However, the crafting of the delicious energy drink is reductive, from a healing perspective.
It cost 2 Nuka-Colas to craft where it gives the benefits of just one Nuka-Cola (without the bottle cap) [2HP/s for 10s = 20HP] + [1AP/s for 10s = 10AP]
The aluminum requirement is fine but having to sacrifice 2 for the price of 1 is redundant. I understand it caffeinates you in survival but most people don't play on that difficulty.
Whenever possible i'll remake the ingredients with vanilla vegetables (think about it as a "homemade") Wanted to integrate to leveled list but i can't in fear of breaking the game.
This is insanely cool. Thank you for adding the greatest drink ever into my favorite game! How would I go about making it show as an amination for IAF? Also perhaps a Ultra Paradise flavor in the future? :)
I am trying to make an IAF patch to at least get it to use the vanilla water can but I can't seem to make IAF a master of this esl, any ideas as to what I'm doing wrong? TIA
Yup lol I still haven't figured that part out. I kinda see how they got it set up. Pretty smart. Using from list an not editing the vanilla object. Duplicating and replacing the animation object is easy. I just haven't seen how they all connect yet. All the patches use already existing animations. I'd have to create a new one.
slightly off topic but still related to monster, who here has ever had the bfc mosters before? i used to buy 2 of them a week for my drive to Florida and back. think they were 64 oz cans
I loved BFC's. Used to get them before concerts or work. Sometimes make them 40 proof lol they where only like twice the size of normal ones. But they had the screw on cap so they stayed better longer.. I might make those. With twice the effect lol.
if anyone wants to know. the monsters are crafted at the chem station with 2 nukas and 1 aluminum. ty for this much needed mod. couple of suggestions if i may, could you add an addiction chance and could you add thirst quench as well? and also endorsed ty for your work edit; HC_SustenanceType_QuenchesThirst [KYWD:00000884] this is the keyword youl need to quench thirst
Not sure nuka cola had it. Cause I duplicated it but can add it.
I so for got to add its craftable in the description. My bad an thanks for this post. I got so many projects going on at once an heads scattered. I'll update that an look into the rest later today.
25 comments
However, the crafting of the delicious energy drink is reductive, from a healing perspective.
It cost 2 Nuka-Colas to craft where it gives the benefits of just one Nuka-Cola (without the bottle cap) [2HP/s for 10s = 20HP] + [1AP/s for 10s = 10AP]
The aluminum requirement is fine but having to sacrifice 2 for the price of 1 is redundant. I understand it caffeinates you in survival but most people don't play on that difficulty.
Thank you and have a wonderful day :)
Wanted to integrate to leveled list but i can't in fear of breaking the game.
PS: Any chance of moving the recipe to the cooking station, just for the sake of having all food items together?
Any chance you'd be willing to do a white one?
How would I go about making it show as an amination for IAF?
Also perhaps a Ultra Paradise flavor in the future? :)
i used to buy 2 of them a week for my drive to Florida and back.
think they were 64 oz cans
couple of suggestions if i may, could you add an addiction chance and could you add thirst quench as well?
and also endorsed ty for your work
edit; HC_SustenanceType_QuenchesThirst [KYWD:00000884]
this is the keyword youl need to quench thirst
I so for got to add its craftable in the description. My bad an thanks for this post. I got so many projects going on at once an heads scattered. I'll update that an look into the rest later today.