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jkruse05

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  1. GiladSh01
    GiladSh01
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    cannot find the ones in natick and cambridge
    1. jkruse05
      jkruse05
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      Spoiler:  
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      In Natick, check the collapsed section of the house, down the cliff. In Cambridge, face the door that is marked, go around the building to the left until you can get inside, and check the second floor. All the markers (that aren't interiors) are set to the main entrance of the building that the guns are in.
    2. GiladSh01
      GiladSh01
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      still mothing i did what you said and nothing
    3. GiladSh01
      GiladSh01
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      i found the one in cambridge but i still cant find the one in natick
    4. GiladSh01
      GiladSh01
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      found all of 'em thanks for the help
    5. Abbakab
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      Followed your hint but still can't find the Natick pistol, even after turning on NOCLIP and searching through the structure.
    6. jkruse05
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      Spoiler:  
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      It's not actually inside the structure. It's down the cliff near the water, next to a pile of boards and a broken-off section of the house. As with other parts it is physics enabled, so it is always possible that it got knocked around if there was a fight in that area.
    7. Abbakab
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      Sorry, I phrased that poorly. I did check the area you suggest. When I get back to my PC I'll look there again and widen the search area a bit.

      Edit: Found it. I must've walked right past it a dozen times the last time I looked.
    8. jkruse05
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      Oh good, was really hoping there wasn't something wrong.
    9. xavyre
      xavyre
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      A CC mod triggered for a fight in the crater. When it triggered a giant explosion occurred and I assume it knocked the Cambridge gun out of existence. I found all the rest. And in Cambridge I did as you said above, went around building to the left and then up to second floor in both building that are connected. No sign of it. There is only so many things to look at in what is left. I even looked in the water below. Can I get a screenshot or an exact location description? Thanks
  2. BananaRespecter
    BananaRespecter
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    I'm having an issue in the x-box port where I can't find the note anywhere, I've looked through all the desks.
  3. nicolaec99
    nicolaec99
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    Hair dryer turned into a gauss pistol I like it.
  4. unguidedsyndicate84
    unguidedsyndicate84
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    anyone know the quest ID? ive tried 2700dd36 and it says its invalid. im tired of searching baftl for this note that still has physics applied to it.
    1. jkruse05
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      Use "help mistress 0" and look for the one with the QUST type. It'll be XX0081ED, where XX is your load order code for the mod.
    2. unguidedsyndicate84
      unguidedsyndicate84
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      THANK YOU! i was using help marksmansmistresspartsquest, totally different results . youre my hero.
  5. Caddmus
    Caddmus
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    Love the gun!
    I got the first one, but I can't find anything in the BADTFL building,  I've searched, and clicked and collected every item on the ground, on and in desks and containers, checked the bodies,  but still can't find anything for the quest?
    1. jkruse05
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      Spoiler:  
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      There should be a note in the main office area, on the desk closest to the stairs. It's physics enabled, so it's possible that it got knocked about in an explosion or something. If you need to use the console to skip ahead the next quest stage is 100.
    2. Caddmus
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      Ah, ya, I left and came back after sleeping, and found the note on the floor under a waste basket, guess both got tossed by weapons fire,

      Thanks man,
    3. unguidedsyndicate84
      unguidedsyndicate84
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      hows about DISabling physics in an update? these notes and mags are a b&@*$ to find.
    4. jkruse05
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      Yeah, I might do that. At the moment, however, I have a bigger issue that I'm trying to find the cause of.
    5. PainedInsomniac
      PainedInsomniac
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      how do you do the skip ahead? The note just isn't there for me
    6. unguidedsyndicate84
      unguidedsyndicate84
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      but whats the rest of the command? as in whats the quest ID
  6. PainedInsomniac
    PainedInsomniac
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    I got the gun at BADTFL but the quest indictator is right by the front door and there's NOTHING THERE. I can't move the rug/mat and apparently that's where the next part of the quest is? I've restarted it twice, exited out of the game completely etc etc.
    1. jkruse05
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      Did you get both the gun and the note in BADTFL? If the marker is at the door you should have both and it should be telling you to leave. Unless you mean the front door of somewhere else.
    2. PainedInsomniac
      PainedInsomniac
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      No, that's what I'm saying. It's telling me the note is on the floor BY the door and there's nothing there. I've gone over every inch. I've even thrown grenades to try to move stuff around etc. And when I redo it, same damn thing. It's like this supposed note is under the doormat!
  7. Thundersnare
    Thundersnare
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    Cannot seem to find the Cabot house one-any leads on it?
    1. jkruse05
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      You have to complete the quest to get access to the whole house.
  8. vvk78
    vvk78
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    Beautiful blaster (gauss-pistol) mod, thanks.

    We need some interesting retexes for this unique weapon: flame style, matte black, shiny yellow, fluorescent green/blue.

    I think this weapon would also go well with a StormTrooper theme playthrough.

    Request: can you add an optional one-handed variant, without the oversized mag and long barrel ? A blaster pistol that one can tuck into a hip holster and wield one-handed would look and feel cool, especially if we can mod it to either stun or kill -- similar concept to the Star Trek and Star Wars blaster pistols. There is an Alien Blaster gun in the vanilla game, but it shoots slow and is fugly.
  9. Bersark93
    Bersark93
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    A unique power armour set like this would be amazing :o
    1. Ausarq23
      Ausarq23
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      absolutely
    2. vvk78
      vvk78
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      I think I found a suitable mod:
      SuperAlloys - Enhanced Power Armor Paints and 4k Textures

      See this Power Armors collection mod, its PAs would be good for Marksman's Mistress and other such energy weapons.
      See the Screenshots # 4 (cyan PA called Quantum), #5 (Atom Cats PA),  #10 (red PA) and #11 (red-blue-white PA) in this mod.
  10. Starblast16
    Starblast16
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    For whatever reason, I can't find the one by Revere Beach Station. I think it somehow managed to clip through the terrain this time. What's the ref id for it? Because with that I can use recycleactor to put it back where its supposed to be.
    Edit: Nvm. It's position reset when I went into the subway station and came back out.