Great mod! Loads of customization options, works without issues, looks fantastic. But it's a great shame there's no option for a suppressor. For my playstyle it's a bit of a deal breaker.
Hmm I looked at the WEP_M2BMShotgun_LL_Quest and the properties don't look like they are filled out like for the M2shotgun_LL_Quest? Or maybe I'm looking at it wrong?
I was wondering basically the same thing. If I recall properly the bullet count was linked to times within the reload. I wonder if it would be possible to have two bullet counts linked very closely together within the animation (as in only a couple of 'frames' apart). It might even avoid some of the visual glitches one gets with some of the BCR patches since you can't see the first bullet going into the tube. It would just look like the hand had gone up to load four and then stopped part with three rounds still in the hand.
Regardless you're doing amazing work with these mods. Your animations are becoming so smooth.
Just dropping by to say this is my favorite pump action shotgun anyone has made in a mod yet. Stellar work! The quad-load animation is also really unique and a nice touch.
I have this installed, but I've yet to see it in-game. I would like the 4k version. Does that mean I have to download and install the base file and then also download the 4k version and then overwrite? Or is the 4k version the mod itself, just with 4k textures?
30 comments
But it's a great shame there's no option for a suppressor. For my playstyle it's a bit of a deal breaker.
Question is; is it possible to either make a Bullet counted reload patch or add the keywords to it make it work?
Regardless you're doing amazing work with these mods. Your animations are becoming so smooth.