Fallout 4

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  • Real Time Cover Penetration Framework: Explanation and Variables

    A basic step-by-step is already provided in the description. Feel free to reach out for any questions. I would also love any and all feedback or suggestions.

    Usage Notes
    For Authors who want Direct Integration:

    If you want to directly integrate the framework into your mod, the most important thing to copy will be my Collision Layer . All Penetrator Projectiles you create should then link to your integrated copy of this Collision Layer. The initial Projectile (the one that results from either the Ammunition used or an OMOD Override-Projectile) should not have its Collision Layer changed (it should either be a Null Reference or L_PROJECTILE ).

    Everything else should be relatively simple; follow the step-by-step in the description and refer to the p...