Question. If I were to use two different audio replacer mods but they had different file types, any idea what would happen? For example, one has fuz file type and the other has wxm file type. Or, one was wxm file type and the other has wav file type. Does the game prioritize one file type over the other? Or would both sounds play at the same time? Or.... ?
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For example, one has fuz file type and the other has wxm file type. Or, one was wxm file type and the other has wav file type.
Does the game prioritize one file type over the other? Or would both sounds play at the same time? Or.... ?
Things may go bad (maybe no sound, duplicate sounds or even CTD), so my recommendation is not to do it. But... please do it XD now i'm curious LOL
I have no better answer, if you test it report your results :P