[EDIT: Never mind, i see now in the installer, sorry :D] do you have to install tactical reload and true damage as well? theyre listed in mods used but not mod requirements, hence the confusion. thanks! :)
Known issue. If you are going to replace weapons you need to do one of two things: a) Install a patch to make Super Mutants use another weapon (from the list they can use) or b) Something like: Super Mutant Weaponry - by Cthorthu, which gives them their own weapons independent of any mods you use.
Super Mutants need their own animations and modded weapons don't usually make animations for Super Mutants - for obvious reasons.
This is awesome - been waiting for this, thank you!
I did want to ask, I use your Modern Weapon Replacer - Combined Arms - Modern Weapons Pack, for the normal end. Can I still use this and just be sure to replace the correct weapons? Does load order on the ESPs matter?
Yes you can use the Combined Arms replacer and this Expansion Pack replacer together as long as you're not overlapping and replacing a vanilla weapon more than once
Load order shouldn't matter between the replacers mods, but it does matter in the context of your entire plugin list. If you run some big overhauls, they might conflict with the replacer.
Placing the replacer esp's lower or last in your load order is the safe and ideal way to avoid most issues
17 comments
If you are going to replace weapons you need to do one of two things:
a) Install a patch to make Super Mutants use another weapon (from the list they can use)
or
b) Something like: Super Mutant Weaponry - by Cthorthu, which gives them their own weapons independent of any mods you use.
Super Mutants need their own animations and modded weapons don't usually make animations for Super Mutants - for obvious reasons.
4estGimp's weapon death drop fix
https://www.nexusmods.com/fallout4/mods/65177
Fixes it in all cases I have ever come across.
https://www.nexusmods.com/fallout4/mods/65177
Keeps the weapon from showing up exploded.
I did want to ask, I use your Modern Weapon Replacer - Combined Arms - Modern Weapons Pack, for the normal end. Can I still use this and just be sure to replace the correct weapons? Does load order on the ESPs matter?
Load order shouldn't matter between the replacers mods, but it does matter in the context of your entire plugin list. If you run some big overhauls, they might conflict with the replacer.
Placing the replacer esp's lower or last in your load order is the safe and ideal way to avoid most issues