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Scail

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Scail

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30 comments

  1. JjForcebreaker
    JjForcebreaker
    • member
    • 2 kudos
    Great mod! Loads of customization options, works without issues, looks fantastic.
    But it's a great shame there's no option for a suppressor. For my playstyle it's a bit of a deal breaker.
  2. CaptainLaserBeam
    CaptainLaserBeam
    • premium
    • 53 kudos
    I have seen a lot of these in-game but not the M-2BM - how do you get that? Is it a unique or just extremely rare? 
    1. Scail
      Scail
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      • 434 kudos
      M-2BM regular shotgun that should occur with the same regularity as the M-2.
    2. CaptainLaserBeam
      CaptainLaserBeam
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      • 53 kudos
      Hmm I looked at the WEP_M2BMShotgun_LL_Quest and the properties don't look like they are filled out like for the M2shotgun_LL_Quest? Or maybe I'm looking at it wrong?
    3. Frank0815
      Frank0815
      • member
      • 7 kudos
      i am also having the problem that the m-2bm never shows up.
  3. Diakyuto
    Diakyuto
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    • 347 kudos
    I always love your takes on spinning how weapons work on their heads. I applaud your work!
  4. GoldSkullKing
    GoldSkullKing
    • member
    • 11 kudos
    This is the best mod! Best of all, it works perfectly in power armor, which is great.
  5. CarterG4
    CarterG4
    • member
    • 2 kudos
    Is this weapon meant to be so darn heavy? It usually sits around 20 pounds, and one of the barrels makes it 53
    1. majorbrom
      majorbrom
      • member
      • 1 kudos
      It annoys me too
  6. huangx001033
    huangx001033
    • member
    • 1 kudos
    Thank you. It's a good weapon
  7. TheWetHarmonica
    TheWetHarmonica
    • member
    • 25 kudos
    All this needs is BCR support to be perfect. 
    1. Scail
      Scail
      • premium
      • 434 kudos
      It's technically impossible. Quad load animations used in this mod cannot be adapted to it. And I don't plane to change animations.
  8. Genohydra
    Genohydra
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    • 1 kudos
    I also like having more lorefriendly~ish weapons, and especially those that are properly integrated into the LL's. (especially scripted LL's)

    Question is; is it possible to either make a Bullet counted reload patch or add the keywords to it make it work?

    1. Scail
      Scail
      • premium
      • 434 kudos
      No, it's technically impossible. Quad load animations used in this mod cannot be adapted to it.
    2. jtjrawlins
      jtjrawlins
      • supporter
      • 6 kudos
      I was wondering basically the same thing. If I recall properly the bullet count was linked to times within the reload. I wonder if it would be possible to have two bullet counts linked very closely together within the animation (as in only a couple of 'frames' apart). It might even avoid some of the visual glitches one gets with some of the BCR patches since you can't see the first bullet going into the tube. It would just look like the hand had gone up to load four and then stopped part with three rounds still in the hand.

      Regardless you're doing amazing work with these mods. Your animations are becoming so smooth.
  9. CaptainLaserBeam
    CaptainLaserBeam
    • premium
    • 53 kudos
    Just dropping by to say this is my favorite pump action shotgun anyone has made in a mod yet. Stellar work! The quad-load animation is also really unique and a nice touch. 
  10. pugles
    pugles
    • supporter
    • 3 kudos
    I have this installed, but I've yet to see it in-game.  I would like the 4k version.  Does that mean I have to download and install the base file and then also download the 4k version and then overwrite?  Or is the 4k version the mod itself, just with 4k textures?
    1. blu377
      blu377
      • supporter
      • 200 kudos
      Main first then overwrite with the texture pack of choice