tones with either NAC or NACX, install this patch. Patch Link: https://www.nexusmods.com/fallout4/mods/57052?tab=files ----- [!] FOUND : [61] Raider Overhaul - Old mod that requires several patches to function as intended. Use ONE Version instead. Updated ONE Version: https://www.nexusmods.com/fallout4/mods/51658?tab=files ----- [!] FOUND : [FE037] South Of The Sea - Very unstable mod that consistently and frequently causes strange problems and crashes. Updated Version: https://www.nexusmods.com/fallout4/mods/63152?tab=files ----- [!] FOUND : [56] Super Mutant Redux - Causes crashes at specific locations or with certain Super Mutant enemies and items. Patch Link: https://www.nexusmods.com/fallout4/mods/51353?tab=files ----- [!] FOUND : [0D] Tactical Reload - Can cause weapon and combat related crashes. TR Expansion For ECO is highly recommended. TR Expansion For ECO Link: https://www.nexusmods.com/fallout4/mods/67716?tab=files ----- # [!] CAUTION : FOUND PROBLEMATIC MODS WITH SOLUTIONS AND COMMUNITY PATCHES # [Due to limitations, CLASSIC will show warnings for some mods even if fixes or patches are already installed.] [To hide these warnings, you can add their plugin names to the CLASSIC Ignore.yaml file. ONE PLUGIN PER LINE.] ==================================================== CHECKING FOR MODS PATCHED THROUGH OPC INSTALLER... ==================================================== [!] FOUND : [96] Tales from the Commonwealth [!] FOUND : [97] Settlers Of The Commonwealth [!] FOUND : [29] Raider Children * FOR PATCH REPOSITORY THAT PREVENTS CRASHES AND FIXES PROBLEMS IN THESE AND OTHER MODS,* * VISIT OPTIMIZATION PATCHES COLLECTION: https://www.nexusmods.com/fallout4/mods/54872 * ==================================================== CHECKING IF IMPORTANT PATCHES & FIXES ARE INSTALLED ==================================================== ✔️ Canary Save File Monitor is installed! ✔️ High FPS Physics Fix is installed! ✔️ Previs Repair Pack (PRP) is installed! ✔️ Unofficial Fallout 4 Patch is installed! ✔️ Nvidia Weapon Debris Fix is installed! ✔️ Nvidia Reflex Support is installed! ==================================================== SCANNING THE LOG FOR SPECIFIC (POSSIBLE) SUSPECTS... ==================================================== # LIST OF (POSSIBLE) PLUGIN SUSPECTS # - M8r Complex Sorter.esp | 2 [Last number counts how many times each Plugin Suspect shows up in the crash log.] These Plugins were caught by Buffout 4 and some of them might be responsible for this crash. You can try disabling these plugins and check if the game still crashes, though this method can be unreliable. # LIST OF (POSSIBLE) FORM ID SUSPECTS # - Form ID: 00000007 | [Fallout4.esm] | 4 - Form ID: 00000014 | [Fallout4.esm] | 4 - Form ID: 53166EDC | [[ARRETH] FGEP-DE.esp] | 2 [Last number counts how many times each Form ID shows up in the crash log.] These Form IDs were caught by Buffout 4 and some of them might be related to this crash. You can try searching any listed Form IDs in xEdit and see if they lead to relevant records. # LIST OF DETECTED (NAMED) RECORDS # - Name: "DefaultTexture_NormalMap" | 1 - Name: "Materials\Landscape\Plants\HedgeRow.BGSM" | 2 - Name: "ObjectLODRoot" | 3 - Name: "Textures\Landscape\Ground\RubbleRock01_N.dds" | 1 - Name: "Textures\Shared\Cubemaps\EyeCubeMap.dds" | 1 - Name: "textures/Landscape/Ground/ForestFloor01_s.DDS" | 1 - Name: "textures/Landscape/Trees/MapleAtlas01_d.DDS" | 1 - Name: "textures/Landscape/Trees/MapleAtlas01_n.DDS" | 1 - Name: "textures/Landscape/Trees/MapleAtlas01_s.DDS" | 1 [Last number counts how many times each Named Record shows up in the crash log.] These records were caught by Buffout 4 and some of them might be related to this crash. Named records should give extra info on involved game objects, record types or mod files. FOR FULL LIST OF MODS THAT CAUSE PROBLEMS, THEIR ALTERNATIVES AND DETAILED SOLUTIONS VISIT THE BUFFOUT 4 CRASH ARTICLE: https://www.nexusmods.com/fallout4/articles/3115 =============================================================================== Author/Made By: Poet (guidance.of.grace) | https://discord.gg/DfFYJtt8p4 CONTRIBUTORS | evildarkarchon | kittivelae | AtomicFallout757 FO4 CLASSIC | https://www.nexusmods.com/fallout4/mods/56255 CLASSIC v7.20 | 23.09.29 | END OF AUTOSCAN
I love most of the variants in this mod, especially the goliath and pursuer, which make ferals more interesting to fight, but I have to say, I'd prefer a version without the Ravagers. It's not a matter of balance, it's just that the weird way they lean forward in defiance of gravity is so wrong looking it makes me want to remove the mod entirely. It's so odd that I initially thought it was a bug, until looking at some screenshots on other mod pages showed that was just how they look.
Awesome mod, the variety and type of ghoul definitely fit in the fallout universe. Does not seem like it is from modded content at all. Just is there any way to turn the volume down? The both the idle and death sound of the ghoul is very loud. I can somehow mitigate the idle sound by Rathna mod but the dying sound is still very loud.
I decided "screw it" and updated to the definitive edition mid-save. my crash logger seems to be pointing to this and I'm sure its because of me switching. its sayin' the "feral shambler" popped up multiple times in the buffout log. is it possible that it would work fine if i keep the old esp, and have the new one at the same time? or is that a bad idea
I'm using this mod version 1.6 plus other ghouls mods and it's running fine for fallout standards, the military ghoul have invisible skin, only the face and cloth are show and it's kinda like a almost invisible enemy, it's cool. But i'm not liking the slowwww reaction time of tankers, they aren't much of a threat.
Feral ravagers are utterly broken, or is that just me? Their collision boxes seem entirely wack and their posture suggests they learned how to defy gravity.
It's not just you. They look great at some points, then at others they look exactly how you describe. However I don't think it's THIS mod that's the problem...behavior suggests another mod is causing it. Still working on which one tho.
Are either of you running More Feral Ghouls and the Horizon-FGEP-MFG patch, per chance? If yes, it's probably the patch. If not, at least that would eliminate those as the cause for me.
810 comments
This is the last "major" update for this project, and man has it been a journey since then. Not only has this mod risen to simply unfathomable heights, but everyone who has downloaded it has expressed their sheer enjoyment with it has been something that will stick with me forever. And those who didn't, have been shaping the mod to grow and improve into this final edition - whether they were aware of it or not. Thank you to all of you who have played my mod!
Still, keep an eye out on the page. I have some extra ghouls that might be coming in the future, more miscellaneous types to add to the pile. But I am more than happy with where the mod stands in its current state.
On to greener pastures... or greener procedurally generated pastures? (Starfield needs all the help it can get from modders, I'll be around over there)
Those you crashing from Diseased Feral Ghouls or Rotters:
- Install Buffout 4
- Get a crash log
- Drag/Drop the crash log into either my Discord in the FOR Support channel or the Collective Modding discord/FO4|PostCrashLogs Here channel. It will take me several hours to respond as I have a job and cant run crash log scans until I'm home. Plus, many of us are on opposite sides of the planet.
Make your own BO4 crash log scan with the unofficial version of CLASSIC if you feel up to it.My gut reaction is this is probably a conflict. However, if there is more to the issue, please prove me wrong. We need data.
2024-05-14 EDIT
It appears AAF Violate affects Creature animations. Who here is getting crashes without AAF or sexy-time mods?
LOG
Fallout 4 v1.10.163
Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF75804F906 Fallout4.exe+27CF906
[Compatibility]
F4EE: true
[Crashlog]
AutoOpen: false
PromptUpload: false
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: false
ArchiveLimit: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: false
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 专业版 v10.0.19045
CPU: GenuineIntel Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz
GPU #1: Nvidia GA104 [GeForce RTX 3060 Ti Lite Hash Rate]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 16.99 GB/31.94 GB
PROBABLE CALL STACK:
[ 0] 0x7FF75804F906 Fallout4.exe+27CF906 -> 727150+0x36
[ 1] 0x7FF7565ED534 Fallout4.exe+0D6D534 -> 145470+0xE4
[ 2] 0x7FF7565EAC94 Fallout4.exe+0D6AC94 -> 985967+0x44
[ 3] 0x7FF7565ED642 Fallout4.exe+0D6D642 -> 145470+0x1F2
[ 4] 0x7FF7565EABC4 Fallout4.exe+0D6ABC4 -> 640899+0x44
[ 5] 0x7FF7565ED6BD Fallout4.exe+0D6D6BD -> 145470+0x26D
[ 6] 0x7FF7565EABC4 Fallout4.exe+0D6ABC4 -> 640899+0x44
[ 7] 0x7FF7565ED6BD Fallout4.exe+0D6D6BD -> 145470+0x26D
[ 8] 0x7FF7565EABC4 Fallout4.exe+0D6ABC4 -> 640899+0x44
[ 9] 0x7FF7565ED6BD Fallout4.exe+0D6D6BD -> 145470+0x26D
[10] 0x7FF7565EABC4 Fallout4.exe+0D6ABC4 -> 640899+0x44
[11] 0x7FF7565ED6BD Fallout4.exe+0D6D6BD -> 145470+0x26D
[12] 0x7FF7565ED325 Fallout4.exe+0D6D325 -> 1129865+0x45
[13] 0x7FF7565EA38F Fallout4.exe+0D6A38F -> 1016600+0xEF
[14] 0x7FF7565E9BFC Fallout4.exe+0D69BFC -> 926402+0x5C
[15] 0x7FF7573D0F26 Fallout4.exe+1B50F26 -> 329005+0xC6
[16] 0x7FF7573D1432 Fallout4.exe+1B51432 -> 194800+0x202
[17] 0x7FF7573D3F67 Fallout4.exe+1B53F67 -> 1492866+0x67
[18] 0x7FF75739CFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[19] 0x7FFFEFAF7344 KERNEL32.DLL+0017344
[20] 0x7FFFF1A626B1 ntdll.dll+00526B1
REGISTERS:
RAX 0x3F0080813F008081 (size_t)
RCX 0x1E2A5DAF200 (void*)
RDX 0xA086EEF780 (void*)
RBX 0x1 (size_t)
RSP 0xA086EEF760 (void*)
RBP 0x2 (size_t)
RSI 0x1E294DDD950 (BSMergeInstancedTriShape*)
Name: ""
RDI 0x1E294DDD950 (BSMergeInstancedTriShape*)
Name: ""
R8 0x14 (size_t)
R9 0x1 (size_t)
R10 0x546C6148 (size_t)
R11 0xFFFFFFFFF8DFC3A7 (size_t)
R12 0x1 (size_t)
R13 0x0 (size_t)
R14 0x7FF759011F30 (ProcessObjects1*)
R15 0x1E2A0774000 (BSLightingShaderProperty*)
Name: "Materials\Landscape\Plants\HedgeRow.BGSM"
STACK:
[RSP+0 ] 0xA086EEF7A0 (char*) "h\"
[RSP+8 ] 0xA000000400 (size_t)
[RSP+10 ] 0x800 (size_t)
[RSP+18 ] 0x7FF7565EB4A6 (void* -> Fallout4.exe+0D6B4A6)
[RSP+20 ] 0x1E29C3D5B48 (NiTexture*)
Name: "textures/Landscape/Trees/MapleAtlas01_d.DDS"
[RSP+28 ] 0x1E29C356F30 (NiTexture*)
Name: "textures/Landscape/Trees/MapleAtlas01_n.DDS"
[RSP+30 ] 0x1E27D005EA8 (NiTexture*)
Name: "DefaultTexture_NormalMap"
[RSP+38 ] 0x1E29C356E10 (NiTexture*)
Name: "textures/Landscape/Trees/MapleAtlas01_s.DDS"
[RSP+40 ] 0x1E27D005C68 (NiTexture*)
Name: "Textures\Shared\Cubemaps\EyeCubeMap.dds"
[RSP+48 ] 0x7FF7565ED6F6 (void* -> Fallout4.exe+0D6D6F6)
[RSP+50 ] 0x1E2896ABDE8 (BSLightingShaderProperty*)
Name: ""
[RSP+58 ] 0x7FF75B468080 (void* -> Fallout4.exe+5BE8080)
[RSP+60 ] 0x7FF75B468088 (void* -> Fallout4.exe+5BE8088)
[RSP+68 ] 0xF (size_t)
[RSP+70 ] 0x1E2A0F0C510 (BSMergeInstancedTriShape*)
Name: ""
[RSP+78 ] 0x7FF757395908 (void* -> Fallout4.exe+1B15908)
[RSP+80 ] 0x7FF759011F28 (ProcessObjects1*)
[RSP+88 ] 0x7FF75804F92C (void* -> Fallout4.exe+27CF92C)
[RSP+90 ] 0xA086EEF888 (void*)
[RSP+98 ] 0xA000000400 (size_t)
[RSP+A0 ] 0x400 (size_t)
[RSP+A8 ] 0x7FF7565EBD80 (void* -> Fallout4.exe+0D6BD80)
[RSP+B0 ] 0x40C3FBCD1C (size_t)
[RSP+B8 ] 0x1E281B20C18 (NiTexture*)
Name: "Textures\Landscape\Ground\RubbleRock01_N.dds"
[RSP+C0 ] 0x1E2A0774000 (BSLightingShaderProperty*)
Name: "Materials\Landscape\Plants\HedgeRow.BGSM"
[RSP+C8 ] 0x0 (size_t)
[RSP+D0 ] 0x1E294DDD950 (BSMergeInstancedTriShape*)
Name: ""
[RSP+D8 ] 0x7FF7565ED534 (void* -> Fallout4.exe+0D6D534)
[RSP+E0 ] 0x7FF759011F28 (ProcessObjects1*)
[RSP+E8 ] 0x2 (size_t)
[RSP+F0 ] 0x1E294DDD950 (BSMergeInstancedTriShape*)
Name: ""
[RSP+F8 ] 0x1E27E5C1758 (NiTexture*)
Name: "textures/Landscape/Ground/ForestFloor01_s.DDS"
[RSP+100] 0x1E2A38AA380 (BSFadeNode*)
Name: ""
[RSP+108] 0x7FF757395908 (void* -> Fallout4.exe+1B15908)
[RSP+110] 0x2 (size_t)
[RSP+118] 0x0 (size_t)
[RSP+120] 0x1E29F475C20 (BSLeafAnimNode*)
Name: ""
[RSP+128] 0xA086EEF8F0 (void*)
[RSP+130] 0x1 (size_t)
[RSP+138] 0x7FF7565EAC94 (void* -> Fallout4.exe+0D6AC94)
[RSP+140] 0x40C3FBCD77 (size_t)
[RSP+148] 0x7FF700000000 (size_t)
[RSP+150] 0x1E2896ABDE8 (BSLightingShaderProperty*)
Name: ""
[RSP+158] 0x0 (size_t)
[RSP+160] 0x1E29F475C20 (BSLeafAnimNode*)
Name: ""
[RSP+168] 0x7FF7565ED642 (void* -> Fallout4.exe+0D6D642)
[RSP+170] 0x7FF759011F28 (ProcessObjects1*)
[RSP+178] 0x1E29F475C20 (BSLeafAnimNode*)
Name: ""
[RSP+180] 0x1E2A0761140 (BSTriShape*)
Name: ""
[RSP+188] 0x7FF7566AC19E (void* -> Fallout4.exe+0E2C19E)
[RSP+190] 0xA086EEF938 (void*)
[RSP+198] 0x7FF759011F28 (ProcessObjects1*)
[RSP+1A0] 0x7FF75B468084 (void* -> Fallout4.exe+5BE8084)
[RSP+1A8] 0x0 (size_t)
[RSP+1B0] 0x1E2A38BCF00 (NiNode*)
Name: ""
[RSP+1B8] 0xA086EEF980 (void*)
[RSP+1C0] 0x1 (size_t)
[RSP+1C8] 0x7FF7565EABC4 (void* -> Fallout4.exe+0D6ABC4)
[RSP+1D0] 0x7FF75B468088 (void* -> Fallout4.exe+5BE8088)
[RSP+1D8] 0x7FF700000000 (size_t)
[RSP+1E0] 0x7FF75B468080 (void* -> Fallout4.exe+5BE8080)
[RSP+1E8] 0x87 (size_t)
[RSP+1F0] 0x1E2A38BCF00 (NiNode*)
Name: ""
[RSP+1F8] 0x7FF7565ED6BD (void* -> Fallout4.exe+0D6D6BD)
[RSP+200] 0x7FF759011F28 (ProcessObjects1*)
[RSP+208] 0x1E2A38BCF00 (NiNode*)
Name: ""
[RSP+210] 0x1E23F3683E0 (Actor*)
Object Reference:
File: "M8r Complex Sorter.esp"
Flags: 0x00040008
Form ID: 0x53166EDC
Form Type: 45
File: ""
Flags: 0x00400508
Form ID: 0xFF003AE1
Form Type: 65
[RSP+218] 0x7FF756931DFC (void* -> Fallout4.exe+10B1DFC)
[RSP+220] 0xA086EEF9C8 (void*)
[RSP+228] 0x7FF759011F28 (ProcessObjects1*)
[RSP+230] 0x7FF75B468084 (void* -> Fallout4.exe+5BE8084)
[RSP+238] 0x0 (size_t)
[RSP+240] 0x1E2A38BD540 (NiNode*)
Name: ""
[RSP+248] 0xA086EEFA10 (void*)
[RSP+250] 0x1 (size_t)
[RSP+258] 0x7FF7565EABC4 (void* -> Fallout4.exe+0D6ABC4)
[RSP+260] 0x7FF75B468088 (void* -> Fallout4.exe+5BE8088)
[RSP+268] 0x1E200000000 (void*)
[RSP+270] 0x7FF75B468080 (void* -> Fallout4.exe+5BE8080)
[RSP+278] 0x0 (size_t)
[RSP+280] 0x1E2A38BD540 (NiNode*)
Name: ""
[RSP+288] 0x7FF7565ED6BD (void* -> Fallout4.exe+0D6D6BD)
[RSP+290] 0x7FF759011F28 (ProcessObjects1*)
[RSP+298] 0x1E2A38BD540 (NiNode*)
Name: ""
[RSP+2A0] 0x1E23F3683E0 (Actor*)
Object Reference:
File: "M8r Complex Sorter.esp"
Flags: 0x00040008
Form ID: 0x53166EDC
Form Type: 45
File: ""
Flags: 0x00400508
Form ID: 0xFF003AE1
Form Type: 65
[RSP+2A8] 0x7FF7566E4338 (void* -> Fallout4.exe+0E64338)
[RSP+2B0] 0xA086EEFA58 (void*)
[RSP+2B8] 0x7FF759011F28 (ProcessObjects1*)
[RSP+2C0] 0x7FF75B468084 (void* -> Fallout4.exe+5BE8084)
[RSP+2C8] 0x0 (size_t)
[RSP+2D0] 0x1E29C219E30 (BSMultiBoundNode*)
Name: ""
[RSP+2D8] 0xA086EEFAA0 (void*)
[RSP+2E0] 0x1 (size_t)
[RSP+2E8] 0x7FF7565EABC4 (void* -> Fallout4.exe+0D6ABC4)
[RSP+2F0] 0x1E2FDEE86B0 (void*)
[RSP+2F8] 0x7FF700000000 (size_t)
[RSP+300] 0x9C0 (size_t)
[RSP+308] 0x3 (size_t)
[RSP+310] 0x1E29C219E30 (BSMultiBoundNode*)
Name: ""
[RSP+318] 0x7FF7565ED6BD (void* -> Fallout4.exe+0D6D6BD)
[RSP+320] 0x7FF759011F28 (ProcessObjects1*)
[RSP+328] 0x1E29C219E30 (BSMultiBoundNode*)
Name: ""
[RSP+330] 0x1E2089C2390 (PlayerCharacter*)
Object Reference:
File: "Fallout4.esm"
Flags: 0x00040009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00440448
Form ID: 0x00000014
Form Type: 65
[RSP+338] 0x1E2A0D0C850 (CombatThreatLOF*)
[RSP+340] 0xA086EEFAE8 (void*)
[RSP+348] 0x7FF759011F28 (ProcessObjects1*)
[RSP+350] 0x7FF75B468084 (void* -> Fallout4.exe+5BE8084)
[RSP+358] 0x0 (size_t)
[RSP+360] 0x1E27CC5D2C0 (NiNode*)
Name: "ObjectLODRoot"
[RSP+368] 0xA086EEFB30 (void*)
[RSP+370] 0x1 (size_t)
[RSP+378] 0x7FF7565EABC4 (void* -> Fallout4.exe+0D6ABC4)
[RSP+380] 0x1E2089C2390 (PlayerCharacter*)
Object Reference:
File: "Fallout4.esm"
Flags: 0x00040009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00440448
Form ID: 0x00000014
Form Type: 65
[RSP+388] 0x7FF700000000 (size_t)
[RSP+390] 0x1E2089C2390 (PlayerCharacter*)
Object Reference:
File: "Fallout4.esm"
Flags: 0x00040009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00440448
Form ID: 0x00000014
Form Type: 65
[RSP+398] 0x11 (size_t)
[RSP+3A0] 0x1E27CC5D2C0 (NiNode*)
Name: "ObjectLODRoot"
[RSP+3A8] 0x7FF7565ED6BD (void* -> Fallout4.exe+0D6D6BD)
[RSP+3B0] 0x7FF759011F28 (ProcessObjects1*)
[RSP+3B8] 0x1E27CC5D2C0 (NiNode*)
Name: "ObjectLODRoot"
[RSP+3C0] 0x7FF75B358300 (void* -> Fallout4.exe+5AD8300)
[RSP+3C8] 0x7FF756926358 (void* -> Fallout4.exe+10A6358)
[RSP+3D0] 0xA086EEFB78 (void*)
[RSP+3D8] 0x7FF759011F28 (ProcessObjects1*)
[RSP+3E0] 0x7FF75B468084 (void* -> Fallout4.exe+5BE8084)
[RSP+3E8] 0x7FF759011D80 (void* -> Fallout4.exe+3791D80)
[RSP+3F0] 0x1E2FDEE86B0 (void*)
[RSP+3F8] 0x0 (size_t)
[RSP+400] 0x9C0 (size_t)
[RSP+408] 0x7FF7565ED325 (void* -> Fallout4.exe+0D6D325)
[RSP+410] 0x2 (size_t)
[RSP+418] 0x0 (size_t)
[RSP+420] 0x1E2A041CD80 (BSLightingShaderMaterial*)
[RSP+428] 0x7FF759011F28 (ProcessObjects1*)
[RSP+430] 0x2 (size_t)
[RSP+438] 0x7FF7565EA38F (void* -> Fallout4.exe+0D6A38F)
[RSP+440] 0x40C3FBA98E (size_t)
[RSP+448] 0x7FF75B333A80 (void* -> Fallout4.exe+5AB3A80)
[RSP+450] 0x1E2089C2390 (PlayerCharacter*)
Object Reference:
File: "Fallout4.esm"
Flags: 0x00040009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00440448
Form ID: 0x00000014
Form Type: 65
[RSP+458] 0x0 (size_t)
[RSP+460] 0x3FC00000 (size_t)
[RSP+468] 0x0 (size_t)
[RSP+470] 0x1 (size_t)
[RSP+478] 0x7FF7565E9BFC (void* -> Fallout4.exe+0D69BFC)
[RSP+480] 0x7FF75B46AB00 (void* -> Fallout4.exe+5BEAB00)
[RSP+488] 0x0 (size_t)
[RSP+490] 0x0 (size_t)
[RSP+498] 0x1E27CC611E0 (void*)
[RSP+4A0] 0x0 (size_t)
[RSP+4A8] 0x0 (size_t)
[RSP+4B0] 0x7FF75B468088 (void* -> Fallout4.exe+5BE8088)
[RSP+4B8] 0x7FF7573D0F26 (void* -> Fallout4.exe+1B50F26)
[RSP+4C0] 0x0 (size_t)
[RSP+4C8] 0x0 (size_t)
[RSP+4D0] 0x1E27CC611E0 (void*)
[RSP+4D8] 0x7FF75B46AB00 (void* -> Fallout4.exe+5BEAB00)
[RSP+4E0] 0x0 (size_t)
[RSP+4E8] 0x0 (size_t)
[RSP+4F0] 0x7FF75B47DE40 (void* -> Fallout4.exe+5BFDE40)
[RSP+4F8] 0x0 (size_t)
[RSP+500] 0x7FF75B46AAB0 (BSJobs::JobThread*)
[RSP+508] 0x7FF7573D1432 (void* -> Fallout4.exe+1B51432)
[RSP+510] 0x0 (size_t)
[RSP+518] 0x7FF75B46AAB0 (BSJobs::JobThread*)
[RSP+520] 0x0 (size_t)
[RSP+528] 0xA086EEFCE0 (void*)
[RSP+530] 0x0 (size_t)
[RSP+538] 0x0 (size_t)
[RSP+540] 0x0 (size_t)
[RSP+548] 0x7FF7573D3F67 (void* -> Fallout4.exe+1B53F67)
[RSP+550] 0x7FF75B46AAB0 (BSJobs::JobThread*)
[RSP+558] 0x0 (size_t)
[RSP+560] 0x0 (size_t)
[RSP+568] 0x0 (size_t)
[RSP+570] 0x7FF75B46AAB0 (BSJobs::JobThread*)
[RSP+578] 0x7FF75739CFED (void* -> Fallout4.exe+1B1CFED)
[RSP+580] 0x5088 (size_t)
[RSP+588] 0xA086EEFD00 (void*)
[RSP+590] 0x1E27CC5EE70 (void*)
[RSP+598] 0x0 (size_t)
[RSP+5A0] 0x7FF75B46AAB0 (BSJobs::JobThread*)
[RSP+5A8] 0x0 (size_t)
[RSP+5B0] 0x0 (size_t)
[RSP+5B8] 0x7FFFEFAF7344 (void* -> KERNEL32.DLL+0017344)
[RSP+5C0] 0x0 (size_t)
[RSP+5C8] 0x0 (size_t)
[RSP+5D0] 0x0 (size_t)
[RSP+5D8] 0x0 (size_t)
[RSP+5E0] 0x0 (size_t)
[RSP+5E8] 0x7FFFF1A626B1 (void* -> ntdll.dll+00526B1)
[RSP+5F0] 0x0 (size_t)
[RSP+5F8] 0x0 (size_t)
[RSP+600] 0x0 (size_t)
[RSP+608] 0x0 (size_t)
[RSP+610] 0x0 (size_t)
[RSP+618] 0x0 (size_t)
[RSP+620] 0x51861C5500000000 (size_t)
[RSP+628] 0x0 (size_t)
[RSP+630] 0x0 (size_t)
[RSP+638] 0x7FFFEF1EDFB0 (void* -> KERNELBASE.dll+012DFB0)
[RSP+640] 0xA086EEE840 (void*)
[RSP+648] 0xC61F280003FFFDF4 (size_t)
[RSP+650] 0x7FFFBE98C3E5 (size_t)
[RSP+658] 0xA086EEE840 (void*)
[RSP+660] 0x0 (size_t)
[RSP+668] 0x0 (size_t)
[RSP+670] 0x0 (size_t)
[RSP+678] 0x0 (size_t)
[RSP+680] 0x0 (size_t)
[RSP+688] 0x0 (size_t)
[RSP+690] 0x0 (size_t)
[RSP+698] 0x0 (size_t)
[RSP+6A0] 0x0 (size_t)
[RSP+6A8] 0x0 (size_t)
[RSP+6B0] 0x0 (size_t)
[RSP+6B8] 0x0 (size_t)
[RSP+6C0] 0x0 (size_t)
[RSP+6C8] 0x0 (size_t)
[RSP+6D0] 0x0 (size_t)
[RSP+6D8] 0x0 (size_t)
[RSP+6E0] 0x0 (size_t)
[RSP+6E8] 0x0 (size_t)
[RSP+6F0] 0x0 (size_t)
[RSP+6F8] 0x0 (size_t)
[RSP+700] 0x0 (size_t)
[RSP+708] 0x0 (size_t)
[RSP+710] 0x0 (size_t)
[RSP+718] 0x0 (size_t)
[RSP+720] 0x0 (size_t)
[RSP+728] 0x0 (size_t)
[RSP+730] 0x0 (size_t)
[RSP+738] 0x0 (size_t)
[RSP+740] 0x0 (size_t)
[RSP+748] 0x0 (size_t)
[RSP+750] 0x0 (size_t)
[RSP+758] 0x0 (size_t)
[RSP+760] 0x0 (size_t)
[RSP+768] 0x0 (size_t)
[RSP+770] 0x0 (size_t)
[RSP+778] 0x0 (size_t)
[RSP+780] 0x0 (size_t)
[RSP+788] 0x0 (size_t)
[RSP+790] 0x0 (size_t)
[RSP+798] 0x0 (size_t)
[RSP+7A0] 0x0 (size_t)
[RSP+7A8] 0x0 (size_t)
[RSP+7B0] 0x0 (size_t)
[RSP+7B8] 0x0 (size_t)
[RSP+7C0] 0x0 (size_t)
[RSP+7C8] 0x0 (size_t)
[RSP+7D0] 0x0 (size_t)
[RSP+7D8] 0x0 (size_t)
[RSP+7E0] 0x0 (size_t)
[RSP+7E8] 0x0 (size_t)
[RSP+7F0] 0x0 (size_t)
[RSP+7F8] 0x0 (size_t)
[RSP+800] 0x0 (size_t)
[RSP+808] 0x0 (size_t)
[RSP+810] 0x0 (size_t)
[RSP+818] 0x0 (size_t)
[RSP+820] 0x0 (size_t)
[RSP+828] 0x0 (size_t)
[RSP+830] 0x0 (size_t)
[RSP+838] 0x0 (size_t)
[RSP+840] 0x0 (size_t)
[RSP+848] 0x0 (size_t)
[RSP+850] 0x0 (size_t)
[RSP+858] 0x0 (size_t)
[RSP+860] 0x0 (size_t)
[RSP+868] 0x0 (size_t)
[RSP+870] 0x0 (size_t)
[RSP+878] 0x0 (size_t)
[RSP+880] 0x0 (size_t)
[RSP+888] 0x0 (size_t)
[RSP+890] 0x0 (size_t)
[RSP+898] 0x0 (size_t)
MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x00005BFC0000
steam_api64.dll 0x00005BFD0000
d3d11.dll 0x000180000000
gpapi.dll 0x01E1A00A0000
BakaMaxPapyrusOps.dll 0x01E1D9310000
Fallout4.exe 0x7FF755880000
XAudio2_7.dll 0x7FFEE1610000
_nvngx.dll 0x7FFEE16A0000
nvcuda64.dll 0x7FFEE1AC0000
NvCamera64.dll 0x7FFEE24E0000
libxess.dll 0x7FFEE2D50000
d3dcompiler_47_64.dll 0x7FFEE7650000
nvngx_dlss.dll 0x7FFEE8160000
DINPUT8.dll 0x7FFEFD200000
d3dcompiler_46e.dll 0x7FFEFD4D0000
gameoverlayrenderer64.dll 0x7FFEFD890000
XDI.dll 0x7FFEFDA30000
wsfw_identifier.dll 0x7FFF02AA0000
vertibird_jump.dll 0x7FFF02BA0000
UnlimitedSurvivalMode.dll 0x7FFF02BF0000
UneducatedShooter.dll 0x7FFF02C40000
SSW.dll 0x7FFF02CC0000
ShadowBoostFO4.dll 0x7FFF02D20000
SeamlessInspect.dll 0x7FFF02DF0000
RobCo_Patcher.dll 0x7FFF02E40000
ReloadFix.dll 0x7FFF02F30000
PowerGridTools.dll 0x7FFF02F80000
PapyrusScriptRunner.dll 0x7FFF02FF0000
NVIDIA_Reflex.dll 0x7FFF03060000
mcm.dll 0x7FFF03130000
MagicSystemFixes.dll 0x7FFF031D0000
LongLoadingTimesFix.dll 0x7FFF03260000
HighFPSPhysicsFix.dll 0x7FFF032F0000
GLXRM_SCOURGE.dll 0x7FFF03380000
GCBugFix.dll 0x7FFF03420000
PDPerfPlugin.dll 0x7FFF03480000
ffx_fsr2_api_dx11_x64.dll 0x7FFF03680000
Fallout4Upscaler.dll 0x7FFF03850000
BackportedBA2Support.dll 0x7FFF04870000
steamclient64.dll 0x7FFF05530000
GLXRM_ScalingFlagRemover.dll 0x7FFF07140000
faster_workshop.dll 0x7FFF07190000
FakeThroughScope.dll 0x7FFF071F0000
f4ee.dll 0x7FFF072D0000
EnergyWeaponCalcFix.dll 0x7FFF073E0000
DirectHit.dll 0x7FFF07430000
Deadeye.dll 0x7FFF079C0000
crafting_highlight_fix.dll 0x7FFF07A20000
ClassicHolsteredWeapons.dll 0x7FFF07A70000
BulletCountedReload.dll 0x7FFF07B20000
Buffout4.dll 0x7FFF07BB0000
BakaScrapHeap.dll 0x7FFF07F70000
ConsoleUtilF4.dll 0x7FFF08430000
BetterConsole.dll 0x7FFF099D0000
FallrimPriority.dll 0x7FFF09FF0000
Bastion.dll 0x7FFF0A030000
f4se_1_10_163.dll 0x7FFF0A880000
vstdlib_s64.dll 0x7FFF0A960000
D3DCOMPILER_43.dll 0x7FFF0AA20000
enbhelperf4.dll 0x7FFF0B450000
ArmorPenetrationBugFix.dll 0x7FFF0B8D0000
achievements.dll 0x7FFF0B920000
tier0_s64.dll 0x7FFF0B960000
cudart64_75.dll 0x7FFF0BB00000
f4se_steam_loader.dll 0x7FFF0BF30000
d3dx11_43.dll 0x7FFF0C1C0000
GFSDK_GodraysLib.x64.dll 0x7FFF0C210000
GFSDK_SSAO_D3D11.win64.dll 0x7FFF0C270000
flexExtRelease_x64.dll 0x7FFF0C300000
flexRelease_x64.dll 0x7FFF0C360000
MSVCR110.dll 0x7FFF0C4B0000
MSVCP110.dll 0x7FFF0C590000
bink2w64.dll 0x7FFF0C640000
encounter_zone_recalculation.dll 0x7FFF4B3F0000
usvfs_x64.dll 0x7FFF53780000
nvspcap64.dll 0x7FFF539E0000
WeaponDebrisCrashFix.dll 0x7FFF543C0000
AmmoRemover.dll 0x7FFF55CE0000
SprintStutteringFix.dll 0x7FFF57110000
libdiskCacheEnabler.dll 0x7FFF67070000
d3d12.dll 0x7FFF7AFD0000
DSOUND.DLL 0x7FFF983F0000
XINPUT9_1_0.dll 0x7FFFBAC40000
ffx_fsr2_api_x64.dll 0x7FFFBF510000
NvTelemetryBridge64.dll 0x7FFFC0D60000
nvToolsExt64_1.dll 0x7FFFC2650000
VCRUNTIME140_1.dll 0x7FFFC8B90000
MSVCP140.dll 0x7FFFC8BA0000
VCRUNTIME140.dll 0x7FFFC8C30000
MessageBus.dll 0x7FFFC8D40000
winmmbase.dll 0x7FFFD20D0000
mskeyprotect.dll 0x7FFFD2480000
ncryptsslp.dll 0x7FFFD27E0000
AUDIOSES.DLL 0x7FFFD2810000
xinput1_4.dll 0x7FFFD5FE0000
rasadhlp.dll 0x7FFFD78F0000
webio.dll 0x7FFFD7900000
Secur32.dll 0x7FFFD8480000
NvTelemetryAPI64.dll 0x7FFFD94F0000
Oleacc.dll 0x7FFFD9F00000
COMCTL32.dll 0x7FFFDA020000
fastprox.dll 0x7FFFDB6A0000
NvMessageBus.dll 0x7FFFDB830000
nvapi64.dll 0x7FFFDBF20000
nvwgf2umx.dll 0x7FFFDCC80000
SPINF.dll 0x7FFFE0D70000
amsi.dll 0x7FFFE1090000
wbemcomn.dll 0x7FFFE1330000
nvgpucomp64.dll 0x7FFFE2F90000
wbemsvc.dll 0x7FFFE51C0000
dbghelp.dll 0x7FFFE5200000
textinputframework.dll 0x7FFFE5CD0000
inputhost.dll 0x7FFFE5DD0000
Windows.UI.dll 0x7FFFE5F30000
wbemprox.dll 0x7FFFE68A0000
MMDevApi.dll 0x7FFFE69C0000
fwpuclnt.dll 0x7FFFE6F70000
WINMM.dll 0x7FFFE71E0000
drvstore.dll 0x7FFFE74D0000
nvldumdx.dll 0x7FFFE7660000
DEVRTL.dll 0x7FFFE7720000
dxcore.dll 0x7FFFE8170000
cryptnet.dll 0x7FFFE88D0000
WINHTTP.dll 0x7FFFE89A0000
VERSION.dll 0x7FFFE8AD0000
dhcpcsvc6.DLL 0x7FFFE8D60000
WindowsCodecs.dll 0x7FFFE96C0000
twinapi.appcore.dll 0x7FFFE98F0000
dhcpcsvc.DLL 0x7FFFE9C40000
WINNSI.DLL 0x7FFFE9E40000
WindowManagementAPI.dll 0x7FFFE9E70000
avrt.dll 0x7FFFEA320000
PROPSYS.dll 0x7FFFEAC20000
d3d11.dll 0x7FFFEAEF0000
D3DCOMPILER_47.dll 0x7FFFEB160000
wintypes.dll 0x7FFFEBB80000
dcomp.dll 0x7FFFEBCE0000
CoreUIComponents.dll 0x7FFFEC250000
CoreMessaging.dll 0x7FFFEC690000
uxtheme.dll 0x7FFFECA80000
resourcepolicyclient.dll 0x7FFFECB80000
dwmapi.dll 0x7FFFECC80000
kernel.appcore.dll 0x7FFFECF70000
windows.storage.dll 0x7FFFED170000
HID.DLL 0x7FFFED910000
dxgi.dll 0x7FFFED950000
schannel.DLL 0x7FFFEDFB0000
rsaenh.dll 0x7FFFEE0A0000
ntmarta.dll 0x7FFFEE1E0000
IPHLPAPI.DLL 0x7FFFEE460000
DNSAPI.dll 0x7FFFEE4A0000
MSWSOCK.dll 0x7FFFEE780000
CRYPTBASE.DLL 0x7FFFEE9D0000
CRYPTSP.dll 0x7FFFEE9E0000
Wldp.dll 0x7FFFEEA80000
UMPDC.dll 0x7FFFEEAB0000
POWRPROF.dll 0x7FFFEEAD0000
NTASN1.dll 0x7FFFEEB20000
ncrypt.dll 0x7FFFEEB60000
msasn1.dll 0x7FFFEEC80000
devobj.dll 0x7FFFEECA0000
DPAPI.DLL 0x7FFFEEEB0000
SSPICLI.DLL 0x7FFFEEFA0000
profapi.dll 0x7FFFEEFF0000
KERNELBASE.dll 0x7FFFEF0C0000
cfgmgr32.dll 0x7FFFEF3C0000
CRYPT32.dll 0x7FFFEF410000
gdi32full.dll 0x7FFFEF570000
wintrust.dll 0x7FFFEF690000
ucrtbase.dll 0x7FFFEF7B0000
bcryptPrimitives.dll 0x7FFFEF8B0000
msvcp_win.dll 0x7FFFEF940000
win32u.dll 0x7FFFEF9E0000
bcrypt.dll 0x7FFFEFA10000
IMM32.DLL 0x7FFFEFAA0000
KERNEL32.DLL 0x7FFFEFAE0000
msvcrt.dll 0x7FFFEFBA0000
sechost.dll 0x7FFFEFCB0000
ole32.dll 0x7FFFEFD50000
SHCORE.dll 0x7FFFEFE80000
RPCRT4.dll 0x7FFFEFF30000
OLEAUT32.dll 0x7FFFF0060000
NSI.dll 0x7FFFF0130000
COMDLG32.dll 0x7FFFF0140000
clbcatq.dll 0x7FFFF0330000
combase.dll 0x7FFFF0440000
SETUPAPI.dll 0x7FFFF07A0000
USER32.dll 0x7FFFF0C10000
GDI32.dll 0x7FFFF0DB0000
ADVAPI32.dll 0x7FFFF0DE0000
PSAPI.DLL 0x7FFFF0E90000
WS2_32.dll 0x7FFFF0EA0000
imagehlp.dll 0x7FFFF0F10000
MSCTF.dll 0x7FFFF0F30000
shlwapi.dll 0x7FFFF1050000
SHELL32.dll 0x7FFFF1260000
ntdll.dll 0x7FFFF1A10000
F4SE PLUGINS:
achievements.dll
AmmoRemover.dll v1.0.5
ArmorPenetrationBugFix.dll v1
BackportedBA2Support.dll v1
BakaMaxPapyrusOps.dll v1.1
BakaScrapHeap.dll v1.3
Bastion.dll v1
BetterConsole.dll
Buffout4.dll v1.28.6
BulletCountedReload.dll
ClassicHolsteredWeapons.dll
ConsoleUtilF4.dll v1.0.1
crafting_highlight_fix.dll
Deadeye.dll v1
DirectHit.dll v1
enbhelperf4.dll v1
encounter_zone_recalculation.dll
EnergyWeaponCalcFix.dll v1
f4ee.dll
FakeThroughScope.dll v0.9.4
Fallout4Upscaler.dll v1
FallrimPriority.dll
faster_workshop.dll
GCBugFix.dll v1
GLXRM_ScalingFlagRemover.dll v1
GLXRM_SCOURGE.dll v1
HighFPSPhysicsFix.dll
libdiskCacheEnabler.dll
LongLoadingTimesFix.dll v1.1.1
MagicSystemFixes.dll v1
mcm.dll
NVIDIA_Reflex.dll v1
PapyrusScriptRunner.dll v1.4
PowerGridTools.dll
ReloadFix.dll v1.2.4
RobCo_Patcher.dll v3.6
SeamlessInspect.dll v1
ShadowBoostFO4.dll
SprintStutteringFix.dll
SSW.dll
UneducatedShooter.dll v1
UnlimitedSurvivalMode.dll
vertibird_jump.dll
WeaponDebrisCrashFix.dll
wsfw_identifier.dll
XDI.dll
PLUGINS:
[00] Fallout4.esm
[01] DLCRobot.esm
[02] DLCworkshop01.esm
[03] DLCCoast.esm
[04] DLCworkshop02.esm
[05] DLCworkshop03.esm
[06] DLCNukaWorld.esm
[07] Unofficial Fallout 4 Patch.esp
[08] WorkshopFramework.esm
[09] HUDFramework.esm
[0A] DamnApocalypse_CORE.esm
[0B] DamnApocalypse_Loot.esp
[0C] DamnApocalypse_Radiation.esp
[0D] TacticalReload.esm
[0E] PANPC.esm
[0F] XDI.esm
[10] MutantMenagerie.esm
[11] SouthOfTheSea.esm
[12] DCGuard_Overhaul.esp
[13] DCGuard_Overhaul-RandomEncounters.esp
[14] CBBE.esp
[15] Another Pine Forest Trees Only.esp
[16] TrueGrass.esp
[17] VELDT.esp
[18] TGF_TrueGrassFix.esp
[19] SSTFungalForest.esp
[1A] NMC Bundle VERY HIGH.esp
[1B] PushAwayCompanions.esp
[1C] HiPolyFaces.esp
[1D] VAFS Redux.esp
[1E] VAFS Redux DLC Patch.esp
[1F] ENBLightsHDRPatch.esp
[20] UltraInteriorLighting.esp
[21] UltraExteriorLighting.esp
[22] EnhancedLightsandFX.esp
[23] ELFX_ENBLight_Patch.esp
[24] NirShor-MusicalLore.esp
[25] LaserPlasmaPulseOverhaul.esp
[26] PANPC - Explosion Responses.esp
[27] PANPC - Trap Alerts.esp
[28] Kids Can Die.esp
[29] Raider Children.esp
[2A] RAW INPUT.esp
[2B] PiperCaitCurieDialogueOverhaul.esp
[2C] SKKFastStartNewGame.esp
[2D] LongerPowerLines3x.esp
[2E] quickchange.esp
[2F] FO4 NPCs Travel.esp
[30] NPCSTRAVELFIXES.esp
[31] Immersive HUD.esp
[32] EasyHacking.esp
[33] CarryWeight1000.esp
[34] PersistentVolumeSliders.esp
[35] PD_LowerWeapon.esp
[36] LooksMenu.esp
[37] WheelMenu.esp
[38] NAC.esp
[39] NAC-NW.esp
[3A] NAC-FH.esp
[3B] Nac X Fogline Fix.esp
[3C] Wasteland Water Revival - Clearly Visible.esp
[3D] Fixed Alpha Maps.esp
[3E] dD - Limited Blood Decals.esp
[3F] dD - Screen Blood Duration Long.esp
[40] dD - Small Splatter Size.esp
[41] dD-Enhanced Blood Basic.esp
[42] Langleys HD Texture Workshop.esp
[43] ValiusHDTextures2K.esp
[44] instituteproject2k.esp
[45] plasmaproject.esp
[46] CROSS_GoreCrits.esp
[47] Pip-Boy Flashlight.esp
[48] Wasteland Illumination.esp
[49] Vault-Tec Workshop Overhaul.esp
[4A] PAMAP.esp
[4B] Reverb and Ambiance Overhaul.esp
[4C] Project Reality Footsteps FO4.esp
[4D] Ambient Wasteland.esp
[4E] jsrs.esp
[4F] LongRangeBulletHoles.esp
[50] R&AO Reduced Vault Reverb Patch.esp
[51] ImmersiveAnimationFramework.esp
[52] GhoulBlood.esp
[53] [ARRETH] FGEP-DE.esp
[54] [ARRETH] FGEP-DE NoKnockDown.esp
[55] [ETH]FGEP-AmbienceReducer.esp
[56] SuperMutantRedux.esp
[57] CF_AtomicWarlord.esp
[58] CF_AtomicWarlord_CBBE.esp
[59] Radical.esp
[5A] Glowing Animals Emit Light.esp
[5B] Campsite.esp
[5C] Backpacks of the Commonwealth.esp
[5D] Crimsomrider's Accessories.esp
[5E] WestTekTacticalOptics.esp
[5F] ImprovedBoS.esp
[60] ImprovedBoSEncounters.esp
[61] RaiderOverhaul.esp
[62] DT_GunnerOutfitPack.esp
[63] DTG_LeveledListIntegration.esp
[64] GreaseRatGarbs.esp
[65] DT_MercOutfitPack.esp
[66] Synth Overhaul.esp
[67] ESK_NoTeleportingAndLeaping.esp
[68] 3dscopes-replacer.esp
[69] FTS.esp
[6A] MWIIsBeta.esp
[6B] M1Garand.esp
[6C] MWModel680.esp
[6D] BH_PPSh41.esp
[6E] BH_StG44.esp
[6F] DakBorz.esp
[70] QBZ191.esp
[71] MW1Akilo47.esp
[72] MWIImike2011.esp
[73] MWIIstango25.esp
[74] HKUSP9mm.esp
[75] HuntingRevolver.esp
[76] 3dscopes-replacer-huntingrevolver.esp
[77] WattzLaserGun.esp
[78] 3dscopes-replacer-wattz.esp
[79] M2Agency.esp
[7A] LeeEnfieldNo4MkI.esp
[7B] 3dscopes-replacer-leeenfield.esp
[7C] AAC_HoneyBadger.esp
[7D] BH_Colt M1911.esp
[7E] XM2010_SniperRifle_by_tooun.esp
[7F] AX50_by_tooun.esp
[80] AX50_NO_LL_Patch.esp
[81] LAER.esp
[82] PEACEKEEPER.esp
[83] [BFV]Kar98k.esp
[84] kar98kBFV_FTSPatch.esp
[85] Cyberpunk 2077 Malorian Arms 3516.esp
[86] TacticalReloadVanilla.esp
[87] TacticalReloadDLC.esp
[88] WD_44.esp
[89] AttachPack.esp
[8A] Assault Rifle Reanimated.esp
[8B] Laser Weapon Reanimated.esp
[8C] BF1 Animations - Hunting Rifle v1.3.esp
[8D] MortalYouths.esp
[8E] stumbleuponinteriors.esp
[8F] CavesOfTheCommonwealth.esp
[90] Hunkered Down - No AtomCatsGarage.esp
[91] BTInteriors_Project.esp
[92] Rsiyo'sLocationPack.esp
[93] FarHarborStory.esp
[94] In The Flesh.esp
[95] The House.esp
[96] 3DNPC_FO4.esp
[97] 3DNPC_FO4Settler.esp
[98] 3DNPC_FO4_DLC.esp
[99] MaxwellsWorl.esp
[9A] WilkesEstate.esp
[9B] OutcastsAndRemnants.esp
[9C] AR_DLC01.esp
[9D] Depravity.esp
[9E] Live Dismemberment - RegularNoHeadshots.esp
[9F] STEALTH AND DETECTION SYSTEM 5a.esp
[A0] DamnApocalypse_Loot_PANPC.esp
[A1] DamnApocalypse_Radiation_UFO4P.esp
[A2] DamnApocalypse_Radiation_NAC.esp
[A3] ELFX-DCGuard_Overhaul.esp
[A4] M8r Complex Sorter.esp
[FE:000] ccbgsfo4012-pipboy(red).esl
[FE:001] ccBGSFO4044-HellfirePowerArmor.esl
[FE:002] ccbgsfo4008-pipgrn.esl
[FE:003] ccBGSFO4115-X02.esl
[FE:004] ccBGSFO4116-HeavyFlamer.esl
[FE:005] ccBGSFO4110-WS_Enclave.esl
[FE:006] ccBGSFO4096-AS_Enclave.esl
[FE:007] ccFSVFO4007-Halloween.esl
[FE:008] ccBGSFO4046-TesCan.esl
[FE:009] ccSBJFO4003-Grenade.esl
[FE:00A] ccOTMFO4001-Remnants.esl
[FE:00B] Community Fixes Merged.esp
[FE:00C] REFramework.esm
[FE:00D] Natural Bundle Bunker Set.esl
[FE:00E] Natural Bundle Cave Set.esl
[FE:00F] Natural Bundle Submarine Set.esl
[FE:010] Natural Bundle Masonry Set.esl
[FE:011] Lucid's Texture Upgrades.esl
[FE:012] Natural Rocks.esl
[FE:013] ballisticproject2k.esl
[FE:014] laserproject2k.esl
[FE:015] huntingrifleset2k.esl
[FE:016] flamerproject2k.esl
[FE:017] leafblowerjunkjet2k.esl
[FE:018] IllumBillboardsCustomReplacer-All In One Billboards.esl
[FE:019] RadioactiveSignsAIO.esl
[FE:01A] deathclawshd2k.esl
[FE:01B] Munitions - Vanilla Ammo Addon.esl
[FE:01C] Munitions - An Ammo Expansion.esl
[FE:01D] LIF.esl
[FE:01E] LootedWorld.esl
[FE:01F] LootedWorld_DLCCoast.esl
[FE:020] LootedWorld_DLCNukaWorld.esl
[FE:021] LootedWorld_DLCRobot.esl
[FE:022] CanarySaveFileMonitor.esl
[FE:023] KillTips_by_tooun.esl
[FE:024] Inspectweapons.esl
[FE:025] PAHeavyImpact.esl
[FE:026] Immersive_Molotovs_Flamer_Ruddy88ExtendedESL.esl
[FE:027] HiPolyFacesCompanionPlugin.esl
[FE:028] RunningWithHandsAnim.esl
[FE:029] Ownership Fixes.esp
[FE:02A] PPF.esm
[FE:02B] NCRArmourPack.esl
[FE:02C] angel_LocationLootLists_DA.esl
[FE:02D] REPatch_TheFensSheriffsDepartmentBleachers2.esp
[FE:02E] LFP Backpacks - DCGuard_Overhaul.esp
[FE:02F] Munitions - Reduced Ammo Patch.esp
[FE:030] VELDT No Glowing Sea.esp
[FE:031] veldt fix.esp
[FE:032] SCOURGE.esp
[FE:033] SCOURGE - Fallout4.esp
[FE:034] SCOURGE - DLCRobot.esp
[FE:035] SCOURGE - DLCNukaWorld.esp
[FE:036] SCOURGE - DLCCoast.esp
[FE:037] SCOURGE - SotS.esp
[FE:038] SCOURGE - [ARRETH] FGEP-DE.esp
[FE:039] SCOURGE - WB Radcoons.esp
[FE:03A] SCOURGE - WB Wanamingos.esp
[FE:03B] SCOURGE - WB Radstorks.esp
[FE:03C] SCOURGE - WB Iguanas.esp
[FE:03D] SCOURGE - WB Wendigos.esp
[FE:03E] IntGrievingRaider.esp
[FE:03F] Mutant Menagerie Less Loot.esp
[FE:040] FO4FI HD Series_HD DLC Clothes and Armor.esp
[FE:041] M8rDisablePipboyEffects.esp
[FE:042] Dank_ECO.esp
[FE:043] Dank_ECO_DLCCoast.esp
[FE:044] Dank_ECO_DLCNukaWorld.esp
[FE:045] Dank_ECO_DLCRobot.esp
[FE:046] Dank_ECO-INNR.esp
[FE:047] Dank_LEO.esp
[FE:048] Dank_LEO-Automatron.esp
[FE:049] Dank_LEO_DLCCoast.esp
[FE:04A] Dank_LEO_DLCNukaWorld.esp
[FE:04B] Dank_ECO-LEO.esp
[FE:04C] Dank_INNRoverride.esp
[FE:04D] Dank_ArmorOverrides.esp
[FE:04E] Dank_ArmorOverrides_DLCCoast.esp
[FE:04F] Dank_ArmorOverrides_DLCNukaWorld.esp
[FE:050] Dank_ArmorOverrides_DLCRobot.esp
[FE:051] Dank_ECO-Munitions.esp
[FE:052] Dank_ECO-Munitions_INNR_CS.esp
[FE:053] VAFS Redux - LEO Patch.esp
[FE:054] Combat AI Empowered.esp
[FE:055] Bastion.esp
[FE:056] Community Fixes Merged - BPA Redux Patch.esp
[FE:057] SmarterBastionPenetration.esp
[FE:058] SimpleAttackReactions.esp
[FE:059] LetMeUseThat.esp
[FE:05A] GasmaskFix.esp
[FE:05B] Deadeye.esp
[FE:05C] NewRecipes.esp
[FE:05D] NewRecipesFH.esp
[FE:05E] NewRecipesNW.esp
[FE:05F] GoodneighborView.esp
[FE:060] FOVSlider.esp
[FE:061] NAC X - Fogline Fix - Realistic Wind.esp
[FE:062] NAC-RemoveMenuItem.esp
[FE:063] NACskintonefix.esp
[FE:064] NACX-Realistic Wind Patch.esp
[FE:065] NAC X Water LOD God Rays Fix.esp
[FE:066] WET.esp
[FE:067] There It Is x Perfectionist.esp
[FE:068] ZenTrash_Dirty.esp
[FE:069] DiamondCityBillboards.esp
[FE:06A] GreenGoo.esp
[FE:06B] Summer Sunrise Sunset.esp
[FE:06C] SunLightAlignment.esp
[FE:06D] TerrainUndersides.esp
[FE:06E] FO4ParticlePatch.esp
[FE:06F] Wetness Shader Fix.esp
[FE:070] Gloomy Glass.esp
[FE:071] Project Reality Footsteps FO4 Expansion.esp
[FE:072] Immersive Pickup Sounds F04.esp
[FE:073] Burst Impact Blast FX.esp
[FE:074] Bullet Impact Overhaul Lowered Sound.esp
[FE:075] IAF - Far Harbor & Nuka World.esp
[FE:076] New Recipe All DLC IAF Patch.esp
[FE:077] IAF-Mutant Mengaerie Patch.esp
[FE:078] IAF-SlowTime.esp
[FE:079] IAF-SlowTime-SotSAtomic.esp
[FE:07A] WAVE.esp
[FE:07B] 4estGimp - MFG_FGEP-DE Merged.esp
[FE:07C] LC's UHD Feral Ghoul Apparel.esp
[FE:07D] VeryZenFGEP_2k.esp
[FE:07E] Horrorghouls2.2.esp
[FE:07F] SCOURGE - SuperMutantRedux.esp
[FE:080] CoAPowerArmor.esp
[FE:081] CoAPowerArmor - 4k patch.esp
[FE:082] IAF-SlowTime-AtomicWarlord.esp
[FE:083] UniqueRaiderPatrols1.esp
[FE:084] TheKite_Railroad_Handmaiden.esp
[FE:085] Look At Me RE.esp
[FE:086] Backpacks of the Commonwealth - Sneak Fix.esp
[FE:087] WestTekTacticalOptics-InvisiblePaint.esp
[FE:088] Far West Minutemen.esp
[FE:089] ImprovedBoSBoss.esp
[FE:08A] ImprovedBoSVertibirdGunPA.esp
[FE:08B] 4estGimp - RO1 BoT 3Pack Injection.esp
[FE:08C] Crafting-GunnerOutfitPack-Standard.esp
[FE:08D] 4estGimp - GOP NPC LL Integration Update.esp
[FE:08E] GreaseRatGarbs_RaiderPatch.esp
[FE:08F] Mercenary Outfit Extreme Overhaul.esp
[FE:090] MOEO-EdwardDeegan.esp
[FE:091] MOEO-CaravanGuard.esp
[FE:092] MOEO-Covenant.esp
[FE:093] MOEO-Parsons.esp
[FE:094] MOEO-Goodneighbor.esp
[FE:095] BH_PPSh41_LL.esp
[FE:096] BH_PPSh41_TR_Alpha.esp
[FE:097] BH_StG44_TR.esp
[FE:098] BH_StG44_LL.esp
[FE:099] QBZ191_NO_LL_Patch.esp
[FE:09A] QBZ191_TR_patch.esp
[FE:09B] QBZ191_LLInjector.esp
[FE:09C] MOTM - Stoner Rifle-25 - Knights Armaments_TR_LLI.esp
[FE:09D] HKUSP9mmTacReload.esp
[FE:09E] Wattz Laser Gun - Unofficial Update.esp
[FE:09F] Wattz Laser Gun Unofficial Update Additions.esp
[FE:0A0] SKSType56.esp
[FE:0A1] SKSType56Addon1.esp
[FE:0A2] SKSType56Addon2.esp
[FE:0A3] SKSType56_TR.esp
[FE:0A4] M2 Agency LLAP TR.esp
[FE:0A5] M2AgencyLvlListPatch.esp
[FE:0A6] M1918A2.esp
[FE:0A7] M1918A2_TR.esp
[FE:0A8] LeeEnfieldNo4MkI_TR.esp
[FE:0A9] BH_Colt M1911_LvlList.esp
[FE:0AA] BH_Colt M1911_TR Patch.esp
[FE:0AB] Huot.esp
[FE:0AC] XM2010_LLInjector.esp
[FE:0AD] XM2010_SniperRifle_TR_patch.esp
[FE:0AE] 4estGimp - LAER_INNR_ini_CS1.9.esp
[FE:0AF] Cyberpunk 2077 Malorian Arms Location Patch.esp
[FE:0B0] VeryZenHuottex.esp
[FE:0B1] VeryZenBARtex.esp
[FE:0B2] HuntingRev_LLInjector.esp
[FE:0B3] Huot_LLI.esp
[FE:0B4] HKUSP9mmLvlList.esp
[FE:0B5] Kar98k_LLI.esp
[FE:0B6] Peacekeeper_LLInjector.esp
[FE:0B7] LeeEnfieldNo4MkI_LoreFriendly.esp
[FE:0B8] M1Garand_LoreFriendly.esp
[FE:0B9] 10mmAnims.esp
[FE:0BA] 10mmAnimsSTS.esp
[FE:0BB] AttachPackCADAVVER10mm.esp
[FE:0BC] Attach Pack Modcol.esp
[FE:0BD] CovertSidearmVVSounds.esp
[FE:0BE] GaussRifleVVSounds.esp
[FE:0BF] RadRifleReload.esp
[FE:0C0] The House - eXoPatch.esp
[FE:0C1] IAF-SlowTime-3DNPC.esp
[FE:0C2] 3DNPC_FO4-Patch.esp
[FE:0C3] 3DNPC-eXoPatch.esp
[FE:0C4] DCGuard_Overhaul-3DNPC-FO4Settler.esp
[FE:0C5] 3DNPC_FO4 FaceGen.esp
[FE:0C6] 3DNPC_FO4Settler FaceGen.esp
[FE:0C7] MaxwellsWorl XDI Patch.esp
[FE:0C8] MaxwellsWorl-eXoPatch.esp
[FE:0C9] MaxwellsWorl-eXoXDIPatch.esp
[FE:0CA] MaxwellsWorl-Sorter.esp
[FE:0CB] IAF-SlowTime-Outcasts.esp
[FE:0CC] AR_DLC01[Previsibines].esp
[FE:0CD] IAF-SlowTime-Depravity.esp
[FE:0CE] eXofied Depravity - Fallons Lighting.esp
[FE:0CF] DCGuard_Overhaul-Depravity.esp
[FE:0D0] Depravity-eXoPatch.esp
[FE:0D1] jsrs weapom_sound.esp
[FE:0D2] PANPC - FGEP DE patch.esp
[FE:0D3] PANPC - Mutant Menagerie LFAW Patch.esp
[FE:0D4] PANPC 2.0.8 DLC Weather Patch.esp
[FE:0D5] Rant - Loot Reduction.esp
[FE:0D6] DamnApocalypse_IAF.esp
[FE:0D7] angel_DALootxStumbleUponInteriors.esp
[FE:0D8] angel_DALootxHunkeredDown.esp
[FE:0D9] angel_DALootxRsyioLoc.esp
[FE:0DA] angel_DALootxTFTC.esp
[FE:0DB] DamnApocalypse Remove Harvest.esp
[FE:0DC] DamnApocalypse Purified Water Workshop.esp
[FE:0DD] DamnApocalypse No Broken Weps.esp
[FE:0DE] PRP.esp
[FE:0DF] PRP-Compat-UIL.esp
[FE:0E0] PRP-Compat-UEL.esp
[FE:0E1] PRP-Compat-JSRS-Regions.esp
[FE:0E2] PRP - DCGuard_Overhaul.esp
[FE:0E3] PRP-HunkeredDown-NACG.esp
[FE:0E4] PRP-MaxwellsWorl_Patch.esp
[FE:0E5] SouthOfTheSea[Previs].esp
[FE:0E6] 3DNPC_FO4_Patch.esp
[FE:0E7] BTInteriors_Project[Previs_AIO].esp
[FE:0E8] ELFX-PreVis.esp
[FE:0E9] ELFX-Hunkered Down.esp
[FE:0EA] ELFX-OAR.esp
scanning
crash-2024-06-14-11-21-25.log -> AUTOSCAN REPORT GENERATED BY CLASSIC v7.20
# FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ OR SIMILAR #
# PLEASE READ EVERYTHING CAREFULLY AND BEWARE OF FALSE POSITIVES #
====================================================
Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF75804F906 Fallout4.exe+27CF906
Detected Buffout 4 Version: Buffout 4 v1.28.6
* You have the latest version of Buffout 4! *
====================================================
CHECKING IF LOG MATCHES ANY KNOWN CRASH SUSPECTS...
====================================================
# Checking for Mesh (NIF) Crash.............. SUSPECT FOUND! > Severity : 4 #
-----
# Checking for Texture (DDS) Crash........... SUSPECT FOUND! > Severity : 4 #
-----
# Checking for Player Character Crash........ SUSPECT FOUND! > Severity : 3 #
-----
* FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CRASH SUSPECTS *
* SEE: https://docs.google.com/document/d/17FzeIMJ256xE85XdjoPvv_Zi3C5uHeSTQh6wOZugs4c *
====================================================
CHECKING IF NECESSARY FILES/SETTINGS ARE CORRECT...
====================================================
* NOTICE: FCX MODE IS DISABLED. YOU CAN ENABLE IT TO DETECT PROBLEMS IN YOUR MOD & GAME FILES *
[ FCX Mode can be enabled in the exe or CLASSIC Settings.yaml located in your CLASSIC folder. ]
✔️ F4EE (Looks Menu) parameter is correctly configured in your Buffout 4 settings!
-----
✔️ Achievements parameter is correctly configured in your Buffout 4 settings!
-----
✔️ Memory Manager parameter is correctly configured in your Buffout 4 settings!
-----
❌ FCX Mode is disabled, skipping game files check...
-----
====================================================
CHECKING FOR MODS THAT CAN CAUSE FREQUENT CRASHES...
====================================================
# FOUND NO PROBLEMATIC MODS THAT MATCH THE CURRENT DATABASE FOR THIS CRASH LOG #
THAT DOESN'T MEAN THERE AREN'T ANY! YOU SHOULD RUN PLUGIN CHECKER IN WRYE BASH
Plugin Checker Instructions: https://www.nexusmods.com/fallout4/articles/4141
====================================================
CHECKING FOR MODS THAT CONFLICT WITH OTHER MODS...
====================================================
[!] CAUTION : Fallout 4 Upscaler ❌ CONFLICTS WITH : Nvidia Reflex Support
Both mods likely use the same DLL hooks. This can crash the game or cause weird mod behavior.
If you encounter problems or crashes, use only one of these mods, not both at the same time.
-----
# [!] CAUTION : FOUND MODS THAT ARE INCOMPATIBLE OR CONFLICT WITH YOUR OTHER MODS #
* YOU SHOULD CHOOSE WHICH MOD TO KEEP AND DISABLE OR COMPLETELY REMOVE THE OTHER MOD *
====================================================
CHECKING FOR MODS WITH SOLUTIONS & COMMUNITY PATCHES
====================================================
[!] FOUND : [91] Beantown Interiors
- Usually causes fps drops, stuttering, crashing and culling issues in multiple locations.
Patch Link: https://www.nexusmods.com/fallout4/mods/53894?tab=files
-----
[!] FOUND : [38] Natural And Atmospheric Commonwealth
- If you notice weird looking skin tones with either NAC or NACX, install this patch.
Patch Link: https://www.nexusmods.com/fallout4/mods/57052?tab=files
-----
[!] FOUND : [61] Raider Overhaul
- Old mod that requires several patches to function as intended. Use ONE Version instead.
Updated ONE Version: https://www.nexusmods.com/fallout4/mods/51658?tab=files
-----
[!] FOUND : [FE037] South Of The Sea
- Very unstable mod that consistently and frequently causes strange problems and crashes.
Updated Version: https://www.nexusmods.com/fallout4/mods/63152?tab=files
-----
[!] FOUND : [56] Super Mutant Redux
- Causes crashes at specific locations or with certain Super Mutant enemies and items.
Patch Link: https://www.nexusmods.com/fallout4/mods/51353?tab=files
-----
[!] FOUND : [0D] Tactical Reload
- Can cause weapon and combat related crashes. TR Expansion For ECO is highly recommended.
TR Expansion For ECO Link: https://www.nexusmods.com/fallout4/mods/67716?tab=files
-----
# [!] CAUTION : FOUND PROBLEMATIC MODS WITH SOLUTIONS AND COMMUNITY PATCHES #
[Due to limitations, CLASSIC will show warnings for some mods even if fixes or patches are already installed.]
[To hide these warnings, you can add their plugin names to the CLASSIC Ignore.yaml file. ONE PLUGIN PER LINE.]
====================================================
CHECKING FOR MODS PATCHED THROUGH OPC INSTALLER...
====================================================
[!] FOUND : [96] Tales from the Commonwealth
[!] FOUND : [97] Settlers Of The Commonwealth
[!] FOUND : [29] Raider Children
* FOR PATCH REPOSITORY THAT PREVENTS CRASHES AND FIXES PROBLEMS IN THESE AND OTHER MODS,*
* VISIT OPTIMIZATION PATCHES COLLECTION: https://www.nexusmods.com/fallout4/mods/54872 *
====================================================
CHECKING IF IMPORTANT PATCHES & FIXES ARE INSTALLED
====================================================
✔️ Canary Save File Monitor is installed!
✔️ High FPS Physics Fix is installed!
✔️ Previs Repair Pack (PRP) is installed!
✔️ Unofficial Fallout 4 Patch is installed!
✔️ Nvidia Weapon Debris Fix is installed!
✔️ Nvidia Reflex Support is installed!
====================================================
SCANNING THE LOG FOR SPECIFIC (POSSIBLE) SUSPECTS...
====================================================
# LIST OF (POSSIBLE) PLUGIN SUSPECTS #
- M8r Complex Sorter.esp | 2
[Last number counts how many times each Plugin Suspect shows up in the crash log.]
These Plugins were caught by Buffout 4 and some of them might be responsible for this crash.
You can try disabling these plugins and check if the game still crashes, though this method can be unreliable.
# LIST OF (POSSIBLE) FORM ID SUSPECTS #
- Form ID: 00000007 | [Fallout4.esm] | 4
- Form ID: 00000014 | [Fallout4.esm] | 4
- Form ID: 53166EDC | [[ARRETH] FGEP-DE.esp] | 2
[Last number counts how many times each Form ID shows up in the crash log.]
These Form IDs were caught by Buffout 4 and some of them might be related to this crash.
You can try searching any listed Form IDs in xEdit and see if they lead to relevant records.
# LIST OF DETECTED (NAMED) RECORDS #
- Name: "DefaultTexture_NormalMap" | 1
- Name: "Materials\Landscape\Plants\HedgeRow.BGSM" | 2
- Name: "ObjectLODRoot" | 3
- Name: "Textures\Landscape\Ground\RubbleRock01_N.dds" | 1
- Name: "Textures\Shared\Cubemaps\EyeCubeMap.dds" | 1
- Name: "textures/Landscape/Ground/ForestFloor01_s.DDS" | 1
- Name: "textures/Landscape/Trees/MapleAtlas01_d.DDS" | 1
- Name: "textures/Landscape/Trees/MapleAtlas01_n.DDS" | 1
- Name: "textures/Landscape/Trees/MapleAtlas01_s.DDS" | 1
[Last number counts how many times each Named Record shows up in the crash log.]
These records were caught by Buffout 4 and some of them might be related to this crash.
Named records should give extra info on involved game objects, record types or mod files.
FOR FULL LIST OF MODS THAT CAUSE PROBLEMS, THEIR ALTERNATIVES AND DETAILED SOLUTIONS
VISIT THE BUFFOUT 4 CRASH ARTICLE: https://www.nexusmods.com/fallout4/articles/3115
===============================================================================
Author/Made By: Poet (guidance.of.grace) | https://discord.gg/DfFYJtt8p4
CONTRIBUTORS | evildarkarchon | kittivelae | AtomicFallout757
FO4 CLASSIC | https://www.nexusmods.com/fallout4/mods/56255
CLASSIC v7.20 | 23.09.29 | END OF AUTOSCAN
anyway to buff them up a little bit?