I want the label to look rush job and hand-made. The label "Anti biotics" hastly scrawled with a black sharpie, possibly spelled wrong with a backwards letter or two, with a crudley drawn syringe with a skull and cross bones under it. or instead of the skull, it's a generic two tone pill icon, but under that icon in parenthesis (not heroin) or (not rat poison).
The reason I wanted to use this mod was that I wanted to add an anti-biotics to the vault 111 fiasco, because it is an absolute nut-buster when you're probably not going to be seeing antibiotics in the wild for a very long time, and if the vendors happen to stock them, they're expensive af to a new character. You are literally 2 steps away from getting every STD to known to man with 75 more yet uncategorized, just because you slept on a less than clean mattress.
Literally my first time in the CK, i don't know how to do it, so I swapped out one of the "pick-up-able" stimpaks with antibiotics.. and it's a syrgine that says "Psycho" on it. So I switched it with your mod.. and it's buffout. I can't win for losing lol.
But the main reason I bring any of this up on an apparently dead discourse, other than my lack of a life, is when I did that model swap, the buffout appeared in game as upside down and clipped 3/4 of the way into the desk. I could still grab it and everything else was fine, but I had to go back into CK and re-adjust the reference data x,y,z, thingies to re-orient it normally. and many months later, I just realized ... "wait, if it does that for that model swap, what about any others in the wild?" Changing the model goofs the positional data and now antibiotics all across the world are clipping through walls, human sacrifce, dogs and cats living together, mass hysteria. Unless you already checked them all, there aren't any to check, or I'm a big smelly poopy and you don't care :(
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Literally my first time in the CK, i don't know how to do it, so I swapped out one of the "pick-up-able" stimpaks with antibiotics.. and it's a syrgine that says "Psycho" on it. So I switched it with your mod.. and it's buffout. I can't win for losing lol.
But the main reason I bring any of this up on an apparently dead discourse, other than my lack of a life, is when I did that model swap, the buffout appeared in game as upside down and clipped 3/4 of the way into the desk. I could still grab it and everything else was fine, but I had to go back into CK and re-adjust the reference data x,y,z, thingies to re-orient it normally. and many months later, I just realized ... "wait, if it does that for that model swap, what about any others in the wild?" Changing the model goofs the positional data and now antibiotics all across the world are clipping through walls, human sacrifce, dogs and cats living together, mass hysteria. Unless you already checked them all, there aren't any to check, or I'm a big smelly poopy and you don't care :(
love, ive been awake for 72+ hours
calls it buffout