Fallout 4

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Bingle

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jarari

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About this mod

A F4SE plugin that adds Tarkov style inertia to the gun animation and leaning mechanism

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Requirement : Address Library for F4SE Plugins (https://www.nexusmods.com/fallout4/mods/47327)

Uneducated Shooter - QE Leaning and Gun Inertia


A F4SE plugin to improve overall gameplay in Fallout 4 as a Shooter.

For customization, use the provided MCM.



Inertia




Inertia is something most of modern FPS games have in their animations to give you a feeling that you're controlling the gun.

However in Fallout 4, the gun stays intact with your camera.

Uneducated Shooter simulates fake inertia using your inputs, and bad arm condition makes it harder for you to control your gun.

Most of the settings should stay untouched. You can change the rotation limits, how much inertia you'll get according to your input, inertia strength and whether it should be disabled in ADS or not.


Lowering Horizontal/Vertical Rotation Divider will create stronger inertia and lowering Rotation Return Rate will make your gun return to its original position late.


Realism Camera (Turned off by default)



In addition to first person inertia, I've created an experimental feature called Realism Camera.

Inspired from recent bodycam-style games, this adds more rotational movements to the camera so it feels a bit more realistic.

Note that the camera will be tilted. If you don't like that, you can adjust Default Rotation through MCM.

There are lots of other customizable values as well so you can make your own camera style.


Leaning



Tarkov StyleR6 Style


Leaning, bound to Q, E as default will be your best first person tactic available in Fallout 4.

Keys are customizable. Leaning angle, time it takes to fully lean, leaning style can be customized through MCM as well.

Some clipping might occur while you're leaning against a wall, but it should have a proper collision now.



Leaning can be used in third person as well. It's a bit wanky but It Just Works ™.



Toggle lean makes leaning toggle. Tap Q or E once to lean, and tap once again to return to the original position.

Time Cost is the time it will take to fully lean in seconds.

Lean Max Angle (1st) is the max angle of lean for the first person perspective.

Lean Max Angle (3rd) is same as above, but for the third person perspective.

Turning on "Enable in ADS only" will make leaning only work when you're aiming down sights, so in that way you can keep E for interactions.

If you turn on Rainbow Six : Siege style leaning, the camera will translate instead of rotating, but it might have some stuttering if you lean and switch your stance from sneak to stand or vice versa.



Dynamic Height



I'm a bit surprised that Fallout 4 has been shipped missing a feature like this.

In vanilla, you couldn't crouch under obstacles but now you can!

If you have issues like teleportation and such, then you can simply disable it through the MCM menu.




Credits

The F4SE Team for Fallout 4 Script Extender (F4SE)

Fudgyduff for Address Library and CommonLibF4

brofield for simpleini

nlohmann for JSON for Modern C++