I'm not above criticism just don't be a tool about it lol I will remove the comment and if it continues I will block you. Just be civil.
Addendum: I haven't forgotten about this Mod things are crazy in my life and have been job hunting and trying to scrap money together so I don't loos more than My car. Ill look into getting this updated to make it compatible with other mods, If anybody has tutorials for how to make other mods, textures weapons and power armorer that would be very much appreciated.
In game looks menu. I can adjust anything with a "$" in front of it, and I can visually see the affects in real time. But the lower more advanced things without a $, I cannot. Such as adjusting nipples.
So this mod mostly works for me. However, when in character creation and going to BODY, then hitting ADVANCED, the slider area is not populated with anything. It is there, I can move my mouse in the area and use arrows to manipulate something that I cannot see. Overlays do not work either, at all.
I am using Body Talk 3 and Fusion Girl, not CBBE as my body mods. I have looks menu, the compendium AND the fix installed. I also manually manipulated the ini to read as below but no change. So so very close it is frustrating. Any guidance?
so im having a problem that Preset's aren't accessable ...? I know i have some downloaded but I can't acess any presets.... i'm pressing R thats on the menu but nothing...
then Im VERY confused, UNLESS the FAILURE of an update broke the original mod that this fixes. If that's the case theres nothing I can do Unless SOMEHOW I'm given control over that abandoned Mod.
It's locked sadly.... with the new update and the new F4SE update beta out and without this and the other Looksmenu CC mod not getting updated, luckly Looksmenu is getting updated by expired
This is what is in your files for presets that locking presets
[Presets]; Turns off loading of the section within presetsbIgnoreTintPalettes=0 ; Default[0]bIgnoreTintTextures=0 ; Default[0]bIgnoreTintMasks=0 ; Default[0]
I ran into this issue before, and most likely your fallout 4 version is wrong. If you're using the next gen version, the original looksmenu page has a patreon link that leads to the newest version for next gen. It's free. If you're using the 1.6.20 version of looksmenu then you may have downgraded your game wrong (I know I did a few times). Compendium doesn't cause the greyed out presets.
Sorry super late for this but I just had this problem and was able to fix it by opening the location of the preset mod cutting the .json and manually adding them to fallout 4/ data/ F4SE/ plugins/f4EE/ presets. They showed up for me after that
As I found the same problem with presets using 1-6-20 on the Degraded 980 version of Fallout 4, it's clear 1-6-20 is for the Regraded 163. Use 1-7-0-1 for 980.
Does this fix LooksMenu's skin overrides bug? The one where after exiting the game then loading your save, whatever skin overrides you choose will disappear. So, you need to manually apply the overrides again and again, almost every time you load your save.
Im using some of the face preset from the Nexus, although I downloaded all the requirement for the face that also include the og Looks Menu Customization Compendium mod, my character doesn't look exactly like the preset that I installed, does this mod fix that issue? Thank you
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Addendum: I haven't forgotten about this Mod things are crazy in my life and have been job hunting and trying to scrap money together so I don't loos more than My car. Ill look into getting this updated to make it compatible with other mods, If anybody has tutorials for how to make other mods, textures weapons and power armorer that would be very much appreciated.
I am using Body Talk 3 and Fusion Girl, not CBBE as my body mods. I have looks menu, the compendium AND the fix installed. I also manually manipulated the ini to read as below but no change. So so very close it is frustrating. Any guidance?
This is what is in your files for presets that locking presets
[Presets]; Turns off loading of the section within presetsbIgnoreTintPalettes=0 ; Default[0]bIgnoreTintTextures=0 ; Default[0]bIgnoreTintMasks=0 ; Default[0]